Player Matchup

Tyr
Tyr
Cybersore
Tyr
Level 103
God Stats
39W - 15L
1,809 SR
Queue Stats
701W - 328L
1,781 Elo+
Party 1
Da Ji
Da Ji
Gremloid
Da Ji
Level 157
God Stats
4W - 0L
1,839 SR
Queue Stats
1,212W - 621L
1,815 Elo+
Party 1
Ra
Ra
Sherpalau
Ra
Level 56
God Stats
2W - 4L
1,381 SR
Queue Stats
39W - 39L
1,505 Elo+
Solo
Team Averages
Level 105
1,676 SR
1,700 Elo+

VS

Team Averages
Level 119
1,578 SR
1,750 Elo+
Gilgamesh
Gilgamesh
ReTryan
Gilgamesh
Level 147
God Stats
2W - 1L
1,593 SR
Queue Stats
39W - 15L
1,826 Elo+
Party 2
Kukulkan
Kukulkan
Uzuin
Kukulkan
Level 65
God Stats
17W - 12L
1,687 SR
Queue Stats
31W - 23L
1,655 Elo+
Solo
Bellona
Bellona
ZeroSkilled
Bellona
Level 145
God Stats
2W - 2L
1,453 SR
Queue Stats
54W - 34L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
12,734
670
13,393
26,197
27,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Gremloid
Da Ji
17
10 / 4 / 10
13,890
731
25,058
20,531
28,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 5 / 13
13,521
712
19,518
15,513
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReTryan
Gilgamesh
15
3 / 8 / 5
12,192
642
18,415
26,473
18,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Uzuin
Kukulkan
15
2 / 7 / 4
11,554
608
11,214
13,288
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ZeroSkilled
Bellona
16
5 / 7 / 2
12,644
665
21,323
24,785
22,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
10
10
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Da Ji
Gremloid
Da Ji
10
4
10
3.75
L
Gilgamesh
ReTryan
Gilgamesh
3
8
5
0.69
W
7
5
13
2.7
L
Kukulkan
Uzuin
Kukulkan
2
7
4
0.57
L
Bellona
ZeroSkilled
Bellona
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
50,952
62,241
Taken
64,546
62,805
Mitigated
46,486
19,945
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,393
1,851
0
8,987
26,197
27,630
495
5,043
20,418
0
33,424
W
Da Ji
Gremloid
Da Ji
25,058
5,161
0
1,837
20,531
28,309
478
3,856
16,005
641
45,441
L
Gilgamesh
ReTryan
Gilgamesh
18,415
7,170
0
2,199
26,473
18,544
0
8,660
15,990
210
35,761
W
19,518
1,688
4,545
4,576
15,513
6,866
1,475
3,113
12,101
66,676
0
L
Kukulkan
Uzuin
Kukulkan
11,214
1,119
0
1,045
13,288
5,485
0
3,236
9,390
56,914
0
L
Bellona
ZeroSkilled
Bellona
21,323
6,916
0
2,715
24,785
22,457
0
7,573
15,242
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
36,390
207
Minions Killed
214
11
Camps Cleared
6
1,111,833
Distance Traveled
972,823
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,734
670
38
2
2
420,181
2
W
Da Ji
13,890
731
51
3
4
338,646
5
L
Gilgamesh
12,192
642
31
2
4
328,876
8
W
Ra
13,521
712
118
6
5
353,006
1
L
Kukulkan
11,554
608
119
6
1
301,065
7
L
Bellona
12,644
665
64
3
1
342,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role