Player Matchup

Gilgamesh
Gilgamesh
LuSamu
Gilgamesh
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,341 Elo+
Solo
Ne Zha
Ne Zha
ScreaM999
Ne Zha
Level 26
God Stats
4W - 1L
1,809 SR
Queue Stats
30W - 25L
1,474 Elo+
Solo
Fafnir
Fafnir
Teuszx
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,426 Elo+
Solo
Artemis
Artemis
VictorTX8
Artemis
Level 26
God Stats
22W - 17L
1,728 SR
Queue Stats
129W - 117L
1,559 Elo+
Solo
Zeus
Zeus
yMikeHD
Zeus
Level 18
God Stats
4W - 4L
1,323 SR
Queue Stats
18W - 20L
1,367 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,433 Elo+

VS

Team Averages
Level 18
1,482 SR
1,432 Elo+
Olorun
Olorun
Liberdade4i20
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sousuke1998
Jing Wei
Level 16
God Stats
4W - 4L
1,496 SR
Queue Stats
61W - 50L
1,377 Elo+
Solo
Bakasura
Bakasura
TSW_GENARO9Z1
Bakasura
Level 18
God Stats
1W - 2L
1,350 SR
Queue Stats
15W - 24L
1,327 Elo+
Solo
Athena
Athena
XVoogX
Athena
Level 29
God Stats
0W - 11L
1,483 SR
Queue Stats
36W - 40L
1,441 Elo+
Solo
Thor
Thor
XimoWa
Thor
Level 25
God Stats
5W - 6L
1,579 SR
Queue Stats
112W - 82L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuSamu
Gilgamesh
13
5 / 1 / 0
7,911
527
8,029
11,114
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
ScreaM999
Ne Zha
14
7 / 2 / 6
8,447
563
9,158
12,404
5,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Teuszx
Fafnir
10
0 / 0 / 9
6,505
434
2,109
7,747
7,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
VictorTX8
Artemis
13
1 / 4 / 3
7,648
510
4,723
6,903
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
yMikeHD
Zeus
12
8 / 2 / 4
8,082
539
10,905
6,613
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,293
420
4,801
7,669
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Sousuke1998
Jing Wei
13
4 / 4 / 3
7,887
526
7,430
9,711
3,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
TSW_GENARO9Z1
Bakasura
12
0 / 5 / 0
7,320
488
7,042
9,358
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
XVoogX
Athena
9
2 / 2 / 3
7,055
470
3,214
11,249
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
XimoWa
Thor
12
2 / 5 / 1
7,511
501
6,025
11,418
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
9
9
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Gilgamesh
LuSamu
Gilgamesh
5
1
0
5
W
Ne Zha
ScreaM999
Ne Zha
7
2
6
5
L
Jing Wei
Sousuke1998
Jing Wei
4
4
3
1.38
L
Bakasura
TSW_GENARO9Z1
Bakasura
0
5
0
0
W
Fafnir
Teuszx
Fafnir
0
0
9
4.5
W
Artemis
VictorTX8
Artemis
1
4
3
0.63
L
Athena
XVoogX
Athena
2
2
3
1.75
L
Thor
XimoWa
Thor
2
5
1
0.5
W
Zeus
yMikeHD
Zeus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
28,512
44,781
Taken
49,405
25,661
Mitigated
24,407
11,456
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
2,828
0
1,327
7,669
3,206
0
2,868
4,768
17,756
2,073
W
Gilgamesh
LuSamu
Gilgamesh
8,029
2,462
0
3,179
11,114
7,537
126
1,407
9,058
2,938
33,768
W
Ne Zha
ScreaM999
Ne Zha
9,158
4,916
0
3,704
12,404
5,633
0
1,371
11,033
0
51,848
L
Jing Wei
Sousuke1998
Jing Wei
7,430
4,522
0
1,681
9,711
3,260
200
3,071
6,640
0
42,239
L
Bakasura
TSW_GENARO9Z1
Bakasura
7,042
4,376
0
1,782
9,358
5,265
0
336
8,264
0
32,808
W
Fafnir
Teuszx
Fafnir
2,109
534
0
959
7,747
7,307
0
1,501
6,246
7,094
0
W
Artemis
VictorTX8
Artemis
4,723
1,907
0
1,688
6,903
2,269
966
1,839
5,064
0
51,777
L
Athena
XVoogX
Athena
3,214
1,124
0
1,560
11,249
9,037
0
2,980
8,222
15,130
0
L
Thor
XimoWa
Thor
6,025
1,934
0
250
11,418
3,639
0
4,514
6,857
0
48,203
W
Zeus
yMikeHD
Zeus
10,905
1,129
0
1,926
6,613
2,915
84
1,571
5,042
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
36,066
324
Minions Killed
312
0
Camps Cleared
0
1,467,078
Distance Traveled
1,391,820
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,293
420
38
3
0
228,685
1
W
Gilgamesh
7,911
527
70
5
0
257,193
0
W
Ne Zha
8,447
563
80
5
0
332,543
3
L
Jing Wei
7,887
526
84
6
0
280,622
1
L
Bakasura
7,320
488
92
6
0
333,812
0
W
Fafnir
6,505
434
7
0
0
311,169
2
W
Artemis
7,648
510
111
7
0
283,761
5
L
Athena
7,055
470
21
1
0
276,330
1
L
Thor
7,511
501
77
5
0
272,371
3
W
Zeus
8,082
539
56
4
0
282,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role