Player Matchup

Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
A5338
Kumbhakarna
Level 113
God Stats
3W - 3L
1,436 SR
Queue Stats
667W - 853L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
DeluxeRewind
Zhong Kui
Level 152
God Stats
8W - 4L
1,650 SR
Queue Stats
478W - 308L
1,644 Elo+
Party 2
Set
Set
Feqou
Set
Level 123
God Stats
228W - 153L
1,732 SR
Queue Stats
918W - 685L
1,562 Elo+
Party 2
He Bo
He Bo
HarHarPewPew
He Bo
Level 131
God Stats
9W - 9L
1,500 SR
Queue Stats
858W - 979L
1,543 Elo+
Party 2
Team Averages
Level 132
1,563 SR
1,560 Elo+

VS

Team Averages
Level 63
1,259 SR
1,275 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aqara
Morgan Le Fay
Level 66
God Stats
0W - 5L
1,096 SR
Queue Stats
116W - 264L
1,195 Elo+
Party 1
Neith
Neith
Jzone176
Neith
Level 79
God Stats
4W - 10L
1,283 SR
Queue Stats
111W - 263L
1,317 Elo+
Party 1
Thanatos
Thanatos
KvNG-IX
Thanatos
Level 80
God Stats
42W - 97L
1,259 SR
Queue Stats
120W - 282L
1,219 Elo+
Party 1
Fafnir
Fafnir
littleash548
Fafnir
Level 23
God Stats
0W - 7L
1,154 SR
Queue Stats
11W - 80L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 2 / 5
11,827
696
10,910
10,348
4,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
A5338
Kumbhakarna
14
5 / 1 / 15
10,290
605
5,011
14,386
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
DeluxeRewind
Zhong Kui
14
2 / 1 / 12
9,703
571
8,445
12,642
14,689
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Feqou
Set
17
7 / 3 / 12
11,142
655
11,103
12,968
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 4 / 10
10,536
620
19,203
11,280
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 3 / 4
10,063
592
10,191
14,242
13,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Aqara
Morgan Le Fay
14
5 / 6 / 3
8,660
509
11,552
12,270
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Jzone176
Neith
14
1 / 4 / 1
8,624
507
6,273
10,303
3,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KvNG-IX
Thanatos
13
2 / 9 / 4
8,622
507
5,304
15,279
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
11
1 / 9 / 5
7,827
460
3,842
18,895
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
31
Kills
11
11
Deaths
31
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
5
4.75
L
Bellona
 
Bellona
2
3
4
1.33
W
Kumbhakarna
A5338
Kumbhakarna
5
1
15
12.5
L
Morgan Le Fay
Aqara
Morgan Le Fay
5
6
3
1.08
W
Zhong Kui
DeluxeRewind
Zhong Kui
2
1
12
8
W
Set
Feqou
Set
7
3
12
4.33
W
10
4
10
3.75
L
Neith
Jzone176
Neith
1
4
1
0.38
L
Thanatos
KvNG-IX
Thanatos
2
9
4
0.44
L
Fafnir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
37,162
61,624
Taken
70,989
46,971
Mitigated
45,020
16,001
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,910
8,610
0
3,679
10,348
4,123
4,505
2,493
7,855
0
99,507
L
Bellona
 
Bellona
10,191
3,272
0
3,927
14,242
13,242
0
6,098
7,795
445
65,320
W
Kumbhakarna
A5338
Kumbhakarna
5,011
802
0
2,393
14,386
16,016
205
2,865
11,277
24,393
0
L
Morgan Le Fay
Aqara
Morgan Le Fay
11,552
908
0
1,117
12,270
4,805
0
6,267
5,791
59,298
0
W
Zhong Kui
DeluxeRewind
Zhong Kui
8,445
879
0
4,874
12,642
14,689
456
3,077
9,216
47,437
0
W
Set
Feqou
Set
11,103
4,770
0
3,883
12,968
7,870
2,912
2,389
10,337
0
76,361
W
19,203
968
0
1,172
11,280
4,273
843
5,201
6,030
62,184
0
L
Neith
Jzone176
Neith
6,273
2,638
0
2,263
10,303
3,033
0
3,912
6,355
0
61,320
L
Thanatos
KvNG-IX
Thanatos
5,304
1,466
0
7,914
15,279
6,013
0
5,719
9,390
0
46,648
L
Fafnir
3,842
1,191
0
2,214
18,895
17,927
0
9,904
8,741
8,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
43,796
521
Minions Killed
450
0
Camps Cleared
0
1,720,389
Distance Traveled
1,576,977
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,827
696
173
10
0
326,748
2
L
Bellona
10,063
592
155
9
0
336,572
1
W
Kumbhakarna
10,290
605
23
1
0
344,830
2
L
Morgan Le Fay
8,660
509
98
6
0
315,175
4
W
Zhong Kui
9,703
571
108
6
0
319,996
17
W
Set
11,142
655
126
7
0
387,905
6
W
He Bo
10,536
620
91
5
0
340,910
1
L
Neith
8,624
507
106
6
0
313,516
7
L
Thanatos
8,622
507
78
5
0
307,617
1
L
Fafnir
7,827
460
13
1
0
304,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role