Player Matchup

Neith
Neith
Glizzurk
Neith
Level 9
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 14L
1,659 Elo+
Party 2
Cerberus
Cerberus
Govannon
Cerberus
Level 18
God Stats
2W - 4L
1,483 SR
Queue Stats
12W - 21L
1,508 Elo+
Solo
Arachne
Arachne
WeinerPrince
Arachne
Level 25
God Stats
3W - 6L
1,368 SR
Queue Stats
66W - 56L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itsneverending
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,823 Elo+
Party 1
Odin
Odin
llJohnTheBombll
Odin
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
114W - 108L
1,566 Elo+
Party 2
Team Averages
Level 16
1,454 SR
1,613 Elo+

VS

Team Averages
Level 17
1,587 SR
1,609 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DELAX69
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,624 Elo+
Solo
Bellona
Bellona
PrimeSensei
Bellona
Level 25
God Stats
2W - 1L
1,610 SR
Queue Stats
25W - 17L
1,653 Elo+
Party 3
Sol
Sol
dragonmuhballz
Sol
Level 4
God Stats
2W - 1L
1,358 SR
Queue Stats
7W - 4L
1,744 Elo+
Solo
Cabrakan
Cabrakan
yungholybones
Cabrakan
Level 29
God Stats
12W - 9L
1,965 SR
Queue Stats
144W - 144L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glizzurk
Neith
13
0 / 5 / 1
7,737
407
2,000
6,743
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Govannon
Cerberus
12
0 / 3 / 4
7,624
401
4,649
13,270
6,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
WeinerPrince
Arachne
17
7 / 4 / 3
10,742
565
10,056
15,462
5,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
itsneverending
Morgan Le Fay
15
5 / 5 / 4
9,715
511
8,413
10,943
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 4
8,609
453
7,692
11,980
7,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 1 / 2
12,768
672
10,806
14,674
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
DELAX69
Neith
13
1 / 9 / 2
9,151
482
4,583
11,249
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
PrimeSensei
Bellona
19
6 / 1 / 3
12,135
639
5,867
10,870
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 3
11,461
603
10,878
9,497
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
yungholybones
Cabrakan
13
2 / 2 / 8
9,950
524
6,079
11,495
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
20
20
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
1
2
8
W
Neith
DELAX69
Neith
1
9
2
0.22
L
Neith
Glizzurk
Neith
0
5
1
0.1
L
Cerberus
Govannon
Cerberus
0
3
4
0.67
W
Bellona
PrimeSensei
Bellona
6
1
3
7.5
L
Arachne
WeinerPrince
Arachne
7
4
3
2.13
W
4
2
3
2.75
L
Morgan Le Fay
itsneverending
Morgan Le Fay
5
5
4
1.4
L
3
3
4
1.67
W
Cabrakan
yungholybones
Cabrakan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
38,213
58,398
Taken
57,785
25,558
Mitigated
35,560
15,151
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,806
5,661
0
6,343
14,674
9,697
4
4,433
10,142
0
121,755
W
Neith
DELAX69
Neith
4,583
3,005
0
1,387
11,249
4,132
1,814
970
10,279
0
28,171
L
Neith
Glizzurk
Neith
2,000
1,268
0
1,194
6,743
1,980
0
2,293
4,438
0
33,895
L
Cerberus
Govannon
Cerberus
4,649
474
0
1,457
13,270
6,145
0
3,510
9,632
21,785
0
W
Bellona
PrimeSensei
Bellona
5,867
2,548
0
3,076
10,870
8,901
246
2,499
8,371
0
110,083
L
Arachne
WeinerPrince
Arachne
10,056
7,832
273
6,274
15,462
5,831
0
2,888
12,460
0
70,941
W
10,878
2,244
0
5,408
9,497
3,193
4,430
3,409
6,088
70,848
0
L
Morgan Le Fay
itsneverending
Morgan Le Fay
8,413
791
0
3,553
10,943
3,852
0
3,551
7,116
61,841
0
L
7,692
1,832
0
2,400
11,980
7,750
472
4,231
7,627
10,641
22,607
W
Cabrakan
yungholybones
Cabrakan
6,079
1,126
0
3,186
11,495
9,637
394
3,877
7,618
23,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
55,465
390
Minions Killed
566
0
Camps Cleared
0
1,805,830
Distance Traveled
1,851,570
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,768
672
168
9
0
426,884
4
W
Neith
9,151
482
54
3
0
335,513
2
L
Neith
7,737
407
76
4
0
328,002
0
L
Cerberus
7,624
401
34
2
0
363,171
5
W
Bellona
12,135
639
161
8
0
387,897
4
L
Arachne
10,742
565
104
5
0
382,426
0
W
Sol
11,461
603
153
8
0
362,983
7
L
Morgan Le Fay
9,715
511
113
6
0
363,483
6
L
Odin
8,609
453
63
3
0
368,748
4
W
Cabrakan
9,950
524
30
2
0
338,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role