Player Matchup

Hera
Hera
Gold V
ArcticFire69
Hera
Gold V
Level 89
God Stats
1W - 0L
1,245 SR
Queue Stats
17W - 17L
1,485 MMR
Solo
Cerberus
Cerberus
Gold IV
JayTista
Cerberus
Gold IV
Level 102
God Stats
2W - 2L
1,422 SR
Queue Stats
112W - 115L
1,440 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
JuJu Cube
Tsukuyomi
Gold III
Level 115
God Stats
8W - 13L
1,466 SR
Queue Stats
272W - 279L
1,355 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Nightstalker6315
Ah Puch
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,359 MMR
Solo
Anhur
Anhur
Gold IV
XBlueDenimX
Anhur
Gold IV
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
294W - 295L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,426 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,558 SR
1,455 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold I
Itz SuNs
Merlin
Gold I
Level 69
God Stats
1W - 6L
1,662 SR
Queue Stats
376W - 350L
1,476 MMR
Solo
Sylvanus
Sylvanus
Silver III
sarcofunes503
Sylvanus
Silver III
Level 91
God Stats
1W - 3L
1,607 SR
Queue Stats
13W - 17L
1,445 MMR
Solo
Medusa
Medusa
Gold V
tonynava97
Medusa
Gold V
Level 121
God Stats
3W - 3L
1,522 SR
Queue Stats
367W - 358L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,418
601
4,919
5,977
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JayTista
Cerberus
12
1 / 2 / 2
6,351
454
3,596
9,228
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
JuJu Cube
Tsukuyomi
13
4 / 0 / 0
7,554
540
4,098
7,539
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 2
8,471
605
8,988
8,045
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
6,798
486
4,427
8,623
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatAthenaGilgameshMorgan Le FayPersephone

VS

Bans
ArtioYmirDanzaburouGebOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 1
6,566
469
4,519
8,708
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
10
0 / 2 / 2
6,168
441
3,053
6,035
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Itz SuNs
Merlin
15
4 / 1 / 0
8,758
626
4,961
4,882
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sarcofunes503
Sylvanus
13
1 / 4 / 0
7,551
539
4,258
11,030
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
tonynava97
Medusa
12
3 / 3 / 2
7,181
513
6,541
8,484
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
9
9
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
Da Ji
 
Da Ji
0
2
2
0.5
W
4
1
1
4.5
L
Merlin
Itz SuNs
Merlin
4
1
0
4
W
Cerberus
JayTista
Cerberus
1
2
2
1
W
Tsukuyomi
JuJu Cube
Tsukuyomi
4
0
0
4
W
3
2
2
2
W
0
4
4
0.5
L
Sylvanus
sarcofunes503
Sylvanus
1
4
0
0.25
L
Medusa
tonynava97
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
23,332
39,412
Taken
39,139
14,053
Mitigated
15,838
13,572
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,519
1,080
0
1,505
8,708
5,402
134
3,850
4,530
21,088
0
L
Da Ji
 
Da Ji
3,053
472
0
1,870
6,035
1,985
0
1,463
4,530
0
21,936
W
4,919
1,887
0
1,070
5,977
2,012
0
2,369
3,608
58,992
0
L
Merlin
Itz SuNs
Merlin
4,961
226
0
1,501
4,882
1,332
0
1,762
3,074
62,681
0
W
Cerberus
JayTista
Cerberus
3,596
202
0
2,434
9,228
4,668
0
3,194
6,034
20,647
0
W
Tsukuyomi
JuJu Cube
Tsukuyomi
4,098
1,405
0
4,137
7,539
2,364
0
1,378
6,161
0
47,812
W
8,988
534
0
3,152
8,045
2,696
48
3,852
4,193
50,969
0
W
4,427
3,108
0
2,779
8,623
2,313
90
2,497
6,126
0
48,549
L
Sylvanus
sarcofunes503
Sylvanus
4,258
1,212
86
3,549
11,030
4,884
0
8,042
2,988
37,939
8,077
L
Medusa
tonynava97
Medusa
6,541
3,054
0
950
8,484
2,235
0
1,973
6,301
0
50,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
36,224
463
Minions Killed
410
0
Camps Cleared
0
1,364,070
Distance Traveled
1,316,851
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,566
469
41
3
0
281,855
5
L
Da Ji
6,168
441
45
3
0
304,479
4
W
Hera
8,418
601
117
8
0
298,865
5
L
Merlin
8,758
626
131
9
0
274,964
6
W
Cerberus
6,351
454
43
3
0
263,455
3
W
Tsukuyomi
7,554
540
92
7
0
316,470
5
W
Ah Puch
8,471
605
114
8
0
259,042
1
W
Anhur
6,798
486
97
7
0
226,238
0
L
Sylvanus
7,551
539
112
8
0
216,629
5
L
Medusa
7,181
513
81
6
0
238,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role