Player Matchup

Hel
Hel
 
Hel
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GamAlmal
Aphrodite
Level 17
God Stats
0W - 3L
1,063 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
MOssIE36
Artemis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
MazikeenFTW
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
Whamies
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,413 SR
1,500 Elo+

VS

Team Averages
Level 26
1,458 SR
1,476 Elo+
Serqet
Serqet
KillshotKai
Serqet
Level 25
God Stats
3W - 4L
1,251 SR
Queue Stats
237W - 252L
1,196 Elo+
Solo
Charybdis
Charybdis
Superflyyy
Charybdis
Level 26
God Stats
4W - 2L
1,738 SR
Queue Stats
6W - 4L
1,742 Elo+
Party 3
Nu Wa
Nu Wa
ThinkingOfMen
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,742 Elo+
Party 3
Cerberus
Cerberus
Xiaoven
Cerberus
Level 11
God Stats
32W - 38L
1,443 SR
Queue Stats
62W - 76L
1,284 Elo+
Party 1
Chiron
Chiron
hisakukan
Chiron
Level 66
God Stats
3W - 8L
1,356 SR
Queue Stats
281W - 308L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 4 / 1
8,665
394
7,549
14,743
15,358
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
GamAlmal
Aphrodite
11
0 / 10 / 2
7,121
324
5,153
17,316
11,569
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MOssIE36
Artemis
13
3 / 12 / 4
8,797
400
16,131
17,271
6,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
10
1 / 7 / 3
7,706
350
7,415
14,586
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Whamies
Sobek
11
1 / 8 / 6
8,215
373
6,055
19,435
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
7 / 3 / 12
10,782
490
9,608
16,807
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Superflyyy
Charybdis
15
7 / 5 / 18
10,701
486
14,892
11,516
4,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 2 / 16
10,567
480
17,414
8,923
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Xiaoven
Cerberus
15
3 / 1 / 25
11,462
521
7,645
19,131
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
hisakukan
Chiron
17
15 / 1 / 12
12,222
556
25,955
16,424
7,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
8
Kills
41
41
Deaths
12
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
1
0.88
L
Aphrodite
GamAlmal
Aphrodite
0
10
2
0.1
W
Serqet
7
3
12
4.33
L
Artemis
MOssIE36
Artemis
3
12
4
0.42
L
Bastet
1
7
3
0.36
W
Charybdis
Superflyyy
Charybdis
7
5
18
3.2
W
9
2
16
8.5
L
Sobek
Whamies
Sobek
1
8
6
0.5
W
Cerberus
Xiaoven
Cerberus
3
1
25
15.5
W
Chiron
hisakukan
Chiron
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
75,514
83,351
Taken
72,801
51,810
Mitigated
49,717
19,171
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,549
632
6,595
6,283
14,743
15,358
88
4,845
9,543
39,581
0
L
Aphrodite
GamAlmal
Aphrodite
5,153
1,315
1,224
2,545
17,316
11,569
0
6,504
10,812
18,310
0
W
Serqet
9,608
1,328
1,218
3,652
16,807
8,480
891
2,632
14,175
0
63,977
L
Artemis
MOssIE36
Artemis
16,131
6,553
0
1,264
17,271
6,137
570
5,673
10,959
0
53,296
L
Bastet
7,415
1,781
0
80
14,586
4,470
0
3,150
11,099
0
18,057
W
Charybdis
Superflyyy
Charybdis
14,892
9,914
0
595
11,516
4,822
1,654
3,395
8,121
0
52,632
W
17,414
4,039
0
65
8,923
3,781
864
2,474
6,449
49,840
0
L
Sobek
Whamies
Sobek
6,055
428
0
1,180
19,435
14,276
0
4,887
12,600
15,278
0
W
Cerberus
Xiaoven
Cerberus
7,645
800
386
6,668
19,131
24,672
723
5,630
13,501
24,175
0
W
Chiron
hisakukan
Chiron
25,955
9,583
1,943
4,852
16,424
7,962
6,592
4,626
11,798
0
112,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
55,734
186
Minions Killed
432
0
Camps Cleared
0
1,849,548
Distance Traveled
1,834,956
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,665
394
70
3
0
378,406
1
L
Aphrodite
7,121
324
21
1
0
322,982
0
W
Serqet
10,782
490
93
4
0
388,522
8
L
Artemis
8,797
400
63
3
0
354,032
5
L
Bastet
7,706
350
19
1
0
367,233
1
W
Charybdis
10,701
486
81
4
0
358,272
1
W
Nu Wa
10,567
480
66
3
0
307,858
4
L
Sobek
8,215
373
13
1
0
426,895
7
W
Cerberus
11,462
521
38
2
0
384,689
0
W
Chiron
12,222
556
154
7
0
395,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role