Player Matchup

Ares
Ares
Coringa_1812
Ares
Level 6
God Stats
0W - 3L
1,276 SR
Queue Stats
5W - 9L
1,145 Elo+
Party 2
Anubis
Anubis
Swarmz2
Anubis
Level 15
God Stats
5W - 9L
1,298 SR
Queue Stats
9W - 15L
1,290 Elo+
Solo
Loki
Loki
lCrazyCowboyl
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,145 Elo+
Party 2
Team Averages
Level 12
1,358 SR
1,194 Elo+

VS

Team Averages
Level 75
1,545 SR
1,400 Elo+
Agni
Agni
AfternoonKevin
Agni
Level 117
God Stats
9W - 8L
1,494 SR
Queue Stats
152W - 170L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
chart1689
Cthulhu
Level 24
God Stats
55W - 44L
1,583 SR
Queue Stats
145W - 164L
1,403 Elo+
Party 1
Fenrir
Fenrir
xXFrettpoXx
Fenrir
Level 84
God Stats
2W - 1L
1,559 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,817
551
3,680
11,060
7,904
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Swarmz2
Anubis
13
3 / 6 / 5
9,923
620
9,972
11,498
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 4
9,524
595
8,754
9,229
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
11,171
698
12,378
8,323
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
chart1689
Cthulhu
15
3 / 3 / 8
11,510
719
8,593
15,200
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
4 / 3 / 7
10,748
672
7,524
10,903
5,900
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
12
12
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
2
3
3
1.17
L
Anubis
Swarmz2
Anubis
3
6
5
0.92
W
Cthulhu
chart1689
Cthulhu
3
3
8
2.33
L
3
3
4
1.67
W
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
28,495
31,787
Taken
34,426
17,806
Mitigated
28,511
4,310
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,378
1,275
0
2,354
8,323
2,571
1,038
3,067
5,256
61,428
0
L
3,680
688
0
0
11,060
7,904
0
8,949
2,111
5,365
0
L
Anubis
Swarmz2
Anubis
9,972
290
0
3,940
11,498
6,353
0
6,601
4,897
41,928
0
W
Cthulhu
chart1689
Cthulhu
8,593
953
0
2,641
15,200
20,040
708
7,427
7,773
34,771
0
L
8,754
2,292
0
370
9,229
3,549
0
5,688
3,541
0
22,249
W
Fenrir
7,524
1,995
0
3,675
10,903
5,900
779
3,982
6,921
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
33,429
118
Minions Killed
173
3
Camps Cleared
10
814,206
Distance Traveled
864,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,171
698
104
7
8
250,198
0
L
Ares
8,817
551
3
0
0
285,046
0
L
Anubis
9,923
620
90
6
3
243,867
1
W
Cthulhu
11,510
719
50
3
0
289,958
0
L
Loki
9,524
595
25
2
0
285,293
0
W
Fenrir
10,748
672
19
1
2
324,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role