Player Matchup

Nu Wa
Nu Wa
Lxes
Nu Wa
Level 125
God Stats
2W - 1L
1,561 SR
Queue Stats
40W - 28L
1,637 Elo+
Party 1
Bakasura
Bakasura
SauseBos
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,632 Elo+
Party 1
Bellona
Bellona
elsancho5
Bellona
Level 7
God Stats
2W - 2L
1,617 SR
Queue Stats
9W - 5L
1,605 Elo+
Party 1
Team Averages
Level 81
1,559 SR
1,625 Elo+

VS

Team Averages
Level 66
1,528 SR
1,553 Elo+
Ymir
Ymir
EmpressSappho
Ymir
Level 40
God Stats
3W - 3L
1,586 SR
Queue Stats
23W - 16L
1,549 Elo+
Party 2
Neith
Neith
FeatherwtHeather
Neith
Level 29
God Stats
17W - 13L
1,499 SR
Queue Stats
130W - 139L
1,557 Elo+
Party 2
Ra
Ra
shawilso
Ra
Level 128
God Stats
9W - 3L
1,500 SR
Queue Stats
236W - 229L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lxes
Nu Wa
13
4 / 5 / 7
8,511
709
12,382
11,397
4,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
SauseBos
Bakasura
12
2 / 6 / 6
7,953
663
5,660
12,702
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
elsancho5
Bellona
11
5 / 6 / 2
8,874
740
6,937
18,566
16,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 11
9,782
815
6,075
17,104
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 3 / 8
9,553
796
17,019
8,301
2,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 4 / 8
9,045
754
11,793
10,397
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
17
17
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
8
3
8
4
L
Nu Wa
Lxes
Nu Wa
4
5
7
1.5
L
Bakasura
SauseBos
Bakasura
2
6
6
0.83
L
Bellona
elsancho5
Bellona
5
6
2
1
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
34,887
42,665
Taken
35,802
27,544
Mitigated
23,940
5,551
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,075
1,418
315
5,110
17,104
16,859
264
6,048
10,912
17,538
0
W
17,019
8,418
0
1,634
8,301
2,994
1,601
2,585
5,681
0
36,294
L
Nu Wa
Lxes
Nu Wa
12,382
3,387
0
1,897
11,397
4,542
145
4,967
6,334
39,363
0
L
Bakasura
SauseBos
Bakasura
5,660
3,187
0
1,658
12,702
6,573
372
6,123
6,295
0
13,467
L
Bellona
elsancho5
Bellona
6,937
1,011
0
1,996
18,566
16,429
0
6,576
11,742
0
14,857
W
11,793
1,597
3,254
4,011
10,397
4,087
465
4,046
6,200
40,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
28,380
81
Minions Killed
150
4
Camps Cleared
4
559,103
Distance Traveled
549,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,782
815
25
2
0
184,656
1
W
Neith
9,553
796
41
3
1
178,145
1
L
Nu Wa
8,511
709
35
3
1
172,602
3
L
Bakasura
7,953
663
30
3
3
200,916
1
L
Bellona
8,874
740
16
1
0
185,585
0
W
Ra
9,045
754
84
7
3
187,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role