Player Matchup

Rama
Rama
 
Rama
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CapRexUrHart
Ymir
Level 25
God Stats
16W - 10L
1,569 SR
Queue Stats
161W - 192L
1,410 Elo+
Solo
Guan Yu
Guan Yu
heirarchnid
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Nemesis
Nemesis
jalkkiller
Nemesis
Level 29
God Stats
5W - 0L
1,809 SR
Queue Stats
102W - 108L
1,503 Elo+
Solo
Ullr
Ullr
Ðoms
Ullr
Level 11
God Stats
4W - 0L
1,733 SR
Queue Stats
35W - 6L
1,734 Elo+
Party 1
Team Averages
Level 15
1,622 SR
1,476 Elo+

VS

Team Averages
Level 16
1,610 SR
1,444 Elo+
Hachiman
Hachiman
Maxq4551
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,379 Elo+
Solo
Nike
Nike
RoboDuck56
Nike
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 57L
1,513 Elo+
Solo
Vulcan
Vulcan
ZappadoZ
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,314 Elo+
Solo
Artio
Artio
theduskrose
Artio
Level 20
God Stats
1W - 6L
1,809 SR
Queue Stats
17W - 26L
1,323 Elo+
Solo
Thanatos
Thanatos
whyBigDaddy5676
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
10 / 0 / 3
7,222
722
8,107
5,264
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,097
610
457
4,457
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
heirarchnid
Guan Yu
2
0 / 1 / 0
3,533
353
420
576
123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Nemesis
jalkkiller
Nemesis
10
3 / 1 / 2
5,935
594
3,469
7,277
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Ðoms
Ullr
9
6 / 1 / 3
5,680
568
7,316
5,641
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Maxq4551
Hachiman
5
0 / 10 / 1
4,149
415
1,721
7,530
1,316
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
1 / 0 / 1
5,197
520
3,697
4,949
2,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
ZappadoZ
Vulcan
5
1 / 5 / 0
4,349
435
1,664
4,437
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,458
446
1,808
5,861
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
6
1 / 2 / 0
4,855
486
2,049
4,318
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
20
Kills
3
3
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
3
11.5
W
1
0
1
1.5
L
Hachiman
Maxq4551
Hachiman
0
10
1
0.05
L
1
0
1
1.5
L
Vulcan
ZappadoZ
Vulcan
1
5
0
0.2
W
Guan Yu
heirarchnid
Guan Yu
0
1
0
0
W
Nemesis
jalkkiller
Nemesis
3
1
2
4
L
0
3
0
0
L
Thanatos
1
2
0
0.5
W
Ullr
Ðoms
Ullr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
10,939
23,215
Taken
27,095
8,134
Mitigated
8,611
6,928
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,107
6,812
0
1,958
5,264
1,649
1,574
606
4,533
0
45,321
W
457
166
0
925
4,457
2,267
406
0
4,379
28,207
0
L
Hachiman
Maxq4551
Hachiman
1,721
691
0
0
7,530
1,316
0
189
7,341
0
8,948
L
3,697
660
0
1,949
4,949
2,888
528
268
4,681
453
16,173
L
Vulcan
ZappadoZ
Vulcan
1,664
637
0
720
4,437
889
246
0
4,437
11,188
0
W
Guan Yu
heirarchnid
Guan Yu
420
194
0
0
576
123
0
0
576
0
904
W
Nemesis
jalkkiller
Nemesis
3,469
1,679
0
2,443
7,277
2,317
700
1,533
5,698
0
26,079
L
1,808
168
0
1,496
5,861
1,987
72
0
5,861
13,822
0
L
Thanatos
2,049
637
0
2,694
4,318
1,531
0
0
4,318
0
20,657
W
Ullr
Ðoms
Ullr
7,316
3,377
0
1,602
5,641
1,778
0
1,488
3,821
0
23,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
23,008
270
Minions Killed
135
0
Camps Cleared
0
789,352
Distance Traveled
772,769
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,222
722
96
10
0
209,643
2
W
Ymir
6,097
610
67
7
0
138,651
1
L
Hachiman
4,149
415
15
2
0
139,117
0
L
Nike
5,197
520
32
3
0
184,467
2
L
Vulcan
4,349
435
23
2
0
110,993
0
W
Guan Yu
3,533
353
2
0
0
28,346
0
W
Nemesis
5,935
594
65
7
0
204,577
4
L
Artio
4,458
446
22
2
0
204,187
0
L
Thanatos
4,855
486
43
4
0
134,005
2
W
Ullr
5,680
568
40
4
0
208,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role