Player Matchup

Hera
Hera
CloudTheGame
Hera
Level 17
God Stats
0W - 1L
1,902 SR
Queue Stats
6W - 6L
1,279 Elo+
Party 1
Chernobog
Chernobog
HozerBuck
Chernobog
Level 125
God Stats
0W - 1L
1,838 SR
Queue Stats
126W - 66L
1,769 Elo+
Party 1
Fenrir
Fenrir
SamBams
Fenrir
Level 128
God Stats
4W - 2L
1,592 SR
Queue Stats
80W - 34L
1,843 Elo+
Party 1
Team Averages
Level 90
1,777 SR
1,630 Elo+

VS

Team Averages
Level 70
1,750 SR
1,648 Elo+
Anubis
Anubis
CrazyNinja666
Anubis
Level 75
God Stats
5W - 4L
1,492 SR
Queue Stats
131W - 130L
1,553 Elo+
Solo
Hou Yi
Hou Yi
DarthMaulio
Hou Yi
Level 29
God Stats
2W - 2L
1,847 SR
Queue Stats
52W - 25L
1,722 Elo+
Party 2
Kuzenbo
Kuzenbo
Gavbo
Kuzenbo
Level 105
God Stats
5W - 3L
1,913 SR
Queue Stats
108W - 74L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 5
9,134
609
9,958
11,719
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
HozerBuck
Chernobog
13
4 / 7 / 5
10,267
684
12,731
13,460
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SamBams
Fenrir
13
4 / 5 / 4
10,887
726
7,525
20,856
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 10
12,080
805
15,532
15,596
10,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
15
9 / 3 / 11
11,547
770
16,264
12,308
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Gavbo
Kuzenbo
13
2 / 4 / 15
9,861
657
7,607
13,714
21,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
23
23
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
12
2
10
8.5
W
Hou Yi
9
3
11
4.83
W
Kuzenbo
Gavbo
Kuzenbo
2
4
15
2.38
L
Chernobog
HozerBuck
Chernobog
4
7
5
0.93
L
Fenrir
SamBams
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
39,403
46,035
Taken
41,618
20,525
Mitigated
37,509
5,812
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,958
3,358
0
755
11,719
2,766
99
7,836
3,883
33,646
0
W
15,532
936
0
9,025
15,596
10,115
464
3,683
11,913
56,222
0
W
Hou Yi
16,264
7,097
0
3,481
12,308
6,333
1,918
2,266
10,042
0
61,993
W
Kuzenbo
Gavbo
Kuzenbo
7,607
2,574
0
1,241
13,714
21,061
0
4,947
8,767
16,357
0
L
Chernobog
HozerBuck
Chernobog
12,731
5,166
0
1,038
13,460
3,170
1,259
6,578
6,882
0
36,901
L
Fenrir
SamBams
Fenrir
7,525
1,612
0
4,019
20,856
14,589
0
9,135
11,721
952
15,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
33,488
147
Minions Killed
172
3
Camps Cleared
9
756,920
Distance Traveled
804,034
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,134
609
58
4
1
218,594
6
W
Anubis
12,080
805
82
5
2
262,020
7
W
Hou Yi
11,547
770
72
5
6
264,178
3
W
Kuzenbo
9,861
657
18
1
1
277,836
2
L
Chernobog
10,267
684
65
4
2
258,509
2
L
Fenrir
10,887
726
24
2
0
279,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role