Player Matchup

Gilgamesh
Gilgamesh
AbNaqi
Gilgamesh
Level 85
God Stats
50W - 58L
1,517 SR
Queue Stats
475W - 600L
1,441 Elo+
Solo
Ymir
Ymir
Drakkros272
Ymir
Level 26
God Stats
34W - 35L
1,557 SR
Queue Stats
35W - 41L
1,453 Elo+
Party 3
Camazotz
Camazotz
HunnBatz
Camazotz
Level 36
God Stats
3W - 6L
1,386 SR
Queue Stats
152W - 199L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Meta1coreFan
Nu Wa
Level 35
God Stats
5W - 6L
1,245 SR
Queue Stats
95W - 98L
1,484 Elo+
Solo
Izanami
Izanami
xXSamuelGibsonXx
Izanami
Level 67
God Stats
28W - 24L
1,560 SR
Queue Stats
279W - 314L
1,475 Elo+
Party 3
Team Averages
Level 50
1,453 SR
1,458 Elo+

VS

Team Averages
Level 56
1,483 SR
1,516 Elo+
Thanatos
Thanatos
Envout
Thanatos
Level 153
God Stats
13W - 3L
1,821 SR
Queue Stats
92W - 49L
1,661 Elo+
Party 1
Artemis
Artemis
Maineriño3º
Artemis
Level 29
God Stats
6W - 4L
1,239 SR
Queue Stats
193W - 243L
1,395 Elo+
Party 2
Athena
Athena
ManoloLama001
Athena
Level 42
God Stats
8W - 9L
1,390 SR
Queue Stats
256W - 322L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
VideoNINJA
Nu Wa
Level 28
God Stats
2W - 1L
1,466 SR
Queue Stats
115W - 145L
1,378 Elo+
Party 2
Hercules
Hercules
YαmeteOniiChan
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbNaqi
Gilgamesh
9
0 / 2 / 2
5,218
474
3,057
8,054
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

8
2 / 2 / 1
5,386
490
2,404
6,362
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
HunnBatz
Camazotz
9
1 / 2 / 0
5,394
490
3,797
7,588
3,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,265
479
1,875
5,041
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 2
5,028
457
3,238
3,833
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Envout
Thanatos
13
11 / 0 / 2
7,851
714
8,757
7,809
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
10
2 / 3 / 0
5,806
528
4,433
5,599
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 5
5,558
505
1,703
4,868
2,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
10
0 / 0 / 1
5,669
515
1,063
2,381
529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
0 / 1 / 0
6,572
597
2,832
6,171
2,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbNaqi
Gilgamesh
0
2
2
0.5
L
2
2
1
1.25
W
Thanatos
Envout
Thanatos
11
0
2
12
L
Camazotz
HunnBatz
Camazotz
1
2
0
0.5
W
Artemis
2
3
0
0.67
W
0
0
5
2.5
L
0
5
0
0
W
Nu Wa
0
0
1
0.5
W
Hercules
0
1
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
18,788
30,878
Taken
26,828
12,258
Mitigated
9,614
5,622
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbNaqi
Gilgamesh
3,057
1,014
0
1,491
8,054
2,499
0
913
7,141
0
32,237
L
2,404
482
0
891
6,362
4,306
0
998
5,364
10,801
0
W
Thanatos
Envout
Thanatos
8,757
3,079
0
8,581
7,809
2,531
22
900
6,877
0
45,712
L
Camazotz
HunnBatz
Camazotz
3,797
1,325
0
2,234
7,588
3,682
0
281
7,307
0
23,134
W
Artemis
4,433
2,443
0
1,775
5,599
1,445
257
963
4,624
0
30,226
W
1,703
565
162
684
4,868
2,650
143
1,251
3,595
17,019
0
L
1,875
270
0
150
5,041
981
0
224
4,817
24,484
0
W
Nu Wa
1,063
300
0
452
2,381
529
390
698
1,481
20,998
0
W
Hercules
2,832
1,494
0
1,830
6,171
2,459
498
177
5,972
0
31,217
L
3,238
1,335
0
856
3,833
790
0
350
3,483
0
31,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
31,456
259
Minions Killed
307
0
Camps Cleared
0
982,686
Distance Traveled
1,044,972
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,218
474
63
6
0
228,192
2
L
Ymir
5,386
490
20
2
0
203,839
5
W
Thanatos
7,851
714
70
6
0
253,359
5
L
Camazotz
5,394
490
54
5
0
188,314
2
W
Artemis
5,806
528
62
6
0
182,521
3
W
Athena
5,558
505
38
3
0
222,486
3
L
Nu Wa
5,265
479
57
5
0
169,088
3
W
Nu Wa
5,669
515
49
4
0
176,903
6
W
Hercules
6,572
597
88
8
0
209,703
4
L
Izanami
5,028
457
65
6
0
193,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role