Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IsAyWaSsA9143
Cernunnos
Level 129
God Stats
155W - 151L
1,595 SR
Queue Stats
1,057W - 1,098L
1,471 Elo+
Solo
Achilles
Achilles
J-PRO
Achilles
Level 140
God Stats
3W - 5L
1,610 SR
Queue Stats
192W - 177L
1,450 Elo+
Solo
Cabrakan
Cabrakan
XxSean MoneyxX
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,461 Elo+
Solo
Kukulkan
Kukulkan
xvohf
Kukulkan
Level 45
God Stats
3W - 1L
1,588 SR
Queue Stats
128W - 137L
1,421 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,461 Elo+

VS

Team Averages
Level 96
1,497 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Go_Dj0917
Thanatos
Level 68
God Stats
6W - 5L
1,332 SR
Queue Stats
168W - 147L
1,447 Elo+
Solo
Agni
Agni
JohN420kInG
Agni
Level 106
God Stats
36W - 19L
1,684 SR
Queue Stats
137W - 143L
1,493 Elo+
Solo
Neith
Neith
Kabdcos
Neith
Level 122
God Stats
13W - 19L
1,436 SR
Queue Stats
920W - 1,069L
1,420 Elo+
Party 1
Yemoja
Yemoja
psychicnetwork
Yemoja
Level 95
God Stats
11W - 12L
1,532 SR
Queue Stats
77W - 71L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 2
8,789
488
4,062
10,090
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cernunnos
IsAyWaSsA9143
Cernunnos
14
2 / 5 / 1
8,160
453
12,140
13,329
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
J-PRO
Achilles
14
2 / 4 / 3
8,526
474
9,212
14,743
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
12
2 / 7 / 2
7,495
416
7,308
14,544
9,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
xvohf
Kukulkan
14
2 / 5 / 1
8,674
482
7,725
12,129
5,521
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 4 / 7
9,400
522
10,325
13,542
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Go_Dj0917
Thanatos
17
9 / 2 / 5
10,364
576
10,989
13,866
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 3
9,731
541
9,449
8,763
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Kabdcos
Neith
13
1 / 2 / 7
7,790
433
9,041
12,216
4,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 7
8,380
466
5,415
13,146
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
23
23
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
2
2
W
Mulan
 
Mulan
7
4
7
2.63
W
Thanatos
Go_Dj0917
Thanatos
9
2
5
5.75
L
Cernunnos
IsAyWaSsA9143
Cernunnos
2
5
1
0.5
L
Achilles
J-PRO
Achilles
2
4
3
0.88
W
3
4
3
1.13
W
Neith
Kabdcos
Neith
1
2
7
2.25
L
Cabrakan
2
7
2
0.43
W
3
0
7
6.5
L
Kukulkan
xvohf
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,447
Damage
45,219
64,835
Taken
61,533
37,732
Mitigated
33,955
14,288
Healing
28,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,062
1,542
0
420
10,090
3,328
0
1,704
8,386
0
59,657
W
Mulan
 
Mulan
10,325
2,225
0
2,537
13,542
10,543
101
4,395
8,375
0
31,322
W
Thanatos
Go_Dj0917
Thanatos
10,989
3,721
0
12,541
13,866
6,039
175
2,806
10,509
0
78,994
L
Cernunnos
IsAyWaSsA9143
Cernunnos
12,140
4,203
239
4,371
13,329
4,653
1,275
3,713
9,616
0
66,522
L
Achilles
J-PRO
Achilles
9,212
1,472
0
4,399
14,743
15,036
0
2,122
12,621
10,119
28,554
W
9,449
398
0
2,239
8,763
3,313
266
2,589
6,128
64,013
0
W
Neith
Kabdcos
Neith
9,041
2,759
0
4,523
12,216
4,209
862
2,696
9,497
0
50,878
L
Cabrakan
7,308
1,006
890
1,336
14,544
9,194
470
1,501
13,043
17,097
0
W
5,415
2,078
2,148
4,959
13,146
9,851
364
4,471
8,313
25,952
0
L
Kukulkan
xvohf
Kukulkan
7,725
1,022
0
2,633
12,129
5,521
784
5,824
6,305
57,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
45,665
403
Minions Killed
390
0
Camps Cleared
0
1,528,902
Distance Traveled
1,626,884
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,789
488
103
6
0
334,351
3
W
Mulan
9,400
522
47
3
0
318,946
3
W
Thanatos
10,364
576
108
6
0
377,811
3
L
Cernunnos
8,160
453
113
6
0
284,519
2
L
Achilles
8,526
474
60
3
0
328,342
6
W
Agni
9,731
541
130
7
0
305,364
3
W
Neith
7,790
433
77
4
0
303,941
3
L
Cabrakan
7,495
416
17
1
0
303,549
3
W
Yemoja
8,380
466
28
2
0
320,822
4
L
Kukulkan
8,674
482
110
6
0
278,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role