Player Matchup

Raijin
Raijin
DirtNapz84
Raijin
Level 88
God Stats
3W - 2L
1,655 SR
Queue Stats
489W - 470L
1,524 Elo+
Solo
Ne Zha
Ne Zha
FentyAT
Ne Zha
Level 139
God Stats
0W - 2L
1,137 SR
Queue Stats
136W - 160L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
IceBearGang
Sun Wukong
Level 61
God Stats
4W - 6L
1,426 SR
Queue Stats
262W - 269L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lazy_Snorlax1997
Kumbhakarna
Level 123
God Stats
2W - 2L
1,866 SR
Queue Stats
262W - 255L
1,582 Elo+
Solo
Rama
Rama
ROB THE COB
Rama
Level 122
God Stats
4W - 3L
1,551 SR
Queue Stats
324W - 312L
1,570 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,529 Elo+

VS

Team Averages
Level 136
1,539 SR
1,543 Elo+
Medusa
Medusa
Alejandro 25 go
Medusa
Level 117
God Stats
5W - 4L
1,761 SR
Queue Stats
41W - 41L
1,564 Elo+
Solo
Zeus
Zeus
Elbizsk8
Zeus
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
90W - 87L
1,553 Elo+
Solo
Achilles
Achilles
JeseEma
Achilles
Level 97
God Stats
17W - 13L
1,717 SR
Queue Stats
125W - 117L
1,580 Elo+
Solo
Geb
Geb
R3ith
Geb
Level 160
God Stats
5W - 6L
1,450 SR
Queue Stats
805W - 775L
1,504 Elo+
Party 1
Loki
Loki
RottonWaffles
Loki
Level 147
God Stats
2W - 6L
1,192 SR
Queue Stats
407W - 384L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DirtNapz84
Raijin
12
4 / 5 / 0
7,335
564
5,433
9,908
3,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
FentyAT
Ne Zha
9
0 / 5 / 3
5,987
461
3,590
8,788
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
IceBearGang
Sun Wukong
13
0 / 1 / 0
7,341
565
4,143
6,133
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Lazy_Snorlax1997
Kumbhakarna
7
0 / 3 / 3
5,009
385
2,826
9,479
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 2
6,353
489
3,955
9,569
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,279
560
6,187
4,759
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
13
5 / 2 / 5
8,331
641
8,769
7,181
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
JeseEma
Achilles
13
2 / 0 / 2
7,843
603
7,180
9,913
7,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
R3ith
Geb
12
3 / 1 / 8
7,365
567
4,898
10,292
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 1 / 3
7,496
577
3,689
8,283
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
17
17
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Raijin
DirtNapz84
Raijin
4
5
0
0.8
W
Zeus
5
2
5
3.75
L
Ne Zha
FentyAT
Ne Zha
0
5
3
0.3
L
Sun Wukong
IceBearGang
Sun Wukong
0
1
0
0
W
Achilles
JeseEma
Achilles
2
0
2
3
L
Kumbhakarna
Lazy_Snorlax1997
Kumbhakarna
0
3
3
0.5
W
Geb
R3ith
Geb
3
1
8
7
L
1
3
2
0.67
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
30,723
43,877
Taken
40,428
17,718
Mitigated
23,141
8,325
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,187
4,286
0
1,595
4,759
1,444
3,288
1,077
3,682
0
42,722
L
Raijin
DirtNapz84
Raijin
5,433
1,295
0
1,342
9,908
3,962
0
5,086
4,488
36,483
0
W
Zeus
8,769
1,516
85
1,974
7,181
2,392
313
3,173
4,008
50,807
0
L
Ne Zha
FentyAT
Ne Zha
3,590
989
0
1,230
8,788
3,577
0
2,185
6,495
0
29,387
L
Sun Wukong
IceBearGang
Sun Wukong
4,143
819
0
1,536
6,133
4,144
0
0
5,786
0
50,805
W
Achilles
JeseEma
Achilles
7,180
2,047
0
4,389
9,913
7,465
0
735
9,178
0
41,875
L
Kumbhakarna
Lazy_Snorlax1997
Kumbhakarna
2,826
142
0
1,245
9,479
3,495
0
4,075
5,212
9,380
0
W
Geb
R3ith
Geb
4,898
763
0
2,412
10,292
9,256
0
1,717
8,575
21,172
0
L
3,955
2,849
0
2,972
9,569
2,540
0
1,817
7,642
0
38,326
W
3,689
1,163
0
4,192
8,283
2,584
0
1,557
6,726
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
38,314
313
Minions Killed
399
0
Camps Cleared
0
1,252,374
Distance Traveled
1,310,168
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,279
560
83
6
0
251,253
0
L
Raijin
7,335
564
71
5
0
222,230
2
W
Zeus
8,331
641
117
9
0
238,487
3
L
Ne Zha
5,987
461
55
4
0
273,964
4
L
Sun Wukong
7,341
565
106
8
0
253,584
2
W
Achilles
7,843
603
104
8
0
272,129
1
L
Kumbhakarna
5,009
385
8
1
0
257,967
2
W
Geb
7,365
567
26
2
0
284,992
0
L
Rama
6,353
489
73
6
0
244,629
1
W
Loki
7,496
577
69
5
0
263,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role