Player Matchup

Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Benditormenta
Thoth
Level 69
God Stats
0W - 1L
1,774 SR
Queue Stats
20W - 20L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Drâk
Tsukuyomi
Level 127
God Stats
12W - 5L
1,583 SR
Queue Stats
158W - 89L
1,705 Elo+
Party 2
Loki
Loki
ETS_Sharkness04
Loki
Level 109
God Stats
8W - 15L
1,630 SR
Queue Stats
294W - 172L
1,686 Elo+
Party 2
Janus
Janus
SapopetaElBromas
Janus
Level 160
God Stats
27W - 11L
1,747 SR
Queue Stats
279W - 153L
1,698 Elo+
Party 2
Team Averages
Level 102
1,647 SR
1,643 Elo+

VS

Team Averages
Level 68
1,546 SR
1,608 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LongFist
Fenrir
Level 138
God Stats
2W - 0L
1,567 SR
Queue Stats
43W - 25L
1,643 Elo+
Party 3
Sylvanus
Sylvanus
Sivrok
Sylvanus
Level 23
God Stats
2W - 1L
1,637 SR
Queue Stats
3W - 2L
1,593 Elo+
Party 1
Thanatos
Thanatos
broodmandje
Thanatos
Level 43
God Stats
8W - 3L
1,603 SR
Queue Stats
65W - 36L
1,669 Elo+
Party 3
Tiamat
Tiamat
oogaboogax
Tiamat
Level 29
God Stats
1W - 0L
1,423 SR
Queue Stats
54W - 39L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 4 / 2
5,153
515
2,572
7,882
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 7 / 0
4,730
473
2,657
6,322
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Drâk
Tsukuyomi
8
1 / 5 / 2
5,263
526
5,292
6,495
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 3
6,000
600
4,392
7,123
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
5,462
546
2,571
4,819
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
7 / 0 / 1
6,263
626
6,965
6,974
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
LongFist
Fenrir
12
6 / 1 / 1
7,294
729
6,637
7,442
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Sivrok
Sylvanus
9
1 / 0 / 5
5,109
511
1,200
2,661
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
broodmandje
Thanatos
10
8 / 3 / 3
6,432
643
8,505
7,514
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
oogaboogax
Tiamat
10
2 / 2 / 5
6,026
603
2,900
5,178
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
24
24
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
2
0.5
W
Hou Yi
 
Hou Yi
7
0
1
7.5
L
1
7
0
0.14
L
Tsukuyomi
Drâk
Tsukuyomi
1
5
2
0.4
L
2
4
3
0.88
W
Fenrir
LongFist
Fenrir
6
1
1
6.5
L
0
4
2
0.25
W
Sylvanus
Sivrok
Sylvanus
1
0
5
3.5
W
Thanatos
broodmandje
Thanatos
8
3
3
3.17
W
Tiamat
oogaboogax
Tiamat
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
26,207
32,641
Taken
29,769
7,589
Mitigated
10,926
5,316
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,572
345
0
667
7,882
3,138
0
1,192
6,650
7,796
0
W
Hou Yi
 
Hou Yi
6,965
4,252
0
2,680
6,974
1,813
0
993
5,981
0
37,474
L
2,657
33
0
747
6,322
785
0
423
5,851
12,376
0
L
Tsukuyomi
Drâk
Tsukuyomi
5,292
1,633
0
1,259
6,495
1,452
0
534
5,941
0
26,319
L
4,392
1,098
0
2,118
7,123
1,679
0
621
6,384
0
23,888
W
Fenrir
LongFist
Fenrir
6,637
1,739
0
3,756
7,442
3,053
0
2,257
4,891
0
39,381
L
2,571
96
0
525
4,819
535
0
765
4,012
36,391
0
W
Sylvanus
Sivrok
Sylvanus
1,200
678
1,088
1,245
2,661
1,210
0
407
2,254
7,913
3,245
W
Thanatos
broodmandje
Thanatos
8,505
2,742
0
5,530
7,514
2,768
0
2,021
5,373
0
28,074
W
Tiamat
oogaboogax
Tiamat
2,900
493
0
1,430
5,178
2,082
37
1,609
3,470
25,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
31,124
219
Minions Killed
291
0
Camps Cleared
0
914,858
Distance Traveled
939,146
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,153
515
13
1
0
194,212
5
W
Hou Yi
6,263
626
62
6
0
180,488
3
L
Thoth
4,730
473
26
3
0
168,090
2
L
Tsukuyomi
5,263
526
43
4
0
179,973
1
L
Loki
6,000
600
59
6
0
199,259
2
W
Fenrir
7,294
729
87
9
0
213,395
1
L
Janus
5,462
546
78
8
0
173,324
3
W
Sylvanus
5,109
511
29
3
0
158,196
2
W
Thanatos
6,432
643
44
4
0
202,637
3
W
Tiamat
6,026
603
69
7
0
184,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role