Player Matchup

Chronos
Chronos
CaptainAutismo69
Chronos
Level 27
God Stats
20W - 16L
1,629 SR
Queue Stats
94W - 75L
1,688 Elo+
Solo
Nox
Nox
NeedJungle
Nox
Level 7
God Stats
9W - 5L
1,714 SR
Queue Stats
54W - 38L
1,691 Elo+
Party 1
Cerberus
Cerberus
PolarBearDan
Cerberus
Level 7
God Stats
9W - 3L
1,324 SR
Queue Stats
351W - 329L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
flexonwillmom
Sylvanus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,536 Elo+
Party 1
Ullr
Ullr
jeanmichelpoitra
Ullr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,625 Elo+
Party 1
Team Averages
Level 13
1,533 SR
1,600 Elo+

VS

Team Averages
Level 21
1,616 SR
1,525 Elo+
Cerberus
Cerberus
BarefootSage
Cerberus
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 122L
1,463 Elo+
Solo
Mercury
Mercury
Daemon215
Mercury
Level 25
God Stats
3W - 6L
1,805 SR
Queue Stats
156W - 148L
1,500 Elo+
Solo
Cernunnos
Cernunnos
En3rgyVampir3
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 220L
1,561 Elo+
Solo
Ra
Ra
Swarmz2
Ra
Level 15
God Stats
4W - 2L
1,776 SR
Queue Stats
15W - 15L
1,540 Elo+
Solo
Guan Yu
Guan Yu
THUNDERGOD1981
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
7,954
663
4,976
6,348
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 8
7,103
592
5,608
5,745
3,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
PolarBearDan
Cerberus
13
6 / 1 / 3
7,598
633
5,245
8,103
6,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
flexonwillmom
Sylvanus
13
5 / 1 / 3
7,687
641
4,543
6,323
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 0 / 7
7,512
626
7,175
6,422
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarefootSage
Cerberus
8
0 / 4 / 2
5,566
464
1,822
9,043
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Daemon215
Mercury
8
0 / 5 / 0
5,057
421
2,028
8,671
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
En3rgyVampir3
Cernunnos
10
1 / 6 / 0
5,803
484
3,718
7,813
2,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
6,261
522
3,366
6,210
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 0
5,708
476
4,232
10,212
4,900
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
3
3
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarefootSage
Cerberus
0
4
2
0.25
W
2
0
5
4.5
L
Mercury
Daemon215
Mercury
0
5
0
0
L
Cernunnos
En3rgyVampir3
Cernunnos
1
6
0
0.17
W
5
1
8
9
W
Cerberus
PolarBearDan
Cerberus
6
1
3
7.5
L
1
4
0
0.25
L
1
5
0
0.2
W
Sylvanus
flexonwillmom
Sylvanus
5
1
3
6.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
15,166
32,941
Taken
41,949
17,787
Mitigated
16,011
13,496
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarefootSage
Cerberus
1,822
187
0
2,265
9,043
4,813
234
2,693
6,350
12,015
0
W
4,976
2,685
0
2,938
6,348
2,216
1,742
2,495
3,703
57,416
0
L
Mercury
Daemon215
Mercury
2,028
474
0
2,149
8,671
2,314
0
3,869
4,802
0
17,509
L
Cernunnos
En3rgyVampir3
Cernunnos
3,718
1,528
0
1,173
7,813
2,126
994
2,674
5,139
0
37,093
W
5,608
725
156
958
5,745
3,287
573
868
4,857
20,203
0
W
Cerberus
PolarBearDan
Cerberus
5,245
534
0
4,959
8,103
6,971
69
62
8,041
40,286
0
L
3,366
215
246
885
6,210
1,858
0
4,273
1,937
34,558
0
L
4,232
795
180
2,413
10,212
4,900
0
6,273
3,939
0
25,958
W
Sylvanus
flexonwillmom
Sylvanus
4,543
1,643
703
3,290
6,323
3,146
1,287
829
5,420
36,535
10,980
W
7,175
3,236
0
492
6,422
2,167
177
865
5,557
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
28,395
412
Minions Killed
268
0
Camps Cleared
0
1,132,303
Distance Traveled
1,141,300
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,566
464
20
2
0
237,646
8
W
Chronos
7,954
663
109
9
0
220,918
1
L
Mercury
5,057
421
40
3
0
244,828
1
L
Cernunnos
5,803
484
68
6
0
222,257
2
W
Nox
7,103
592
31
3
0
209,612
4
W
Cerberus
7,598
633
104
9
0
212,211
2
L
Ra
6,261
522
92
8
0
212,976
2
L
Guan Yu
5,708
476
48
4
0
223,593
5
W
Sylvanus
7,687
641
95
8
0
243,104
0
W
Ullr
7,512
626
73
6
0
246,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role