Player Matchup

Thanatos
Thanatos
Ancoron
Thanatos
Level 146
God Stats
6W - 5L
1,543 SR
Queue Stats
245W - 256L
1,525 Elo+
Solo
Horus
Horus
AwesomeJoke408
Horus
Level 117
God Stats
111W - 87L
1,561 SR
Queue Stats
256W - 238L
1,558 Elo+
Party 1
Tiamat
Tiamat
AyyWaldo
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,436 Elo+
Solo
Artio
Artio
JackUzii
Artio
Level 139
God Stats
5W - 5L
1,778 SR
Queue Stats
457W - 343L
1,548 Elo+
Party 1
Hachiman
Hachiman
Xiduz
Hachiman
Level 66
God Stats
9W - 15L
1,255 SR
Queue Stats
469W - 442L
1,551 Elo+
Solo
Team Averages
Level 119
1,527 SR
1,524 Elo+

VS

Team Averages
Level 106
1,634 SR
1,553 Elo+
Loki
Loki
Dalek10098
Loki
Level 108
God Stats
34W - 15L
1,652 SR
Queue Stats
45W - 26L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
Hedrock
Jing Wei
Level 153
God Stats
2W - 2L
1,712 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 2
Raijin
Raijin
HideоKojima
Raijin
Level 53
God Stats
4W - 2L
1,604 SR
Queue Stats
40W - 43L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
OblivionNPC
Kuzenbo
Level 149
God Stats
15W - 13L
1,570 SR
Queue Stats
212W - 189L
1,566 Elo+
Solo
Ra
Ra
ZukoDotaPlayer
Ra
Level 67
God Stats
7W - 9L
1,634 SR
Queue Stats
189W - 162L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ancoron
Thanatos
13
5 / 5 / 5
7,661
589
6,812
11,484
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 9
7,381
568
4,874
8,844
5,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
AyyWaldo
Tiamat
10
2 / 2 / 2
6,345
488
3,868
6,276
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
JackUzii
Artio
14
2 / 2 / 4
7,803
600
6,928
13,518
10,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Xiduz
Hachiman
14
4 / 1 / 2
8,218
632
5,031
5,896
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
7,563
582
6,499
8,960
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Hedrock
Jing Wei
11
2 / 4 / 3
6,803
523
4,420
7,668
1,801
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
12
2 / 2 / 2
7,012
539
5,450
5,153
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
OblivionNPC
Kuzenbo
10
2 / 3 / 7
6,424
494
4,753
9,124
7,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 1
6,338
488
4,654
7,652
2,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
12
12
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ancoron
Thanatos
5
5
5
1.5
W
3
2
9
3.75
W
Tiamat
AyyWaldo
Tiamat
2
2
2
1.5
L
5
4
2
1.5
L
Jing Wei
Hedrock
Jing Wei
2
4
3
0.88
L
Raijin
2
2
2
1.5
W
Artio
JackUzii
Artio
2
2
4
2
L
Kuzenbo
OblivionNPC
Kuzenbo
2
3
7
1.83
W
Hachiman
Xiduz
Hachiman
4
1
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
25,776
46,018
Taken
38,557
24,798
Mitigated
16,847
19,723
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ancoron
Thanatos
6,812
2,958
0
6,451
11,484
4,249
0
2,628
8,856
0
43,893
W
4,874
1,542
137
1,677
8,844
5,228
157
2,481
6,363
0
17,785
W
Tiamat
AyyWaldo
Tiamat
3,868
594
0
1,727
6,276
3,079
0
4,516
1,760
23,831
0
L
6,499
2,194
0
2,488
8,960
2,796
0
1,996
6,964
0
43,185
L
Jing Wei
Hedrock
Jing Wei
4,420
3,906
0
1,146
7,668
1,801
864
1,338
6,330
0
35,549
L
Raijin
5,450
720
0
1,027
5,153
1,610
1,278
800
4,353
36,744
0
W
Artio
JackUzii
Artio
6,928
1,167
68
7,052
13,518
10,506
253
4,785
8,733
49,068
0
L
Kuzenbo
OblivionNPC
Kuzenbo
4,753
1,979
219
881
9,124
7,866
0
1,630
7,494
13,838
0
W
Hachiman
Xiduz
Hachiman
5,031
2,689
0
2,611
5,896
1,736
560
447
5,449
0
50,483
L
4,654
1,462
0
3,373
7,652
2,774
0
5,032
2,620
29,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
34,140
342
Minions Killed
311
0
Camps Cleared
0
1,320,450
Distance Traveled
1,241,572
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,661
589
66
5
0
266,910
2
W
Horus
7,381
568
19
1
0
260,826
6
W
Tiamat
6,345
488
62
5
0
261,574
1
L
Loki
7,563
582
88
7
0
281,900
1
L
Jing Wei
6,803
523
71
5
0
277,567
2
L
Raijin
7,012
539
78
6
0
232,611
4
W
Artio
7,803
600
96
7
0
270,090
2
L
Kuzenbo
6,424
494
13
1
0
269,011
7
W
Hachiman
8,218
632
99
8
0
261,050
5
L
Ra
6,338
488
61
5
0
180,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role