Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Khain3
Artio
Level 158
God Stats
5W - 1L
1,613 SR
Queue Stats
52W - 34L
1,554 Elo+
Solo
Bakasura
Bakasura
KuramaInvader300
Bakasura
Level 59
God Stats
17W - 14L
1,422 SR
Queue Stats
270W - 292L
1,506 Elo+
Party 1
Bellona
Bellona
Lepl97
Bellona
Level 96
God Stats
4W - 3L
1,586 SR
Queue Stats
77W - 63L
1,430 Elo+
Solo
Nu Wa
Nu Wa
X_-TOKYO_X
Nu Wa
Level 14
God Stats
19W - 11L
1,259 SR
Queue Stats
247W - 276L
1,369 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,472 Elo+

VS

Team Averages
Level 73
1,542 SR
1,406 Elo+
Hades
Hades
C4ifador222
Hades
Level 62
God Stats
8W - 8L
1,501 SR
Queue Stats
478W - 532L
1,432 Elo+
Solo
Mercury
Mercury
Giburr
Mercury
Level 122
God Stats
9W - 7L
1,500 SR
Queue Stats
689W - 688L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Luiz gugaXDD
Gilgamesh
Level 46
God Stats
3W - 3L
1,650 SR
Queue Stats
96W - 105L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Overlord6684
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 381L
1,293 Elo+
Solo
Neith
Neith
frgodoy
Neith
Level 98
God Stats
4W - 4L
1,558 SR
Queue Stats
5W - 8L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 1 / 9
16,175
647
27,719
15,072
7,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Khain3
Artio
20
14 / 1 / 14
15,423
617
25,468
22,905
34,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 3 / 12
15,336
613
18,941
26,082
17,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Lepl97
Bellona
18
5 / 7 / 8
13,224
529
15,468
21,494
19,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
18
4 / 4 / 9
13,236
529
15,647
18,376
6,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 5
12,213
489
17,598
26,474
11,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Giburr
Mercury
18
3 / 12 / 0
11,493
460
8,048
27,193
8,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Luiz gugaXDD
Gilgamesh
17
5 / 9 / 6
12,345
494
7,452
30,508
27,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Overlord6684
Amaterasu
14
0 / 12 / 1
8,772
351
6,347
24,891
16,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
frgodoy
Neith
13
1 / 10 / 8
9,735
389
10,050
20,546
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
52
Kills
15
16
Deaths
52
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
1
9
19.5
L
6
9
5
0.94
L
Mercury
Giburr
Mercury
3
12
0
0.25
W
Artio
Khain3
Artio
14
1
14
21
W
14
3
12
6.67
W
Bellona
Lepl97
Bellona
5
7
8
1.29
L
Gilgamesh
Luiz gugaXDD
Gilgamesh
5
9
6
0.89
L
Amaterasu
Overlord6684
Amaterasu
0
12
1
0.04
W
Nu Wa
4
4
9
2.13
L
Neith
frgodoy
Neith
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,243
Damage
49,495
103,929
Taken
129,612
85,156
Mitigated
68,788
45,136
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
27,719
2,881
134
7,303
15,072
7,021
3,030
4,650
10,422
113,275
0
L
17,598
3,312
890
10,361
26,474
11,164
767
14,321
10,502
71,078
0
L
Mercury
Giburr
Mercury
8,048
3,102
0
1,826
27,193
8,680
0
14,782
11,858
0
79,579
W
Artio
Khain3
Artio
25,468
3,762
1,460
11,976
22,905
34,230
3,192
978
21,927
88,702
0
W
18,941
13,955
0
13,985
26,082
17,578
3,782
6,095
19,987
0
94,759
W
Bellona
Lepl97
Bellona
15,468
5,288
0
1,752
21,494
19,974
1,952
4,112
17,382
0
79,405
L
Gilgamesh
Luiz gugaXDD
Gilgamesh
7,452
1,599
0
4,549
30,508
27,285
0
11,502
18,271
1,780
47,066
L
Amaterasu
Overlord6684
Amaterasu
6,347
4,432
226
3,924
24,891
16,187
0
16,171
8,243
0
34,983
W
Nu Wa
15,647
4,841
548
7,978
18,376
6,353
1,503
2,944
15,432
103,157
0
L
Neith
frgodoy
Neith
10,050
3,768
0
4,019
20,546
5,472
253
11,386
8,738
0
48,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,394
Gold Earned
54,558
720
Minions Killed
431
0
Camps Cleared
0
2,291,109
Distance Traveled
1,990,107
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,175
647
183
7
0
425,535
0
L
Hades
12,213
489
131
5
0
365,238
0
L
Mercury
11,493
460
123
5
0
446,448
2
W
Artio
15,423
617
159
6
0
437,715
1
W
Bakasura
15,336
613
167
7
0
514,750
5
W
Bellona
13,224
529
113
5
0
498,546
0
L
Gilgamesh
12,345
494
66
3
0
434,787
3
L
Amaterasu
8,772
351
54
2
0
365,418
0
W
Nu Wa
13,236
529
98
4
0
414,563
2
L
Neith
9,735
389
57
2
0
378,216
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role