Player Matchup

Artemis
Artemis
LxPoison
Artemis
Level 105
God Stats
0W - 1L
1,511 SR
Queue Stats
103W - 107L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
LxVergil
Cthulhu
Level 102
God Stats
36W - 31L
1,547 SR
Queue Stats
81W - 84L
1,444 Elo+
Party 1
Sobek
Sobek
smasher1906
Sobek
Level 83
God Stats
11W - 14L
1,437 SR
Queue Stats
287W - 337L
1,481 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,451 Elo+

VS

Team Averages
Level 30
1,677 SR
1,590 Elo+
Scylla
Scylla
F X A B O
Scylla
Level 49
God Stats
45W - 40L
1,534 SR
Queue Stats
85W - 116L
1,359 Elo+
Solo
Anhur
Anhur
FurriesAreOP
Anhur
Level 23
God Stats
8W - 0L
1,735 SR
Queue Stats
44W - 4L
1,967 Elo+
Solo
Chaac
Chaac
Tastegrnbean
Chaac
Level 18
God Stats
3W - 2L
1,762 SR
Queue Stats
73W - 81L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LxPoison
Artemis
9
0 / 2 / 2
6,289
629
6,094
7,552
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LxVergil
Cthulhu
9
2 / 4 / 0
7,106
711
4,896
13,945
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 6 / 2
5,942
594
3,616
12,085
8,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
F X A B O
Scylla
12
6 / 1 / 6
7,871
787
10,791
5,782
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 9
7,436
744
9,024
5,776
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 0 / 8
7,432
743
9,220
12,651
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
F X A B O
Scylla
6
1
6
9
W
2
1
9
6.5
L
Artemis
LxPoison
Artemis
0
2
2
0.5
L
Cthulhu
LxVergil
Cthulhu
2
4
0
0.5
W
4
0
8
8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,606
Damage
29,035
33,582
Taken
24,209
19,070
Mitigated
12,703
5,817
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
F X A B O
Scylla
10,791
1,327
0
2,622
5,782
1,861
622
2,985
2,797
26,841
0
W
9,024
4,664
0
3,160
5,776
2,173
1,375
2,341
3,435
0
38,211
L
Artemis
LxPoison
Artemis
6,094
2,812
221
1,190
7,552
2,904
0
1,440
6,082
0
16,482
L
Cthulhu
LxVergil
Cthulhu
4,896
443
446
1,813
13,945
7,635
0
3,731
9,846
15,977
0
W
9,220
2,120
271
7,382
12,651
8,669
490
3,609
9,042
0
21,637
L
3,616
172
0
2,147
12,085
8,531
0
5,305
6,388
9,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
22,739
64
Minions Killed
113
2
Camps Cleared
6
544,842
Distance Traveled
551,900
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,871
787
44
4
2
196,898
0
W
Anhur
7,436
744
54
5
4
176,282
3
L
Artemis
6,289
629
29
3
0
187,108
1
L
Cthulhu
7,106
711
17
2
1
179,560
1
W
Chaac
7,432
743
15
2
0
178,720
0
L
Sobek
5,942
594
18
2
1
178,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role