Player Matchup

Fenrir
Fenrir
F0RGIV3N
Fenrir
Level 42
God Stats
1W - 2L
1,649 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1
Hera
Hera
MageEnjoyer
Hera
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 1
Yemoja
Yemoja
domIknow
Yemoja
Level 54
God Stats
95W - 123L
1,452 SR
Queue Stats
162W - 210L
1,412 Elo+
Party 3
Thanatos
Thanatos
iiDrax9157
Thanatos
Level 35
God Stats
14W - 14L
1,427 SR
Queue Stats
74W - 79L
1,423 Elo+
Solo
Izanami
Izanami
riskyglyph
Izanami
Level 48
God Stats
46W - 38L
1,553 SR
Queue Stats
195W - 207L
1,431 Elo+
Party 3
Team Averages
Level 41
1,516 SR
1,435 Elo+

VS

Team Averages
Level 56
1,578 SR
1,515 Elo+
Artemis
Artemis
EclipseAssassin
Artemis
Level 102
God Stats
5W - 4L
1,617 SR
Queue Stats
34W - 34L
1,527 Elo+
Party 2
Hera
Hera
GlAzEdxDoNuT 54
Hera
Level 43
God Stats
15W - 14L
1,541 SR
Queue Stats
121W - 131L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
HuskyGmod
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Platinum-ZAwrldo
Mercury
Level 21
God Stats
6W - 4L
1,496 SR
Queue Stats
20W - 15L
1,535 Elo+
Party 2
Fafnir
Fafnir
boo_px
Fafnir
Level 89
God Stats
1W - 0L
1,736 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F0RGIV3N
Fenrir
15
8 / 4 / 1
9,710
607
8,374
11,575
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 2
9,634
602
9,090
12,134
6,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
domIknow
Yemoja
12
2 / 5 / 3
7,618
476
3,249
14,409
10,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
iiDrax9157
Thanatos
9
0 / 5 / 1
6,393
400
543
7,633
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
riskyglyph
Izanami
12
1 / 5 / 1
7,651
478
5,121
9,040
3,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,148
509
11,522
10,519
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 5
8,232
515
5,760
8,582
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HuskyGmod
Sun Wukong
13
0 / 4 / 2
7,810
488
3,270
8,734
7,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
14 / 3 / 3
10,334
646
11,651
10,278
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
boo_px
Fafnir
13
3 / 2 / 8
9,050
566
3,337
8,846
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
17
Kills
23
23
Deaths
17
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Fenrir
F0RGIV3N
Fenrir
8
4
1
2.13
W
1
5
5
0.7
W
Sun Wukong
HuskyGmod
Sun Wukong
0
4
2
0.25
L
6
4
2
1.75
W
14
3
3
5.17
W
Fafnir
boo_px
Fafnir
3
2
8
3.5
L
Yemoja
domIknow
Yemoja
2
5
3
0.7
L
Thanatos
iiDrax9157
Thanatos
0
5
1
0.1
L
Izanami
riskyglyph
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
35,540
54,791
Taken
46,959
28,140
Mitigated
25,923
13,087
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,522
4,901
0
3,032
10,519
3,113
2,145
3,040
7,430
0
51,543
L
Fenrir
F0RGIV3N
Fenrir
8,374
2,144
0
2,831
11,575
6,311
881
1,497
10,078
0
43,540
W
5,760
1,334
42
1,003
8,582
2,965
458
5,367
3,215
49,968
0
W
Sun Wukong
HuskyGmod
Sun Wukong
3,270
1,650
0
667
8,734
7,320
1,177
0
8,232
0
32,536
L
9,090
4,130
0
2,647
12,134
6,221
670
2,980
9,154
62,692
0
W
11,651
5,395
0
785
10,278
4,048
656
2,339
7,808
0
46,539
W
Fafnir
boo_px
Fafnir
3,337
736
0
2,841
8,846
8,477
893
1,630
7,080
22,829
0
L
Yemoja
domIknow
Yemoja
3,249
507
1,293
1,782
14,409
10,056
131
2,509
11,900
23,109
0
L
Thanatos
iiDrax9157
Thanatos
543
182
0
3,501
7,633
2,311
339
580
7,053
0
27,586
L
Izanami
riskyglyph
Izanami
5,121
2,943
0
1,033
9,040
3,241
678
1,531
7,509
0
52,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
43,574
374
Minions Killed
297
0
Camps Cleared
0
1,373,024
Distance Traveled
1,563,580
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,148
509
90
6
0
263,882
3
L
Fenrir
9,710
607
90
6
0
285,833
3
W
Hera
8,232
515
81
5
0
284,916
3
W
Sun Wukong
7,810
488
54
3
0
322,470
0
L
Hera
9,634
602
103
6
0
286,869
0
W
Mercury
10,334
646
53
3
0
381,228
1
W
Fafnir
9,050
566
19
1
0
311,084
4
L
Yemoja
7,618
476
39
2
0
285,096
12
L
Thanatos
6,393
400
44
3
0
232,858
0
L
Izanami
7,651
478
98
6
0
282,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role