Player Matchup

Chiron
Chiron
Forpll
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,174 Elo+
Solo
Pele
Pele
HunchoFernando
Pele
Level 8
God Stats
0W - 4L
1,155 SR
Queue Stats
6W - 18L
1,135 Elo+
Party 1
Olorun
Olorun
LujioEscar
Olorun
Level 18
God Stats
3W - 4L
1,156 SR
Queue Stats
17W - 19L
1,111 Elo+
Solo
Yemoja
Yemoja
MooCow213
Yemoja
Level 9
God Stats
3W - 7L
1,345 SR
Queue Stats
8W - 16L
1,221 Elo+
Solo
Cthulhu
Cthulhu
Shadowlion3403
Cthulhu
Level 6
God Stats
3W - 4L
1,338 SR
Queue Stats
6W - 12L
1,240 Elo+
Party 1
Team Averages
Level 10
1,299 SR
1,176 Elo+

VS

Team Averages
Level 14
1,499 SR
1,339 Elo+
Bakasura
Bakasura
NASSCARECROW253
Bakasura
Level 14
God Stats
10W - 13L
1,297 SR
Queue Stats
17W - 30L
1,211 Elo+
Solo
Izanami
Izanami
Stunt vP
Izanami
Level 24
God Stats
14W - 4L
1,706 SR
Queue Stats
22W - 11L
1,453 Elo+
Solo
Discordia
Discordia
Vilepile
Discordia
Level 8
God Stats
6W - 2L
1,579 SR
Queue Stats
9W - 5L
1,425 Elo+
Solo
Cthulhu
Cthulhu
bigjuju2020
Cthulhu
Level 19
God Stats
5W - 4L
1,263 SR
Queue Stats
16W - 21L
1,286 Elo+
Solo
Apollo
Apollo
crazy-octane67
Apollo
Level 7
God Stats
5W - 1L
1,651 SR
Queue Stats
17W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Forpll
Chiron
18
7 / 8 / 15
11,823
1,075
11,217
18,844
7,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 14 / 13
11,781
1,071
14,191
27,436
10,833
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
LujioEscar
Olorun
18
12 / 7 / 13
12,881
1,171
24,903
23,235
10,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
MooCow213
Yemoja
18
2 / 10 / 18
11,107
1,010
13,601
23,989
10,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 12 / 20
11,184
1,017
13,864
29,231
22,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
10 / 11 / 18
12,306
1,119
14,699
19,940
7,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Stunt vP
Izanami
20
24 / 4 / 18
16,603
1,509
48,970
19,640
7,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Vilepile
Discordia
20
11 / 0 / 27
13,906
1,264
21,591
10,126
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bigjuju2020
Cthulhu
19
4 / 3 / 26
11,763
1,069
13,439
15,730
12,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 12 / 23
12,034
1,094
13,503
17,695
7,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
163
30
Kills
51
51
Deaths
30
79
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Chiron
Forpll
Chiron
7
8
15
1.81
L
7
14
13
0.96
L
Olorun
LujioEscar
Olorun
12
7
13
2.64
L
Yemoja
MooCow213
Yemoja
2
10
18
1.1
W
Bakasura
10
11
18
1.73
L
2
12
20
1
W
Izanami
Stunt vP
Izanami
24
4
18
8.25
W
Discordia
Vilepile
Discordia
11
0
27
24.5
W
Cthulhu
bigjuju2020
Cthulhu
4
3
26
5.67
W
2
12
23
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,776
Damage
112,202
122,735
Taken
83,131
61,525
Mitigated
38,725
21,285
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Forpll
Chiron
11,217
4,520
900
1,901
18,844
7,515
0
5,676
12,853
0
26,313
L
14,191
2,710
0
2,033
27,436
10,833
0
8,141
19,200
0
43,252
L
Olorun
LujioEscar
Olorun
24,903
11,913
675
6,089
23,235
10,060
0
8,015
14,970
42,635
3,185
L
Yemoja
MooCow213
Yemoja
13,601
2,136
4,590
4,046
23,989
10,523
0
6,382
17,207
32,302
0
W
Bakasura
14,699
12,142
0
2,495
19,940
7,898
0
11,598
8,342
0
18,665
L
13,864
1,704
1,051
0
29,231
22,594
0
6,816
22,084
25,475
0
W
Izanami
Stunt vP
Izanami
48,970
37,767
0
6,243
19,640
7,668
0
12,075
7,565
0
82,024
W
Discordia
Vilepile
Discordia
21,591
1,249
416
1,470
10,126
3,584
0
5,947
4,179
51,181
0
W
Cthulhu
bigjuju2020
Cthulhu
13,439
1,263
1,572
0
15,730
12,384
0
10,472
5,258
25,568
0
W
13,503
6,692
0
842
17,695
7,191
0
10,213
7,482
0
26,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
66,612
201
Minions Killed
207
1
Camps Cleared
1
880,360
Distance Traveled
930,631
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,823
1,075
31
3
0
188,235
0
L
Pele
11,781
1,071
54
5
0
202,011
2
L
Olorun
12,881
1,171
47
4
1
164,892
0
L
Yemoja
11,107
1,010
35
3
0
156,781
0
W
Bakasura
12,306
1,119
7
1
1
164,689
0
L
Cthulhu
11,184
1,017
34
3
0
168,441
0
W
Izanami
16,603
1,509
70
6
0
183,635
0
W
Discordia
13,906
1,264
78
7
0
223,390
2
W
Cthulhu
11,763
1,069
32
3
0
196,788
2
W
Apollo
12,034
1,094
20
2
0
162,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role