Player Matchup

He Bo
He Bo
Benm3866
He Bo
Level 27
God Stats
4W - 1L
1,792 SR
Queue Stats
72W - 116L
1,441 Elo+
Party 2
Ra
Ra
Brogz17
Ra
Level 18
God Stats
25W - 35L
1,423 SR
Queue Stats
26W - 47L
1,332 Elo+
Party 2
Nemesis
Nemesis
Elgunn87
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 192L
1,390 Elo+
Party 2
Artemis
Artemis
roflepiclol
Artemis
Level 10
God Stats
3W - 4L
1,552 SR
Queue Stats
8W - 11L
1,496 Elo+
Solo
Cerberus
Cerberus
stevenm49
Cerberus
Level 27
God Stats
5W - 6L
1,561 SR
Queue Stats
70W - 110L
1,398 Elo+
Party 2
Team Averages
Level 22
1,566 SR
1,411 Elo+

VS

Team Averages
Level 23
1,473 SR
1,474 Elo+
Danzaburou
Danzaburou
Blimphead
Danzaburou
Level 42
God Stats
8W - 12L
1,500 SR
Queue Stats
94W - 90L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
Dacquoise
Xing Tian
Level 51
God Stats
1W - 0L
1,730 SR
Queue Stats
33W - 39L
1,400 Elo+
Party 3
Nemesis
Nemesis
Oankru
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 3
Olorun
Olorun
Pongu123
Olorun
Level 4
God Stats
3W - 2L
1,403 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Neith
Neith
tm43211
Neith
Level 14
God Stats
1W - 2L
1,233 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Benm3866
He Bo
20
19 / 13 / 13
16,216
1,474
29,835
25,404
10,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
2 / 9 / 12
11,181
1,016
11,140
13,535
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Elgunn87
Nemesis
19
5 / 5 / 16
12,362
1,124
12,021
27,471
12,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
roflepiclol
Artemis
19
4 / 9 / 20
12,202
1,109
19,351
19,073
8,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
stevenm49
Cerberus
20
5 / 7 / 28
13,470
1,225
9,326
19,732
28,631
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blimphead
Danzaburou
20
23 / 8 / 17
17,743
1,613
41,911
17,873
7,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Dacquoise
Xing Tian
20
8 / 6 / 28
13,811
1,256
13,046
21,664
28,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Oankru
Nemesis
19
4 / 8 / 20
11,788
1,072
8,480
19,078
6,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Pongu123
Olorun
19
3 / 7 / 20
11,703
1,064
12,823
13,999
5,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
tm43211
Neith
20
5 / 6 / 29
13,243
1,204
21,899
14,965
5,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
157
35
Kills
43
43
Deaths
35
89
Assists
114
Player
Kills
Deaths
Assists
KDA
L
He Bo
Benm3866
He Bo
19
13
13
1.96
W
Danzaburou
Blimphead
Danzaburou
23
8
17
3.94
L
2
9
12
0.89
W
Xing Tian
Dacquoise
Xing Tian
8
6
28
3.67
L
Nemesis
Elgunn87
Nemesis
5
5
16
2.6
W
Nemesis
Oankru
Nemesis
4
8
20
1.75
W
Olorun
Pongu123
Olorun
3
7
20
1.86
L
Artemis
roflepiclol
Artemis
4
9
20
1.56
L
Cerberus
stevenm49
Cerberus
5
7
28
2.71
W
Neith
tm43211
Neith
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,673
Damage
98,159
105,215
Taken
87,579
66,906
Mitigated
52,831
9,426
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Benm3866
He Bo
29,835
1,554
286
3,512
25,404
10,663
0
3,848
21,556
40,503
0
W
Danzaburou
Blimphead
Danzaburou
41,911
24,846
0
3,999
17,873
7,306
0
9,937
7,810
0
80,580
L
11,140
927
209
0
13,535
6,222
0
3,003
10,532
34,497
0
W
Xing Tian
Dacquoise
Xing Tian
13,046
679
0
0
21,664
28,025
0
10,190
11,172
26,411
0
L
Nemesis
Elgunn87
Nemesis
12,021
4,006
259
2,572
27,471
12,710
0
8,693
18,778
0
29,016
W
Nemesis
Oankru
Nemesis
8,480
3,285
0
692
19,078
6,713
0
11,509
7,406
0
14,378
W
Olorun
Pongu123
Olorun
12,823
6,474
167
1,480
13,999
5,517
0
9,444
4,427
35,059
0
L
Artemis
roflepiclol
Artemis
19,351
10,413
0
142
19,073
8,680
0
3,996
15,077
0
48,691
L
Cerberus
stevenm49
Cerberus
9,326
604
0
2,446
19,732
28,631
0
6,329
13,403
19,679
0
W
Neith
tm43211
Neith
21,899
10,684
0
4,163
14,965
5,270
0
8,372
6,463
0
45,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,431
Gold Earned
68,288
185
Minions Killed
211
5
Camps Cleared
4
978,134
Distance Traveled
995,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
16,216
1,474
25
2
1
188,306
0
W
Danzaburou
17,743
1,613
83
8
3
201,657
3
L
Ra
11,181
1,016
69
6
0
190,070
0
W
Xing Tian
13,811
1,256
19
2
0
216,259
0
L
Nemesis
12,362
1,124
30
3
0
241,834
0
W
Nemesis
11,788
1,072
14
1
0
211,373
0
W
Olorun
11,703
1,064
45
4
0
190,928
0
L
Artemis
12,202
1,109
45
4
4
149,620
3
L
Cerberus
13,470
1,225
16
1
0
208,304
0
W
Neith
13,243
1,204
50
5
1
175,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role