Player Matchup

King Arthur
King Arthur
Arimakousei18
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,243 Elo+
Party 1
Pele
Pele
ProXIsza177
Pele
Level 29
God Stats
32W - 23L
1,594 SR
Queue Stats
47W - 45L
1,411 Elo+
Solo
Hera
Hera
Tomiokajpc
Hera
Level 25
God Stats
8W - 6L
1,428 SR
Queue Stats
47W - 56L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
xXAicheXx
Danzaburou
Level 29
God Stats
2W - 2L
1,269 SR
Queue Stats
114W - 128L
1,365 Elo+
Solo
Izanami
Izanami
xl-BeastWolf-lx
Izanami
Level 19
God Stats
8W - 1L
1,799 SR
Queue Stats
32W - 36L
1,371 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,357 Elo+

VS

Team Averages
Level 19
1,463 SR
1,369 Elo+
Nemesis
Nemesis
AcruzM283
Nemesis
Level 16
God Stats
2W - 3L
1,304 SR
Queue Stats
95W - 79L
1,436 Elo+
Solo
Ra
Ra
DiscipleDeLaLune
Ra
Level 8
God Stats
2W - 2L
1,753 SR
Queue Stats
44W - 32L
1,321 Elo+
Solo
Izanami
Izanami
Lightning3288
Izanami
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Jormungandr
Jormungandr
Lyris39
Jormungandr
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
36W - 33L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Speemven
Sun Wukong
Level 25
God Stats
0W - 2L
1,243 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arimakousei18
King Arthur
20
13 / 3 / 4
13,702
596
23,202
17,792
22,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 3
13,878
603
20,950
20,026
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 6
10,945
476
8,443
11,476
3,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXAicheXx
Danzaburou
18
2 / 0 / 4
11,558
503
9,744
13,737
5,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 3
10,562
459
9,753
9,871
3,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcruzM283
Nemesis
20
9 / 6 / 1
13,594
591
15,735
23,169
9,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 9 / 1
10,431
454
10,571
15,216
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
15
0 / 7 / 1
8,632
375
4,317
15,725
6,748
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Lyris39
Jormungandr
13
1 / 0 / 0
8,806
383
4,903
10,631
7,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Speemven
Sun Wukong
15
1 / 9 / 1
9,595
417
5,872
24,971
23,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
31
Kills
14
14
Deaths
31
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AcruzM283
Nemesis
9
6
1
1.58
W
King Arthur
Arimakousei18
King Arthur
13
3
4
5
L
3
9
1
0.39
L
Izanami
0
7
1
0.07
L
Jormungandr
Lyris39
Jormungandr
1
0
0
1
W
9
4
3
2.63
L
Sun Wukong
Speemven
Sun Wukong
1
9
1
0.17
W
3
5
6
1.2
W
Danzaburou
xXAicheXx
Danzaburou
2
0
4
4
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
41,398
72,902
Taken
89,712
43,825
Mitigated
53,544
17,978
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AcruzM283
Nemesis
15,735
9,207
0
1,786
23,169
9,530
0
2,497
20,124
0
111,858
W
King Arthur
Arimakousei18
King Arthur
23,202
2,857
0
3,134
17,792
22,978
694
4,000
13,792
326
70,680
L
10,571
714
1,104
2,145
15,216
5,786
580
3,684
11,190
68,396
0
L
Izanami
4,317
831
0
0
15,725
6,748
0
183
15,542
0
47,353
L
Jormungandr
Lyris39
Jormungandr
4,903
781
0
2,524
10,631
7,857
0
836
9,645
43,695
0
W
20,950
7,297
0
4,931
20,026
8,070
617
1,876
18,150
0
138,721
L
Sun Wukong
Speemven
Sun Wukong
5,872
1,849
249
4,544
24,971
23,623
1,564
1,486
22,496
0
36,358
W
8,443
2,497
644
1,480
11,476
3,941
406
2,678
8,798
52,220
0
W
Danzaburou
xXAicheXx
Danzaburou
9,744
3,565
394
6,468
13,737
5,522
5,839
4,174
9,563
0
80,796
W
9,753
4,126
0
927
9,871
3,314
1,656
2,746
7,125
0
57,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
51,058
625
Minions Killed
527
0
Camps Cleared
0
2,149,871
Distance Traveled
1,848,899
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,594
591
175
8
0
445,470
0
W
King Arthur
13,702
596
114
5
0
407,768
2
L
Ra
10,431
454
138
6
0
341,727
2
L
Izanami
8,632
375
85
4
0
348,148
2
L
Jormungandr
8,806
383
76
3
0
338,536
2
W
Pele
13,878
603
185
8
0
502,361
0
L
Sun Wukong
9,595
417
53
2
0
375,018
0
W
Hera
10,945
476
93
4
0
392,372
0
W
Danzaburou
11,558
503
128
6
0
419,814
0
W
Izanami
10,562
459
105
5
0
427,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role