Player Matchup

Bacchus
Bacchus
BoulderFang
Bacchus
Level 106
God Stats
19W - 28L
1,387 SR
Queue Stats
187W - 254L
1,302 Elo+
Party 2
Nemesis
Nemesis
CandidJay
Nemesis
Level 84
God Stats
13W - 10L
1,559 SR
Queue Stats
24W - 24L
1,451 Elo+
Party 2
Hel
Hel
OUROBOROUS756
Hel
Level 70
God Stats
6W - 9L
1,353 SR
Queue Stats
54W - 55L
1,373 Elo+
Solo
Team Averages
Level 87
1,433 SR
1,375 Elo+

VS

Team Averages
Level 21
1,378 SR
1,245 Elo+
Persephone
Persephone
H0TM0MMA99
Persephone
Level 29
God Stats
28W - 36L
1,372 SR
Queue Stats
161W - 194L
1,347 Elo+
Solo
Fenrir
Fenrir
Happy-fun-ball-6
Fenrir
Level 25
God Stats
1W - 2L
1,486 SR
Queue Stats
38W - 49L
1,287 Elo+
Party 1
King Arthur
King Arthur
zange_1
King Arthur
Level 8
God Stats
2W - 6L
1,276 SR
Queue Stats
4W - 16L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoulderFang
Bacchus
14
3 / 2 / 16
10,074
720
11,565
11,352
13,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
CandidJay
Nemesis
14
6 / 1 / 10
10,339
739
7,222
11,824
4,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 2 / 7
11,043
789
11,144
9,102
3,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
H0TM0MMA99
Persephone
12
0 / 3 / 2
8,543
610
8,508
7,346
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 7 / 1
9,611
687
9,324
15,221
10,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
zange_1
King Arthur
10
0 / 9 / 3
7,908
565
2,362
13,637
7,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
4
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoulderFang
Bacchus
3
2
16
5.5
W
Nemesis
CandidJay
Nemesis
6
1
10
11
L
Persephone
H0TM0MMA99
Persephone
0
3
2
0.33
L
4
7
1
0.64
W
10
2
7
6.75
L
King Arthur
zange_1
King Arthur
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
20,194
32,278
Taken
36,204
20,972
Mitigated
19,991
16,874
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoulderFang
Bacchus
11,565
988
189
3,634
11,352
13,131
332
2,363
8,493
22,299
0
W
Nemesis
CandidJay
Nemesis
7,222
3,195
288
4,803
11,824
4,478
1,356
3,179
8,101
0
39,832
L
Persephone
H0TM0MMA99
Persephone
8,508
863
0
889
7,346
2,131
0
4,438
2,905
38,641
0
L
9,324
2,166
0
1,253
15,221
10,220
0
8,604
6,617
0
16,946
W
11,144
1,505
3,837
4,123
9,102
3,363
726
3,022
5,708
52,183
0
L
King Arthur
zange_1
King Arthur
2,362
268
0
895
13,637
7,640
0
10,080
3,557
0
6,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
26,062
182
Minions Killed
98
9
Camps Cleared
3
823,230
Distance Traveled
676,674
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,074
720
10
1
0
265,803
2
W
Nemesis
10,339
739
54
4
6
293,987
0
L
Persephone
8,543
610
63
5
1
209,986
0
L
Fenrir
9,611
687
19
1
2
254,609
4
W
Hel
11,043
789
118
8
3
263,440
0
L
King Arthur
7,908
565
16
1
0
212,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role