Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bartoszz30
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Blackhach
Zhong Kui
Level 149
God Stats
22W - 22L
1,550 SR
Queue Stats
655W - 675L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoogieWU666
Morgan Le Fay
Level 65
God Stats
21W - 24L
1,441 SR
Queue Stats
765W - 785L
1,541 Elo+
Solo
Osiris
Osiris
Drago9546
Osiris
Level 31
God Stats
25W - 42L
1,425 SR
Queue Stats
178W - 210L
1,405 Elo+
Solo
Team Averages
Level 92
1,483 SR
1,497 Elo+

VS

Team Averages
Level 81
1,461 SR
1,417 Elo+
He Bo
He Bo
ItzRommel777
He Bo
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 201L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Xekdesgrau
Danzaburou
Level 111
God Stats
32W - 31L
1,475 SR
Queue Stats
229W - 247L
1,479 Elo+
Solo
Medusa
Medusa
elliott010
Medusa
Level 55
God Stats
16W - 9L
1,484 SR
Queue Stats
100W - 98L
1,409 Elo+
Party 2
Odin
Odin
gamek3v2002
Odin
Level 89
God Stats
6W - 7L
1,681 SR
Queue Stats
121W - 125L
1,538 Elo+
Party 1
Fenrir
Fenrir
yellow222111
Fenrir
Level 24
God Stats
1W - 2L
1,164 SR
Queue Stats
10W - 23L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 1
9,226
923
7,194
13,312
9,122
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Bartoszz30
Apollo
15
1 / 5 / 1
9,045
905
3,065
9,168
4,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Blackhach
Zhong Kui
15
1 / 3 / 0
9,318
932
5,649
10,053
12,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
BoogieWU666
Morgan Le Fay
15
1 / 1 / 0
8,596
860
3,382
7,891
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Drago9546
Osiris
15
0 / 5 / 1
8,532
853
3,543
9,497
6,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 2
11,199
1,120
20,048
9,744
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Xekdesgrau
Danzaburou
17
1 / 1 / 10
10,112
1,011
10,799
8,423
3,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
elliott010
Medusa
13
0 / 0 / 0
7,650
765
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
5 / 0 / 9
11,308
1,131
11,233
7,959
5,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
13
0 / 0 / 0
7,650
765
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
16
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Apollo
Bartoszz30
Apollo
1
5
1
0.3
L
Zhong Kui
Blackhach
Zhong Kui
1
3
0
0.33
L
Morgan Le Fay
BoogieWU666
Morgan Le Fay
1
1
0
1
L
Osiris
Drago9546
Osiris
0
5
1
0.1
W
10
3
2
3.67
W
Danzaburou
Xekdesgrau
Danzaburou
1
1
10
6
W
Medusa
elliott010
Medusa
0
0
0
0
W
5
0
9
9.5
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
42,080
49,921
Taken
26,126
36,533
Mitigated
12,813
5,382
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,194
120
316
1,568
13,312
9,122
0
4,690
8,622
35,466
0
L
Apollo
Bartoszz30
Apollo
3,065
1,045
0
218
9,168
4,045
0
4,018
5,150
0
22,844
L
Zhong Kui
Blackhach
Zhong Kui
5,649
520
0
1,188
10,053
12,704
0
4,837
5,216
19,673
0
L
Morgan Le Fay
BoogieWU666
Morgan Le Fay
3,382
395
36
1,797
7,891
4,409
0
2,929
4,962
19,306
0
L
Osiris
Drago9546
Osiris
3,543
1,324
0
259
9,497
6,253
0
3,574
5,923
0
11,782
W
20,048
1,693
0
845
9,744
3,614
0
6,646
3,098
40,307
0
W
Danzaburou
Xekdesgrau
Danzaburou
10,799
4,426
0
1,804
8,423
3,331
0
5,673
2,750
0
38,202
W
Medusa
elliott010
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
11,233
1,889
0
0
7,959
5,868
0
3,906
4,053
0
32,604
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
47,919
199
Minions Killed
178
9
Camps Cleared
2
890,107
Distance Traveled
545,337
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,226
923
79
8
2
201,708
7
L
Apollo
9,045
905
55
6
2
178,164
2
L
Zhong Kui
9,318
932
24
2
4
156,720
0
L
Morgan Le Fay
8,596
860
23
2
0
182,344
0
L
Osiris
8,532
853
18
2
1
171,171
2
W
He Bo
11,199
1,120
46
5
0
168,901
0
W
Danzaburou
10,112
1,011
71
7
2
169,100
0
W
Medusa
7,650
765
0
0
0
766
0
W
Odin
11,308
1,131
61
6
0
206,163
0
W
Fenrir
7,650
765
0
0
0
407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role