Player Matchup

Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
ExoticKnightMare
Awilix
Level 104
God Stats
6W - 1L
1,694 SR
Queue Stats
383W - 350L
1,443 Elo+
Party 3
Chernobog
Chernobog
KenpoKreed
Chernobog
Level 141
God Stats
4W - 2L
1,623 SR
Queue Stats
779W - 543L
1,714 Elo+
Party 1
Athena
Athena
TomNookEsquire
Athena
Level 49
God Stats
12W - 6L
1,696 SR
Queue Stats
137W - 58L
1,704 Elo+
Party 1
Geb
Geb
xn-SwAvY
Geb
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
497W - 457L
1,456 Elo+
Party 3
Team Averages
Level 97
1,602 SR
1,563 Elo+

VS

Team Averages
Level 63
1,529 SR
1,541 Elo+
Cthulhu
Cthulhu
LikeTheDonut02
Cthulhu
Level 104
God Stats
77W - 57L
1,623 SR
Queue Stats
701W - 654L
1,559 Elo+
Party 2
Tyr
Tyr
StrongerL
Tyr
Level 47
God Stats
2W - 2L
1,522 SR
Queue Stats
308W - 279L
1,545 Elo+
Solo
Anubis
Anubis
Yemojathic
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
davinico390
Hou Yi
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
424W - 432L
1,550 Elo+
Party 2
Pele
Pele
kuki1422
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 205L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 1 / 7
7,690
549
4,640
5,106
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 3
7,907
565
6,757
6,792
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KenpoKreed
Chernobog
13
0 / 0 / 3
7,506
536
3,862
5,772
1,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 4
6,887
492
4,670
9,657
7,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 6
6,871
491
2,504
8,528
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,227
445
2,354
6,983
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 0
8,270
591
4,376
7,670
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Yemojathic
Anubis
12
1 / 6 / 2
7,139
510
5,860
8,600
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
0 / 3 / 0
6,993
500
3,768
7,944
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
0 / 1 / 1
6,113
437
3,011
5,769
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
11
Kills
4
4
Deaths
11
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
7
4.5
W
6
0
3
7.5
W
Chernobog
KenpoKreed
Chernobog
0
0
3
1.5
L
1
1
1
1.5
L
2
0
0
2
W
2
2
4
2
L
Anubis
Yemojathic
Anubis
1
6
2
0.33
L
Hou Yi
0
3
0
0
L
Pele
0
1
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
19,369
35,855
Taken
36,966
20,788
Mitigated
14,933
9,946
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,640
72
69
1,443
5,106
1,447
0
2,054
3,052
44,143
0
W
6,757
2,745
0
1,438
6,792
3,032
0
1,244
5,548
0
41,554
W
Chernobog
KenpoKreed
Chernobog
3,862
2,141
0
1,942
5,772
1,696
792
942
4,830
0
59,732
L
2,354
300
0
2,010
6,983
4,152
0
2,508
4,407
13,128
0
L
4,376
278
0
3,698
7,670
3,127
0
1,579
5,657
0
52,939
W
4,670
946
0
3,218
9,657
7,973
0
2,308
7,349
30,776
0
L
Anubis
Yemojathic
Anubis
5,860
54
0
2,001
8,600
3,628
2
3,410
4,860
44,467
0
L
Hou Yi
3,768
1,610
0
1,892
7,944
2,342
786
2,598
5,204
0
46,974
L
Pele
3,011
361
0
588
5,769
1,684
0
1,033
4,687
0
32,035
W
2,504
383
0
1,836
8,528
6,640
0
1,666
6,862
18,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
34,742
412
Minions Killed
389
0
Camps Cleared
0
1,404,970
Distance Traveled
1,178,444
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,690
549
106
8
0
252,247
3
W
Awilix
7,907
565
82
6
0
320,529
3
W
Chernobog
7,506
536
122
9
0
286,345
0
L
Cthulhu
6,227
445
20
1
0
190,415
8
L
Tyr
8,270
591
109
8
0
287,917
2
W
Athena
6,887
492
80
6
0
272,833
0
L
Anubis
7,139
510
85
6
0
199,910
2
L
Hou Yi
6,993
500
106
8
0
250,797
5
L
Pele
6,113
437
69
5
0
249,405
0
W
Geb
6,871
491
22
2
0
273,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role