Player Matchup

Cthulhu
Cthulhu
AtaraxiaDD
Cthulhu
Level 144
God Stats
36W - 27L
1,718 SR
Queue Stats
61W - 67L
1,655 Elo+
Solo
Merlin
Merlin
BitHunter5
Merlin
Level 65
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 4L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luka Lockup
Cu Chulainn
Level 146
God Stats
4W - 3L
1,656 SR
Queue Stats
235W - 232L
1,586 Elo+
Solo
Rama
Rama
Nacho932
Rama
Level 148
God Stats
5W - 6L
1,389 SR
Queue Stats
158W - 160L
1,505 Elo+
Solo
Ne Zha
Ne Zha
jkano02
Ne Zha
Level 147
God Stats
3W - 4L
1,554 SR
Queue Stats
63W - 47L
1,609 Elo+
Solo
Team Averages
Level 130
1,568 SR
1,578 Elo+

VS

Team Averages
Level 130
1,595 SR
1,577 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HealingOtter
Discordia
Level 87
God Stats
22W - 21L
1,481 SR
Queue Stats
587W - 543L
1,625 Elo+
Solo
Bacchus
Bacchus
Nerdstains
Bacchus
Level 159
God Stats
1W - 2L
1,685 SR
Queue Stats
143W - 135L
1,574 Elo+
Solo
Chang'e
Chang'e
NotSoNiceAngel
Chang'e
Level 127
God Stats
15W - 9L
1,643 SR
Queue Stats
143W - 114L
1,587 Elo+
Party 1
Mulan
Mulan
speedhash
Mulan
Level 158
God Stats
7W - 2L
1,670 SR
Queue Stats
102W - 83L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtaraxiaDD
Cthulhu
13
0 / 3 / 4
7,165
651
6,292
15,566
12,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
BitHunter5
Merlin
13
2 / 7 / 3
7,860
715
5,372
9,346
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Luka Lockup
Cu Chulainn
14
3 / 7 / 3
8,777
798
6,290
14,995
13,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
14
1 / 5 / 6
8,009
728
5,448
9,722
3,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
jkano02
Ne Zha
15
4 / 8 / 3
9,218
838
9,264
10,226
3,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 5 / 13
9,202
837
10,621
10,716
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
HealingOtter
Discordia
16
3 / 0 / 12
9,334
849
7,933
4,931
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Nerdstains
Bacchus
16
6 / 0 / 13
10,580
962
7,140
10,605
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 17
8,414
765
5,909
7,899
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
speedhash
Mulan
17
16 / 3 / 10
11,998
1,091
21,861
19,008
19,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
10
Kills
30
30
Deaths
10
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
13
2.1
L
Cthulhu
AtaraxiaDD
Cthulhu
0
3
4
0.67
L
Merlin
BitHunter5
Merlin
2
7
3
0.5
W
Discordia
HealingOtter
Discordia
3
0
12
9
L
Cu Chulainn
Luka Lockup
Cu Chulainn
3
7
3
0.64
L
Rama
1
5
6
0.8
W
Bacchus
Nerdstains
Bacchus
6
0
13
12.5
W
1
2
17
4.75
L
Ne Zha
jkano02
Ne Zha
4
8
3
0.69
W
Mulan
speedhash
Mulan
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
53,464
59,855
Taken
53,159
36,584
Mitigated
44,195
5,522
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,621
1,053
0
403
10,716
4,394
4
1,538
8,968
0
24,323
L
Cthulhu
AtaraxiaDD
Cthulhu
6,292
560
333
3,359
15,566
12,318
1
6,929
8,434
16,354
0
L
Merlin
BitHunter5
Merlin
5,372
608
0
259
9,346
3,295
0
2,520
6,808
20,247
0
W
Discordia
HealingOtter
Discordia
7,933
638
0
517
4,931
1,849
1,616
983
3,948
40,635
0
L
Cu Chulainn
Luka Lockup
Cu Chulainn
6,290
654
0
542
14,995
13,527
1
5,297
9,502
5,934
23,456
L
Rama
5,448
3,884
0
500
9,722
3,771
0
2,921
6,717
0
20,558
W
Bacchus
Nerdstains
Bacchus
7,140
1,256
0
1,516
10,605
15,549
45
3,336
7,269
19,348
0
W
5,909
616
5,570
3,862
7,899
2,428
879
1,954
5,945
24,162
0
L
Ne Zha
jkano02
Ne Zha
9,264
1,181
0
529
10,226
3,673
0
3,211
6,849
0
27,375
W
Mulan
speedhash
Mulan
21,861
4,173
717
5,508
19,008
19,975
717
5,605
13,403
0
37,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
49,528
215
Minions Killed
251
8
Camps Cleared
10
960,541
Distance Traveled
1,038,980
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,202
837
41
4
4
188,062
2
L
Cthulhu
7,165
651
18
2
0
231,123
0
L
Merlin
7,860
715
35
3
2
171,053
0
W
Discordia
9,334
849
95
9
5
208,877
4
L
Cu Chulainn
8,777
798
65
6
5
170,841
3
L
Rama
8,009
728
45
4
1
187,444
2
W
Bacchus
10,580
962
20
2
1
220,683
6
W
Chang'e
8,414
765
62
6
0
196,576
0
L
Ne Zha
9,218
838
52
5
0
200,080
2
W
Mulan
11,998
1,091
33
3
0
224,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role