Player Matchup

Chiron
Chiron
ElgustavoEM
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 259L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
SantsSheyk
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,394 Elo+
Party 1
Ares
Ares
St__1200
Ares
Level 43
God Stats
2W - 3L
1,813 SR
Queue Stats
178W - 218L
1,363 Elo+
Solo
Scylla
Scylla
TLS_Wesley_13K
Scylla
Level 42
God Stats
14W - 19L
1,531 SR
Queue Stats
370W - 390L
1,380 Elo+
Solo
Da Ji
Da Ji
mukanokill
Da Ji
Level 68
God Stats
0W - 2L
1,513 SR
Queue Stats
16W - 25L
1,369 Elo+
Solo
Team Averages
Level 47
1,571 SR
1,379 Elo+

VS

Team Averages
Level 100
1,525 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrisJunior2015
Bacchus
Level 66
God Stats
16W - 11L
1,452 SR
Queue Stats
331W - 348L
1,431 Elo+
Solo
Bakasura
Bakasura
WolfiPlayer
Bakasura
Level 115
God Stats
4W - 1L
1,574 SR
Queue Stats
448W - 472L
1,403 Elo+
Solo
Danzaburou
Danzaburou
infinity8976
Danzaburou
Level 75
God Stats
17W - 15L
1,521 SR
Queue Stats
247W - 269L
1,367 Elo+
Solo
Achilles
Achilles
vinicius4109
Achilles
Level 145
God Stats
9W - 5L
1,579 SR
Queue Stats
181W - 173L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 8 / 1
7,472
440
5,700
12,875
3,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SantsSheyk
Sun Wukong
14
3 / 3 / 2
8,835
520
7,369
13,442
9,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
9
0 / 4 / 3
6,572
387
1,879
10,053
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 1
6,628
390
2,803
6,112
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
11
4 / 8 / 3
7,890
464
6,778
11,941
3,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 0 / 5
10,877
640
6,626
8,642
4,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 12
9,160
539
10,320
12,061
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WolfiPlayer
Bakasura
14
3 / 1 / 1
8,887
523
3,662
7,902
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
infinity8976
Danzaburou
16
7 / 5 / 8
10,689
629
13,422
13,069
5,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
vinicius4109
Achilles
17
7 / 1 / 1
10,552
621
6,927
9,035
7,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
25
25
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
W
5
2
12
5.5
L
Chiron
2
8
1
0.31
L
Sun Wukong
SantsSheyk
Sun Wukong
3
3
2
1.33
L
Ares
0
4
3
0.38
L
0
2
1
0.25
W
Bakasura
WolfiPlayer
Bakasura
3
1
1
3.5
W
Danzaburou
infinity8976
Danzaburou
7
5
8
2.2
L
Da Ji
4
8
3
0.69
W
Achilles
vinicius4109
Achilles
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
40,957
54,423
Taken
50,709
23,554
Mitigated
33,021
8,296
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,626
0
0
6,084
8,642
4,116
603
1,929
6,503
83,009
0
W
10,320
1,784
0
2,285
12,061
12,500
30
1,795
10,251
21,319
0
L
Chiron
5,700
2,412
238
3,583
12,875
3,860
0
2,563
9,850
0
43,716
L
Sun Wukong
SantsSheyk
Sun Wukong
7,369
2,436
154
2,177
13,442
9,562
0
4,386
8,482
5,647
48,672
L
Ares
1,879
293
0
918
10,053
5,093
0
2,598
7,327
13,552
0
L
2,803
134
0
1,158
6,112
1,448
0
3,516
2,596
31,761
0
W
Bakasura
WolfiPlayer
Bakasura
3,662
2,619
0
3,061
7,902
3,507
0
0
7,902
0
50,381
W
Danzaburou
infinity8976
Danzaburou
13,422
5,698
0
4,085
13,069
5,085
0
1,573
11,488
0
82,725
L
Da Ji
6,778
1,379
0
68
11,941
3,591
0
3,671
8,019
0
29,113
W
Achilles
vinicius4109
Achilles
6,927
1,812
0
5,096
9,035
7,813
0
174
8,861
0
62,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
50,165
328
Minions Killed
530
0
Camps Cleared
0
1,465,844
Distance Traveled
1,590,000
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,877
640
158
9
0
315,728
4
W
Bacchus
9,160
539
17
1
0
341,038
4
L
Chiron
7,472
440
74
4
0
305,032
0
L
Sun Wukong
8,835
520
96
6
0
341,151
1
L
Ares
6,572
387
29
2
0
257,024
2
L
Scylla
6,628
390
67
4
0
266,584
6
W
Bakasura
8,887
523
100
6
0
309,860
2
W
Danzaburou
10,689
629
130
8
0
283,008
5
L
Da Ji
7,890
464
62
4
0
296,053
4
W
Achilles
10,552
621
125
7
0
340,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role