Player Matchup

Baba Yaga
Baba Yaga
Babushhka
Baba Yaga
Level 22
God Stats
15W - 12L
1,974 SR
Queue Stats
252W - 168L
1,676 Elo+
Solo
Vamana
Vamana
Hinata OP
Vamana
Level 17
God Stats
2W - 0L
1,767 SR
Queue Stats
96W - 79L
1,636 Elo+
Party 1
Medusa
Medusa
Izanami_Backward
Medusa
Level 27
God Stats
13W - 13L
1,678 SR
Queue Stats
78W - 64L
1,617 Elo+
Solo
Athena
Athena
Omega7953
Athena
Level 15
God Stats
5W - 1L
1,811 SR
Queue Stats
21W - 13L
1,663 Elo+
Party 1
Achilles
Achilles
Th3ProbleM1994
Achilles
Level 28
God Stats
5W - 2L
1,740 SR
Queue Stats
128W - 120L
1,606 Elo+
Solo
Team Averages
Level 22
1,794 SR
1,639 Elo+

VS

Team Averages
Level 17
1,501 SR
1,698 Elo+
Fenrir
Fenrir
Calvin1647
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,828 Elo+
Solo
Ares
Ares
ChillinChuck960
Ares
Level 18
God Stats
6W - 4L
1,735 SR
Queue Stats
28W - 19L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OnlyRektByMe
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,243 SR
Queue Stats
123W - 95L
1,572 Elo+
Solo
Hachiman
Hachiman
SadRedBall
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,771 Elo+
Solo
Poseidon
Poseidon
scented-pickle69
Poseidon
Level 10
God Stats
3W - 5L
1,527 SR
Queue Stats
19W - 23L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Babushhka
Baba Yaga
11
5 / 0 / 4
6,573
657
5,902
4,725
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Hinata OP
Vamana
10
2 / 0 / 2
5,812
581
2,586
4,306
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 0
6,224
622
5,720
4,118
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Omega7953
Athena
10
1 / 0 / 5
5,974
597
2,961
6,709
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
10
0 / 2 / 0
5,399
540
2,831
7,367
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calvin1647
Fenrir
7
0 / 4 / 1
4,920
492
1,911
7,270
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,703
470
1,913
7,146
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
OnlyRektByMe
Ah Muzen Cab
12
2 / 0 / 0
6,705
671
5,030
5,868
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
SadRedBall
Hachiman
8
1 / 4 / 0
5,035
504
2,737
5,592
1,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
5,096
510
2,484
5,241
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Babushhka
Baba Yaga
5
0
4
7
L
Fenrir
Calvin1647
Fenrir
0
4
1
0.13
L
0
1
1
0.5
W
Vamana
Hinata OP
Vamana
2
0
2
3
W
6
1
0
6
W
Athena
Omega7953
Athena
1
0
5
3.5
L
Ah Muzen Cab
OnlyRektByMe
Ah Muzen Cab
2
0
0
2
L
Hachiman
SadRedBall
Hachiman
1
4
0
0.25
W
Achilles
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
14,075
27,225
Taken
31,117
16,156
Mitigated
9,657
10,668
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Babushhka
Baba Yaga
5,902
74
0
2,339
4,725
1,630
0
1,723
2,792
38,181
0
L
Fenrir
Calvin1647
Fenrir
1,911
428
0
1,142
7,270
1,975
0
2,013
5,213
0
23,437
L
1,913
381
0
1,920
7,146
2,503
0
1,832
5,272
6,167
0
W
Vamana
Hinata OP
Vamana
2,586
1,022
0
2,009
4,306
2,274
0
0
4,306
0
34,547
W
5,720
2,260
0
1,283
4,118
1,557
24
646
3,442
0
32,739
W
Athena
Omega7953
Athena
2,961
1,236
0
1,900
6,709
4,623
0
1,708
4,921
15,005
0
L
Ah Muzen Cab
OnlyRektByMe
Ah Muzen Cab
5,030
2,538
0
4,579
5,868
2,468
0
0
5,868
0
46,333
L
Hachiman
SadRedBall
Hachiman
2,737
1,294
0
1,172
5,592
1,263
0
1,286
4,266
0
17,635
W
Achilles
2,831
1,036
0
3,137
7,367
6,072
0
0
7,367
0
28,521
L
2,484
239
0
357
5,241
1,448
0
3,392
1,635
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
26,459
310
Minions Killed
224
0
Camps Cleared
0
1,068,108
Distance Traveled
918,106
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,573
657
76
8
0
226,348
2
L
Fenrir
4,920
492
48
5
0
193,960
0
L
Ares
4,703
470
10
1
0
208,345
3
W
Vamana
5,812
581
73
7
0
223,009
1
W
Medusa
6,224
622
55
6
0
186,216
0
W
Athena
5,974
597
34
3
0
222,596
1
L
Ah Muzen Cab
6,705
671
86
9
0
180,643
2
L
Hachiman
5,035
504
28
3
0
164,398
1
W
Achilles
5,399
540
72
7
0
209,939
4
L
Poseidon
5,096
510
52
5
0
170,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role