Player Matchup

Bakasura
Bakasura
D34M0N-5LAY3R-55
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,355 Elo+
Solo
Ullr
Ullr
Klamz-Lep031914
Ullr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,368 Elo+
Party 2
Apollo
Apollo
ST_Mokiller_Qc
Apollo
Level 26
God Stats
47W - 40L
1,439 SR
Queue Stats
70W - 69L
1,355 Elo+
Party 2
Tiamat
Tiamat
krezalis228ok
Tiamat
Level 6
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 4L
1,215 Elo+
Solo
Nemesis
Nemesis
zooeyglass420
Nemesis
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,178 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,294 Elo+

VS

Team Averages
Level 32
1,525 SR
1,390 Elo+
Loki
Loki
CasualNword
Loki
Level 33
God Stats
8W - 15L
1,260 SR
Queue Stats
82W - 110L
1,384 Elo+
Party 1
Rama
Rama
FondlingDeath
Rama
Level 75
God Stats
12W - 5L
1,831 SR
Queue Stats
149W - 145L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
Lord jjuice
Sun Wukong
Level 28
God Stats
5W - 5L
1,534 SR
Queue Stats
43W - 45L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
MasterSlacker
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1
Poseidon
Poseidon
Midnight_Devil76
Poseidon
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
296W - 290L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,728
394
650
7,543
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 4 / 1
5,654
471
5,200
11,065
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 3
5,764
480
4,318
7,587
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 0
4,794
400
1,092
6,607
1,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
7
0 / 8 / 0
4,815
401
2,865
7,849
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 4
7,978
665
8,404
7,470
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 5
6,325
527
6,217
6,571
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lord jjuice
Sun Wukong
12
4 / 0 / 1
7,355
613
3,269
5,794
4,291
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MasterSlacker
Sylvanus
10
2 / 1 / 4
6,008
501
2,528
6,360
3,561
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 0 / 6
8,056
671
7,340
5,115
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
29
30
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
0
7
0
0
W
2
3
5
1.5
L
4
4
1
1.13
W
Sun Wukong
Lord jjuice
Sun Wukong
4
0
1
4.5
W
Sylvanus
MasterSlacker
Sylvanus
2
1
4
4
W
9
0
6
12
L
2
4
3
0.88
L
0
7
0
0
L
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
27,758
40,651
Taken
31,310
10,701
Mitigated
13,412
6,249
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,404
1,921
0
500
7,470
2,444
772
518
6,922
0
36,902
L
650
440
0
1,400
7,543
1,792
8
1,230
6,313
0
19,950
W
6,217
5,073
0
2,043
6,571
1,731
2,747
0
6,571
0
30,770
L
5,200
1,735
361
2,514
11,065
2,641
0
2,474
8,591
0
20,670
W
Sun Wukong
Lord jjuice
Sun Wukong
3,269
750
0
748
5,794
4,291
2,115
0
5,794
0
36,238
W
Sylvanus
MasterSlacker
Sylvanus
2,528
1,529
1,253
1,145
6,360
3,561
285
163
6,197
15,970
1,470
W
7,340
1,533
0
1,920
5,115
1,385
568
411
4,704
38,142
0
L
4,318
2,867
0
730
7,587
2,080
440
731
6,856
0
22,187
L
1,092
123
0
726
6,607
1,915
0
1,075
5,532
12,018
0
L
Nemesis
2,865
920
0
518
7,849
2,273
180
4,058
3,791
0
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
35,722
152
Minions Killed
293
0
Camps Cleared
0
1,039,166
Distance Traveled
1,151,467
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,978
665
63
5
0
269,231
1
L
Bakasura
4,728
394
30
3
0
221,267
2
W
Rama
6,325
527
58
5
0
223,634
4
L
Ullr
5,654
471
31
3
0
207,127
5
W
Sun Wukong
7,355
613
72
6
0
227,610
0
W
Sylvanus
6,008
501
28
2
0
193,322
1
W
Poseidon
8,056
671
72
6
0
237,670
5
L
Apollo
5,764
480
36
3
0
195,092
0
L
Tiamat
4,794
400
32
3
0
215,779
0
L
Nemesis
4,815
401
23
2
0
199,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role