Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BTMH
Baron Samedi
Level 29
God Stats
5W - 1L
1,718 SR
Queue Stats
25W - 33L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Brandon8041
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Poseidon
Poseidon
Ryan88132
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,655 Elo+
Party 1
Bellona
Bellona
Tribe54
Bellona
Level 7
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 1L
1,135 Elo+
Solo
Team Averages
Level 30
1,501 SR
1,390 Elo+

VS

Team Averages
Level 22
1,490 SR
1,410 Elo+
Charybdis
Charybdis
Psyco2463
Charybdis
Level 17
God Stats
9W - 6L
1,520 SR
Queue Stats
47W - 57L
1,362 Elo+
Solo
Nemesis
Nemesis
Ron-_-Weasley_
Nemesis
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
3W - 4L
1,366 Elo+
Solo
Janus
Janus
ZombiezZz316
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,428 Elo+
Solo
Hercules
Hercules
joao110vinicius
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,440 Elo+
Solo
Bacchus
Bacchus
streamer2433
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 2 / 5
12,809
640
10,007
15,755
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
BTMH
Baron Samedi
19
8 / 0 / 5
12,583
629
11,186
9,585
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Brandon8041
Kukulkan
8
0 / 4 / 0
7,446
372
84
2,959
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Ryan88132
Poseidon
20
12 / 4 / 6
13,457
673
13,156
15,214
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Tribe54
Bellona
17
2 / 2 / 6
11,574
579
4,942
13,847
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Psyco2463
Charybdis
16
1 / 6 / 1
9,500
475
5,265
16,453
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 3 / 0
6,760
338
2,734
5,496
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 10 / 1
7,812
391
5,303
14,733
4,093
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
7
0 / 4 / 1
6,073
304
1,927
6,655
2,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bacchus
streamer2433
Bacchus
16
5 / 7 / 0
9,756
488
9,613
15,399
14,936
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
29
Kills
8
12
Deaths
30
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
5
4.75
W
Baron Samedi
BTMH
Baron Samedi
8
0
5
10.5
W
Kukulkan
Brandon8041
Kukulkan
0
4
0
0
L
Charybdis
Psyco2463
Charybdis
1
6
1
0.25
L
1
3
0
0.33
W
Poseidon
Ryan88132
Poseidon
12
4
6
3.75
W
Bellona
Tribe54
Bellona
2
2
6
2.5
L
1
10
1
0.15
L
Hercules
0
4
1
0.13
L
Bacchus
streamer2433
Bacchus
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
24,842
57,360
Taken
58,736
29,998
Mitigated
27,747
23,268
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,007
4,662
0
7,609
15,755
5,465
6,481
2,278
13,477
0
95,422
W
Baron Samedi
BTMH
Baron Samedi
11,186
1,112
325
3,998
9,585
5,489
4,654
3,094
6,491
73,643
0
W
Kukulkan
Brandon8041
Kukulkan
84
0
0
0
2,959
818
225
565
2,394
6,008
0
L
Charybdis
Psyco2463
Charybdis
5,265
3,331
0
4,827
16,453
4,495
0
3,656
12,797
0
71,775
L
2,734
1,171
0
987
5,496
1,924
0
1,591
3,905
0
21,870
W
Poseidon
Ryan88132
Poseidon
13,156
1,305
235
5,572
15,214
5,421
1,169
3,171
12,043
104,791
0
W
Bellona
Tribe54
Bellona
4,942
2,318
0
5,529
13,847
12,805
2,292
5,879
7,968
2,729
57,225
L
5,303
680
0
810
14,733
4,093
0
8,944
5,789
40,627
0
L
Hercules
1,927
448
30
1,757
6,655
2,299
0
3,397
3,258
0
8,322
L
Bacchus
streamer2433
Bacchus
9,613
1,515
0
76
15,399
14,936
132
7,525
7,874
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
39,901
555
Minions Killed
306
0
Camps Cleared
0
1,656,148
Distance Traveled
1,343,594
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,809
640
153
8
0
345,266
2
W
Baron Samedi
12,583
629
137
7
0
370,856
2
W
Kukulkan
7,446
372
6
0
0
189,180
0
L
Charybdis
9,500
475
125
6
0
301,115
0
L
Nemesis
6,760
338
49
2
0
196,456
1
W
Poseidon
13,457
673
145
7
0
383,140
1
W
Bellona
11,574
579
114
6
0
367,706
0
L
Janus
7,812
391
70
4
0
287,794
2
L
Hercules
6,073
304
15
1
0
207,594
1
L
Bacchus
9,756
488
47
2
0
350,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role