Player Matchup

Pele
Pele
KainGoethia
Pele
Level 85
God Stats
16W - 26L
1,405 SR
Queue Stats
467W - 477L
1,565 Elo+
Solo
Olorun
Olorun
Rimuru-Shin
Olorun
Level 160
God Stats
6W - 2L
1,475 SR
Queue Stats
458W - 447L
1,556 Elo+
Party 2
Izanami
Izanami
XiiiGeneral
Izanami
Level 159
God Stats
21W - 7L
1,832 SR
Queue Stats
136W - 107L
1,654 Elo+
Solo
Chaac
Chaac
bahena
Chaac
Level 92
God Stats
10W - 11L
1,620 SR
Queue Stats
190W - 266L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
shinkukun_sama
Zhong Kui
Level 155
God Stats
1W - 2L
1,854 SR
Queue Stats
515W - 519L
1,535 Elo+
Party 2
Team Averages
Level 130
1,637 SR
1,568 Elo+

VS

Team Averages
Level 99
1,548 SR
1,643 Elo+
Gilgamesh
Gilgamesh
Damoc1es
Gilgamesh
Level 106
God Stats
0W - 1L
1,578 SR
Queue Stats
24W - 14L
1,671 Elo+
Solo
Charybdis
Charybdis
ItsBearRick
Charybdis
Level 125
God Stats
0W - 1L
1,600 SR
Queue Stats
105W - 77L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
MillenniumXCain
Sylvanus
Level 68
God Stats
28W - 22L
1,645 SR
Queue Stats
45W - 28L
1,691 Elo+
Party 1
Artio
Artio
UWUbean
Artio
Level 68
God Stats
4W - 8L
1,543 SR
Queue Stats
53W - 44L
1,562 Elo+
Party 1
Zeus
Zeus
joj54
Zeus
Level 127
God Stats
0W - 2L
1,373 SR
Queue Stats
43W - 29L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
11,266
593
9,146
12,649
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
18
5 / 2 / 6
11,424
601
10,779
14,117
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
XiiiGeneral
Izanami
20
13 / 4 / 6
13,417
706
20,382
16,440
5,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
bahena
Chaac
16
1 / 1 / 16
9,811
516
7,471
19,271
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
shinkukun_sama
Zhong Kui
20
8 / 1 / 4
12,786
673
14,374
14,916
16,332
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damoc1es
Gilgamesh
14
2 / 10 / 1
8,899
468
5,702
18,613
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
ItsBearRick
Charybdis
15
2 / 6 / 4
9,082
478
9,825
14,359
4,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
15
3 / 3 / 3
9,669
509
8,301
18,717
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
UWUbean
Artio
16
0 / 6 / 2
8,847
466
4,666
17,004
10,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
joj54
Zeus
15
3 / 8 / 2
9,218
485
17,684
13,426
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
33
Kills
10
10
Deaths
33
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Damoc1es
Gilgamesh
2
10
1
0.25
L
Charybdis
ItsBearRick
Charybdis
2
6
4
0.67
W
6
2
8
5
L
Sylvanus
3
3
3
1.5
W
Olorun
5
2
6
4
L
Artio
UWUbean
Artio
0
6
2
0.17
W
Izanami
XiiiGeneral
Izanami
13
4
6
4
W
Chaac
bahena
Chaac
1
1
16
9
L
Zeus
joj54
Zeus
3
8
2
0.5
W
Zhong Kui
shinkukun_sama
Zhong Kui
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,152
Damage
46,178
77,393
Taken
82,119
49,254
Mitigated
48,738
36,752
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Damoc1es
Gilgamesh
5,702
1,826
0
4,237
18,613
6,796
0
3,944
14,455
0
59,502
L
Charybdis
ItsBearRick
Charybdis
9,825
5,698
0
2,930
14,359
4,784
0
4,363
9,540
0
61,539
W
9,146
2,232
391
3,614
12,649
5,322
0
3,474
9,121
0
72,410
L
Sylvanus
8,301
1,019
2,137
6,462
18,717
21,991
0
5,421
12,919
27,462
0
W
Olorun
10,779
5,040
1,160
8,749
14,117
4,933
2,324
4,048
10,069
84,688
0
L
Artio
UWUbean
Artio
4,666
812
242
3,782
17,004
10,382
0
7,592
9,362
46,371
0
W
Izanami
XiiiGeneral
Izanami
20,382
13,502
0
3,777
16,440
5,654
293
9,675
6,737
0
122,675
W
Chaac
bahena
Chaac
7,471
1,168
850
9,711
19,271
17,013
374
8,915
10,356
0
33,865
L
Zeus
joj54
Zeus
17,684
842
402
1,431
13,426
4,785
0
3,833
9,494
59,937
0
W
Zhong Kui
shinkukun_sama
Zhong Kui
14,374
3,165
0
8,500
14,916
16,332
2,909
4,764
9,994
90,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
45,715
672
Minions Killed
443
0
Camps Cleared
0
1,801,554
Distance Traveled
1,722,760
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,899
468
94
5
0
353,998
7
L
Charybdis
9,082
478
127
7
0
339,869
2
W
Pele
11,266
593
107
6
0
398,109
12
L
Sylvanus
9,669
509
34
2
0
358,149
6
W
Olorun
11,424
601
146
8
0
343,438
2
L
Artio
8,847
466
103
5
0
369,077
1
W
Izanami
13,417
706
193
10
0
336,737
6
W
Chaac
9,811
516
47
2
0
381,227
3
L
Zeus
9,218
485
85
4
0
301,667
1
W
Zhong Kui
12,786
673
179
9
0
342,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role