Player Matchup

Artio
Artio
BlasphemousNecro
Artio
Level 106
God Stats
2W - 0L
1,718 SR
Queue Stats
364W - 385L
1,445 Elo+
Party 1
Cerberus
Cerberus
CalmPokerAce
Cerberus
Level 141
God Stats
39W - 26L
1,516 SR
Queue Stats
1,121W - 1,207L
1,369 Elo+
Solo
Sylvanus
Sylvanus
Let-Death-Come
Sylvanus
Level 157
God Stats
6W - 8L
1,552 SR
Queue Stats
368W - 375L
1,422 Elo+
Solo
Ah Puch
Ah Puch
Lil-Clown_88
Ah Puch
Level 92
God Stats
19W - 14L
1,516 SR
Queue Stats
664W - 688L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
MuchoNetos
Nu Wa
Level 87
God Stats
2W - 0L
1,585 SR
Queue Stats
63W - 54L
1,470 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,426 Elo+

VS

Team Averages
Level 91
1,380 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RonnieBearSauce
Jormungandr
Level 68
God Stats
0W - 3L
1,157 SR
Queue Stats
160W - 187L
1,354 Elo+
Solo
Thoth
Thoth
luckylicano
Thoth
Level 146
God Stats
4W - 12L
1,244 SR
Queue Stats
741W - 767L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 19
9,503
679
3,957
17,357
21,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
CalmPokerAce
Cerberus
18
8 / 5 / 12
11,358
811
13,129
24,833
18,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
5 / 6 / 14
10,888
778
9,379
18,337
18,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Lil-Clown_88
Ah Puch
17
3 / 2 / 10
10,325
738
17,966
11,546
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
20
12 / 1 / 14
12,155
868
20,954
12,787
6,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 6 / 11
10,468
748
9,896
18,451
6,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
 
Nu Wa
16
6 / 5 / 8
9,875
705
18,358
10,349
3,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
 
Medusa
15
5 / 6 / 6
8,991
642
10,261
14,334
4,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
RonnieBearSauce
Jormungandr
18
0 / 6 / 9
9,905
708
9,752
19,719
25,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 6
9,361
669
9,288
8,967
2,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
28
Kills
18
19
Deaths
28
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
6
11
1.75
L
Nu Wa
 
Nu Wa
6
5
8
2
L
Medusa
 
Medusa
5
6
6
1.33
W
0
5
19
1.9
W
Cerberus
CalmPokerAce
Cerberus
8
5
12
2.8
W
Sylvanus
5
6
14
2
W
Ah Puch
Lil-Clown_88
Ah Puch
3
2
10
4
W
Nu Wa
12
1
14
19
L
Jormungandr
RonnieBearSauce
Jormungandr
0
6
9
0.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,385
Damage
57,555
84,860
Taken
71,820
70,669
Mitigated
42,557
39,277
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,896
1,425
5,232
5,430
18,451
6,825
455
16,766
1,685
27,070
0
L
Nu Wa
 
Nu Wa
18,358
3,837
1,244
713
10,349
3,039
0
9,535
814
36,475
0
L
Medusa
 
Medusa
10,261
4,758
1,711
2,152
14,334
4,384
0
14,095
239
0
26,241
W
3,957
286
3,186
2,620
17,357
21,306
284
8,944
8,233
6,754
0
W
Cerberus
CalmPokerAce
Cerberus
13,129
58
1,045
8,985
24,833
18,156
130
12,544
12,289
33,145
0
W
Sylvanus
9,379
2,322
6,743
5,012
18,337
18,873
814
10,068
8,269
22,907
2,927
W
Ah Puch
Lil-Clown_88
Ah Puch
17,966
745
3,786
2,744
11,546
6,150
1,590
8,331
3,215
44,634
0
W
Nu Wa
20,954
7,092
2,566
2,590
12,787
6,184
1,708
7,407
5,380
50,292
0
L
Jormungandr
RonnieBearSauce
Jormungandr
9,752
1,987
1,132
2,304
19,719
25,425
331
15,452
4,267
28,192
0
L
9,288
580
171
429
8,967
2,884
0
8,639
328
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
48,600
209
Minions Killed
162
0
Camps Cleared
0
1,311,653
Distance Traveled
1,016,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,468
748
30
2
0
243,964
0
L
Nu Wa
9,875
705
30
2
0
229,639
0
L
Medusa
8,991
642
39
3
0
226,552
0
W
Artio
9,503
679
9
1
0
281,822
0
W
Cerberus
11,358
811
44
3
0
271,250
1
W
Sylvanus
10,888
778
39
3
0
236,444
1
W
Ah Puch
10,325
738
63
5
0
265,230
0
W
Nu Wa
12,155
868
54
4
0
256,907
0
L
Jormungandr
9,905
708
40
3
0
165,159
2
L
Thoth
9,361
669
23
2
0
150,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role