Player Matchup

Nemesis
Nemesis
Khione10
Nemesis
Level 13
God Stats
7W - 2L
1,777 SR
Queue Stats
109W - 86L
1,583 Elo+
Solo
Loki
Loki
Sir-Darklight
Loki
Level 21
God Stats
90W - 55L
1,645 SR
Queue Stats
98W - 73L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TxP_BigFail
Morgan Le Fay
Level 4
God Stats
7W - 5L
1,524 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Ymir
Ymir
YagaMyBaba
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Arachne
Arachne
mitico98---
Arachne
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,512 Elo+
Solo
Team Averages
Level 11
1,589 SR
1,501 Elo+

VS

Team Averages
Level 23
1,560 SR
1,499 Elo+
Chernobog
Chernobog
BeJlb3eByJl_1707
Chernobog
Level 29
God Stats
18W - 11L
1,431 SR
Queue Stats
93W - 97L
1,364 Elo+
Party 1
Sobek
Sobek
Drangons-Kingx
Sobek
Level 29
God Stats
8W - 8L
1,418 SR
Queue Stats
41W - 69L
1,484 Elo+
Solo
Janus
Janus
Vidvorun
Janus
Level 15
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Susano
Susano
becko8911
Susano
Level 17
God Stats
14W - 23L
1,504 SR
Queue Stats
33W - 53L
1,408 Elo+
Solo
Fenrir
Fenrir
niceschwancbro
Fenrir
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
89W - 78L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Khione10
Nemesis
14
8 / 2 / 2
8,333
641
8,424
8,927
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 2 / 2
7,768
598
3,776
6,744
1,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TxP_BigFail
Morgan Le Fay
12
4 / 2 / 6
7,723
594
7,624
8,136
2,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 5
6,960
535
5,493
7,966
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
mitico98---
Arachne
10
3 / 1 / 1
6,685
514
1,220
3,330
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
1 / 6 / 3
6,550
504
6,024
10,626
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 1
6,070
467
3,000
8,531
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Vidvorun
Janus
7
1 / 4 / 2
5,781
445
2,568
4,041
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
becko8911
Susano
12
3 / 4 / 2
7,320
563
5,143
9,784
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 2
6,664
513
3,773
7,966
6,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
8
8
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
1
6
3
0.42
L
2
3
1
0.83
W
Nemesis
Khione10
Nemesis
8
2
2
4.5
W
4
2
2
2.5
W
Morgan Le Fay
TxP_BigFail
Morgan Le Fay
4
2
6
3.5
L
Janus
Vidvorun
Janus
1
4
2
0.5
W
2
1
5
4.5
L
Susano
becko8911
Susano
3
4
2
1
W
Arachne
mitico98---
Arachne
3
1
1
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
20,508
35,103
Taken
40,948
15,293
Mitigated
20,699
6,086
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
6,024
3,740
0
3,506
10,626
3,059
635
3,496
7,130
0
35,972
L
3,000
367
0
970
8,531
7,172
81
4,135
4,396
8,474
0
W
Nemesis
Khione10
Nemesis
8,424
4,479
0
2,301
8,927
3,849
0
649
8,250
0
69,074
W
3,776
1,913
0
0
6,744
1,797
454
0
6,744
0
30,920
W
Morgan Le Fay
TxP_BigFail
Morgan Le Fay
7,624
1,602
0
1,371
8,136
2,769
360
2,684
5,228
37,279
0
L
Janus
Vidvorun
Janus
2,568
437
0
850
4,041
1,134
0
2,946
1,095
14,234
0
W
5,493
921
0
1,918
7,966
5,762
0
1,716
6,208
24,940
0
L
Susano
becko8911
Susano
5,143
695
0
3,295
9,784
3,105
319
1,607
8,177
0
40,004
W
Arachne
mitico98---
Arachne
1,220
1,088
0
496
3,330
1,116
0
225
3,105
0
21,909
L
3,773
927
0
931
7,966
6,229
355
933
7,033
0
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
32,385
337
Minions Killed
252
0
Camps Cleared
0
1,245,872
Distance Traveled
1,055,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,550
504
59
5
0
231,986
1
L
Sobek
6,070
467
20
2
0
222,708
4
W
Nemesis
8,333
641
95
7
0
283,273
0
W
Loki
7,768
598
80
6
0
263,074
0
W
Morgan Le Fay
7,723
594
81
6
0
240,387
1
L
Janus
5,781
445
35
3
0
126,689
1
W
Ymir
6,960
535
33
3
0
236,596
4
L
Susano
7,320
563
78
6
0
259,419
2
W
Arachne
6,685
514
48
4
0
222,542
0
L
Fenrir
6,664
513
60
5
0
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role