Player Matchup

Bacchus
Bacchus
Crumpit
Bacchus
Level 28
God Stats
13W - 7L
1,786 SR
Queue Stats
167W - 106L
1,642 Elo+
Solo
Scylla
Scylla
TheBlue_Print07
Scylla
Level 3
God Stats
2W - 2L
1,425 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 1
Susano
Susano
al3ksa23
Susano
Level 6
God Stats
0W - 3L
1,227 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Nemesis
Nemesis
carlinhavvv
Nemesis
Level 20
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 4L
1,531 Elo+
Solo
Artemis
Artemis
iiAngxlicAliceii
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,464 Elo+

VS

Team Averages
Level 16
1,738 SR
1,453 Elo+
Nu Wa
Nu Wa
Fox20004
Nu Wa
Level 29
God Stats
36W - 30L
1,559 SR
Queue Stats
75W - 88L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
JochexX
Gilgamesh
Level 17
God Stats
4W - 3L
1,893 SR
Queue Stats
25W - 38L
1,364 Elo+
Solo
Susano
Susano
MagicMoose21
Susano
Level 12
God Stats
7W - 3L
1,684 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Neith
Neith
Superfloat
Neith
Level 12
God Stats
1W - 0L
1,788 SR
Queue Stats
22W - 15L
1,563 Elo+
Solo
Cthulhu
Cthulhu
TheLengend629
Cthulhu
Level 12
God Stats
4W - 7L
1,764 SR
Queue Stats
107W - 96L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crumpit
Bacchus
10
0 / 2 / 2
5,895
491
4,235
8,331
6,661
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 11 / 0
4,591
383
1,754
7,730
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
al3ksa23
Susano
10
0 / 2 / 0
5,820
485
2,475
7,648
5,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
carlinhavvv
Nemesis
9
2 / 2 / 0
6,455
538
2,145
8,002
1,926
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 7 / 1
5,259
438
1,497
7,051
1,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fox20004
Nu Wa
11
8 / 1 / 3
7,440
620
9,051
5,372
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JochexX
Gilgamesh
11
1 / 0 / 1
6,561
547
3,146
4,912
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
6 / 1 / 2
6,834
570
4,247
6,355
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
5 / 0 / 3
6,687
557
4,217
3,273
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
10
2 / 0 / 5
6,390
533
2,674
3,792
2,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
22
24
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crumpit
Bacchus
0
2
2
0.5
W
Nu Wa
Fox20004
Nu Wa
8
1
3
9.5
W
Gilgamesh
JochexX
Gilgamesh
1
0
1
1.5
W
Susano
6
1
2
7
W
Neith
5
0
3
6.5
L
0
11
0
0
W
Cthulhu
2
0
5
4.5
L
Susano
al3ksa23
Susano
0
2
0
0
L
Nemesis
carlinhavvv
Nemesis
2
2
0
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
23,335
38,762
Taken
23,704
17,035
Mitigated
11,011
6,257
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crumpit
Bacchus
4,235
817
0
1,218
8,331
6,661
0
2,326
5,815
16,835
0
W
Nu Wa
Fox20004
Nu Wa
9,051
2,123
0
1,872
5,372
1,645
449
2,075
3,199
31,474
0
W
Gilgamesh
JochexX
Gilgamesh
3,146
491
0
2,023
4,912
4,173
291
39
4,873
0
27,131
W
Susano
4,247
999
0
2,520
6,355
1,990
116
1,629
4,710
0
28,558
W
Neith
4,217
2,214
0
2,587
3,273
1,008
0
780
2,493
0
30,183
L
1,754
686
0
80
7,730
1,437
399
3,042
4,402
11,651
0
W
Cthulhu
2,674
444
26
700
3,792
2,195
0
1,352
2,440
15,070
0
L
Susano
al3ksa23
Susano
2,475
231
0
1,500
7,648
5,187
0
514
6,516
0
26,404
L
Nemesis
carlinhavvv
Nemesis
2,145
754
0
2,595
8,002
1,926
0
2,085
5,729
0
24,722
L
1,497
547
0
864
7,051
1,824
581
2,851
3,855
0
17,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
33,912
189
Minions Killed
244
0
Camps Cleared
0
1,075,061
Distance Traveled
1,097,311
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,895
491
31
3
0
210,223
1
W
Nu Wa
7,440
620
52
4
0
193,918
0
W
Gilgamesh
6,561
547
62
5
0
236,242
0
W
Susano
6,834
570
51
4
0
232,123
0
W
Neith
6,687
557
61
5
0
197,885
0
L
Scylla
4,591
383
18
2
0
201,836
2
W
Cthulhu
6,390
533
18
2
0
237,143
4
L
Susano
5,820
485
54
5
0
234,141
0
L
Nemesis
6,455
538
55
5
0
247,363
1
L
Artemis
5,259
438
31
3
0
181,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role