Player Matchup

Medusa
Medusa
BaRRoZ_ROOR
Medusa
Level 62
God Stats
28W - 26L
1,561 SR
Queue Stats
65W - 92L
1,455 Elo+
Party 2
Merlin
Merlin
ElGuru009
Merlin
Level 129
God Stats
4W - 2L
1,531 SR
Queue Stats
372W - 396L
1,436 Elo+
Party 2
Mulan
Mulan
scatuleja
Mulan
Level 125
God Stats
24W - 15L
1,723 SR
Queue Stats
407W - 392L
1,472 Elo+
Party 2
Team Averages
Level 105
1,605 SR
1,455 Elo+

VS

Team Averages
Level 18
1,514 SR
1,304 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Cryeeshta
Bellona
Level 23
God Stats
4W - 4L
1,542 SR
Queue Stats
21W - 26L
1,252 Elo+
Party 1
Neith
Neith
Freeway9008
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 4 / 9
10,418
801
11,376
8,541
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
ElGuru009
Merlin
13
5 / 5 / 11
10,056
774
10,988
9,703
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
scatuleja
Mulan
14
6 / 3 / 11
9,879
760
10,287
16,367
16,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 8 / 6
8,847
681
8,365
15,328
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Cryeeshta
Bellona
13
5 / 6 / 6
9,439
726
8,803
13,346
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 4 / 4
8,944
688
9,412
9,563
3,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
18
Kills
12
12
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
8
6
0.63
W
Medusa
7
4
9
2.88
L
Bellona
Cryeeshta
Bellona
5
6
6
1.33
W
Merlin
ElGuru009
Merlin
5
5
11
2.1
L
5
4
4
1.75
W
Mulan
scatuleja
Mulan
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
26,580
34,611
Taken
38,237
22,202
Mitigated
24,197
5,651
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,365
1,108
0
2,257
15,328
6,646
0
4,201
10,762
28,227
0
W
Medusa
11,376
4,202
0
1,385
8,541
2,865
997
3,429
4,898
0
35,913
L
Bellona
Cryeeshta
Bellona
8,803
1,771
0
667
13,346
14,468
0
4,026
8,920
183
14,612
W
Merlin
ElGuru009
Merlin
10,988
1,017
0
1,187
9,703
3,148
903
2,747
6,684
38,023
0
L
9,412
5,150
0
2,247
9,563
3,083
24
3,351
6,127
0
23,389
W
Mulan
scatuleja
Mulan
10,287
800
0
3,079
16,367
16,189
419
2,568
13,334
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
27,230
137
Minions Killed
107
6
Camps Cleared
5
648,548
Distance Traveled
575,220
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,847
681
52
4
4
177,383
1
W
Medusa
10,418
801
49
4
2
214,455
0
L
Bellona
9,439
726
18
1
0
211,657
1
W
Merlin
10,056
774
56
4
1
199,314
1
L
Neith
8,944
688
37
3
1
186,180
3
W
Mulan
9,879
760
32
2
3
234,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role