Player Matchup

Sun Wukong
Sun Wukong
Epsilonwolff
Sun Wukong
Level 12
God Stats
9W - 6L
1,490 SR
Queue Stats
100W - 90L
1,412 Elo+
Solo
Hachiman
Hachiman
Lord6Black
Hachiman
Level 8
God Stats
1W - 0L
1,476 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Sol
Sol
purpuraaaaaa
Sol
Level 23
God Stats
6W - 4L
1,561 SR
Queue Stats
42W - 47L
1,389 Elo+
Solo
Ymir
Ymir
romec444
Ymir
Level 28
God Stats
1W - 2L
1,300 SR
Queue Stats
55W - 65L
1,356 Elo+
Solo
Pele
Pele
xXLazercatXx
Pele
Level 21
God Stats
9W - 1L
1,741 SR
Queue Stats
42W - 33L
1,361 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,331 Elo+

VS

Team Averages
Level 26
1,447 SR
1,358 Elo+
Achilles
Achilles
AnungUnRamma
Achilles
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
87W - 70L
1,356 Elo+
Solo
Ymir
Ymir
MARCOSMADEB
Ymir
Level 16
God Stats
1W - 3L
1,499 SR
Queue Stats
34W - 30L
1,389 Elo+
Solo
Tiamat
Tiamat
Strabosphere
Tiamat
Level 16
God Stats
5W - 9L
1,680 SR
Queue Stats
44W - 60L
1,429 Elo+
Party 1
Chernobog
Chernobog
kymosavvi
Chernobog
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vSawcey
Tsukuyomi
Level 27
God Stats
0W - 6L
1,056 SR
Queue Stats
121W - 136L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Epsilonwolff
Sun Wukong
19
7 / 2 / 5
11,822
563
15,512
16,021
14,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Lord6Black
Hachiman
12
0 / 6 / 2
7,844
374
2,718
7,955
1,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 1 / 9
11,355
541
12,929
11,390
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
14
3 / 3 / 5
9,812
467
7,300
12,249
10,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 0 / 4
11,554
550
16,498
12,195
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnungUnRamma
Achilles
15
1 / 8 / 2
9,404
448
9,283
17,911
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 6
8,728
416
11,782
21,138
20,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
15
0 / 5 / 2
9,504
453
7,230
10,410
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
kymosavvi
Chernobog
17
7 / 2 / 3
11,119
529
7,383
10,373
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
vSawcey
Tsukuyomi
16
1 / 3 / 1
9,770
465
6,414
17,181
10,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
23
Kills
11
12
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnungUnRamma
Achilles
1
8
2
0.25
W
Sun Wukong
Epsilonwolff
Sun Wukong
7
2
5
4.75
W
Hachiman
Lord6Black
Hachiman
0
6
2
0.17
L
2
5
6
1
L
Tiamat
0
5
2
0.2
L
Chernobog
kymosavvi
Chernobog
7
2
3
4.25
W
2
1
9
6.5
W
Ymir
3
3
5
1.83
L
Tsukuyomi
vSawcey
Tsukuyomi
1
3
1
0.5
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,957
Damage
42,092
59,810
Taken
77,013
35,739
Mitigated
54,637
19,377
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnungUnRamma
Achilles
9,283
3,375
0
4,336
17,911
16,037
0
1,895
16,016
0
50,161
W
Sun Wukong
Epsilonwolff
Sun Wukong
15,512
5,203
0
7,052
16,021
14,503
490
819
14,148
0
69,380
W
Hachiman
Lord6Black
Hachiman
2,718
2,034
0
812
7,955
1,564
472
2,869
5,038
0
26,675
L
11,782
2,391
0
3,471
21,138
20,457
450
8,913
12,225
32,598
0
L
Tiamat
7,230
468
857
2,263
10,410
4,566
250
3,413
6,997
49,806
0
L
Chernobog
kymosavvi
Chernobog
7,383
4,118
0
1,630
10,373
3,299
0
3,977
6,396
0
68,864
W
12,929
4,568
0
6,015
11,390
3,655
5,069
4,854
6,144
79,794
0
W
Ymir
7,300
964
0
0
12,249
10,900
156
4,360
7,689
34,446
0
L
Tsukuyomi
vSawcey
Tsukuyomi
6,414
2,126
0
5,205
17,181
10,278
36
2,480
14,701
0
71,502
W
16,498
5,107
0
5,498
12,195
5,117
0
5,581
6,534
0
65,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
48,525
476
Minions Killed
510
0
Camps Cleared
0
1,857,194
Distance Traveled
1,827,902
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,404
448
88
4
0
369,969
2
W
Sun Wukong
11,822
563
114
5
0
389,133
3
W
Hachiman
7,844
374
51
2
0
285,044
1
L
Ymir
8,728
416
36
2
0
323,220
2
L
Tiamat
9,504
453
126
6
0
381,939
3
L
Chernobog
11,119
529
128
6
0
390,041
5
W
Sol
11,355
541
173
8
0
394,898
1
W
Ymir
9,812
467
51
2
0
357,897
3
L
Tsukuyomi
9,770
465
132
6
0
362,733
1
W
Pele
11,554
550
87
4
0
430,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role