Player Matchup

Kukulkan
Kukulkan
Andre_Mendes__
Kukulkan
Level 10
God Stats
0W - 5L
1,048 SR
Queue Stats
5W - 23L
1,101 Elo+
Solo
Tiamat
Tiamat
Daniel23ghf
Tiamat
Level 7
God Stats
1W - 1L
1,493 SR
Queue Stats
7W - 10L
1,395 Elo+
Solo
Scylla
Scylla
Itz 24 Safe
Scylla
Level 14
God Stats
13W - 20L
1,403 SR
Queue Stats
30W - 35L
1,436 Elo+
Solo
Merlin
Merlin
JitterySmile412
Merlin
Level 13
God Stats
12W - 9L
1,516 SR
Queue Stats
19W - 22L
1,295 Elo+
Solo
Da Ji
Da Ji
Killem_952
Da Ji
Level 26
God Stats
78W - 61L
1,505 SR
Queue Stats
238W - 210L
1,495 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,344 Elo+

VS

Team Averages
Level 28
1,468 SR
1,386 Elo+
Izanami
Izanami
AlphaGheist
Izanami
Level 26
God Stats
67W - 63L
1,475 SR
Queue Stats
110W - 115L
1,378 Elo+
Solo
Sobek
Sobek
RGN MadDog
Sobek
Level 29
God Stats
5W - 5L
1,570 SR
Queue Stats
160W - 180L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
The 1st Legion0
Zhong Kui
Level 28
God Stats
3W - 4L
1,364 SR
Queue Stats
28W - 28L
1,400 Elo+
Solo
Merlin
Merlin
Yokorosewhip
Merlin
Level 31
God Stats
66W - 51L
1,464 SR
Queue Stats
72W - 59L
1,360 Elo+
Solo
Amaterasu
Amaterasu
winterGnostic
Amaterasu
Level 27
God Stats
94W - 115L
1,469 SR
Queue Stats
137W - 173L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 11 / 1
10,125
844
6,400
16,887
5,884
Tiamat
18
0 / 10 / 5
10,992
916
7,993
19,660
10,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
16
1 / 2 / 0
10,025
835
3,437
4,632
1,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 10 / 3
10,868
906
5,437
17,012
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
17
8 / 6 / 2
12,896
1,075
22,918
18,818
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

5

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaGheist
Izanami
20
12 / 6 / 14
13,219
1,102
26,449
12,960
5,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
19
2 / 1 / 23
12,922
1,077
8,936
12,941
18,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
The 1st Legion0
Zhong Kui
20
14 / 0 / 12
13,513
1,126
16,133
7,391
5,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
19
7 / 2 / 13
12,135
1,011
10,780
8,829
3,727
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
winterGnostic
Amaterasu
20
3 / 1 / 20
12,151
1,013
4,538
9,393
7,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
10
Kills
38
39
Deaths
10
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaGheist
Izanami
12
6
14
3.17
L
Kukulkan
1
11
1
0.14
L
Tiamat
0
10
5
0.25
L
Scylla
1
2
0
0.5
L
0
10
3
0.15
L
Da Ji
8
6
2
1.5
W
Sobek
2
1
23
13.5
W
Zhong Kui
The 1st Legion0
Zhong Kui
14
0
12
20
W
Merlin
7
2
13
6.75
W
Amaterasu
winterGnostic
Amaterasu
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
66,836
77,009
Taken
51,514
29,784
Mitigated
40,619
1,673
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaGheist
Izanami
26,449
18,785
385
392
12,960
5,290
0
4,321
8,639
0
49,655
L
Kukulkan
6,400
475
0
0
16,887
5,884
0
7,911
8,976
19,325
0
L
Tiamat
7,993
810
0
1,494
19,660
10,982
0
7,487
12,173
31,061
0
L
Scylla
3,437
275
0
0
4,632
1,258
0
1,220
3,412
11,467
0
L
5,437
497
0
179
17,012
5,438
0
8,803
8,209
31,843
0
L
Da Ji
22,918
6,493
0
0
18,818
6,222
0
10,428
8,390
0
39,446
W
Sobek
8,936
130
0
2,752
12,941
18,333
0
7,455
5,486
25,384
0
W
Zhong Kui
The 1st Legion0
Zhong Kui
16,133
2,248
0
1,194
7,391
5,625
0
4,139
3,252
24,525
0
W
Merlin
10,780
1,043
189
381
8,829
3,727
0
3,297
5,532
36,413
0
W
Amaterasu
winterGnostic
Amaterasu
4,538
1,473
0
2,504
9,393
7,644
0
4,055
5,338
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
63,940
182
Minions Killed
241
4
Camps Cleared
6
950,798
Distance Traveled
1,070,898
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,219
1,102
56
5
0
181,856
0
L
Kukulkan
10,125
844
23
2
0
183,718
0
L
Tiamat
10,992
916
51
4
0
220,293
0
L
Scylla
10,025
835
18
2
2
128,594
0
L
Merlin
10,868
906
59
5
2
182,914
0
L
Da Ji
12,896
1,075
31
3
0
235,279
0
W
Sobek
12,922
1,077
41
3
1
230,433
0
W
Zhong Kui
13,513
1,126
25
2
0
214,970
0
W
Merlin
12,135
1,011
50
4
4
197,022
3
W
Amaterasu
12,151
1,013
69
6
1
246,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role