Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gr33nIr0n
Nox
Level 84
God Stats
4W - 2L
1,505 SR
Queue Stats
262W - 234L
1,530 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,506 Elo+

VS

Team Averages
Level 100
1,545 SR
1,405 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlineVersace
Janus
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
146W - 168L
1,331 Elo+
Solo
Chernobog
Chernobog
Jinkina
Chernobog
Level 46
God Stats
9W - 10L
1,464 SR
Queue Stats
92W - 125L
1,339 Elo+
Solo
Heimdallr
Heimdallr
PoppaOmen
Heimdallr
Level 47
God Stats
30W - 28L
1,763 SR
Queue Stats
343W - 384L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 0
5,252
657
1,439
2,995
1,627
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
 
Hel
8
1 / 0 / 0
4,534
567
2,056
3,391
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
 
Bakasura
7
0 / 0 / 1
4,464
558
456
3,861
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
 
Xbalanque
7
1 / 1 / 3
4,396
550
2,935
4,487
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 1
4,950
619
1,422
2,347
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 1 / 0
4,737
592
1,749
4,314
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
 
Fafnir
6
0 / 0 / 1
4,240
530
905
4,624
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,139
517
1,661
2,708
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Jinkina
Chernobog
4
0 / 2 / 0
3,270
409
1,603
2,233
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PoppaOmen
Heimdallr
7
0 / 2 / 0
4,012
502
1,542
3,572
1,079
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Hel
 
Hel
1
0
0
1
W
Bakasura
 
Bakasura
0
0
1
0.5
W
Xbalanque
 
Xbalanque
1
1
3
2.5
L
Thanatos
 
Thanatos
1
1
0
1
L
Fafnir
 
Fafnir
0
0
1
0.5
L
0
2
0
0
W
3
0
1
3.5
L
Chernobog
Jinkina
Chernobog
0
2
0
0
L
Heimdallr
PoppaOmen
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
7,460
17,081
Taken
17,451
5,650
Mitigated
5,965
7,966
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,439
293
0
1,880
2,995
1,627
626
0
2,995
27,127
0
W
Hel
 
Hel
2,056
389
305
2,178
3,391
1,055
619
619
2,772
18,001
2,065
W
Bakasura
 
Bakasura
456
338
0
1,415
3,861
1,029
0
933
2,928
0
15,998
W
Xbalanque
 
Xbalanque
2,935
1,596
0
1,351
4,487
933
0
610
3,877
0
19,317
L
Thanatos
 
Thanatos
1,749
681
0
3,214
4,314
1,061
0
260
4,032
0
22,826
L
Fafnir
 
Fafnir
905
357
0
1,574
4,624
2,787
0
1,662
2,962
8,736
0
L
1,661
0
0
0
2,708
675
0
1,162
1,546
22,172
0
W
1,422
0
0
837
2,347
1,006
0
404
1,943
23,666
0
L
Chernobog
Jinkina
Chernobog
1,603
1,006
0
363
2,233
363
0
240
1,993
0
7,556
L
Heimdallr
PoppaOmen
Heimdallr
1,542
1,135
0
1,115
3,572
1,079
0
1,439
2,133
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
20,398
219
Minions Killed
167
0
Camps Cleared
0
730,732
Distance Traveled
650,172
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,252
657
55
7
0
135,496
0
W
Hel
4,534
567
43
5
0
135,514
4
W
Bakasura
4,464
558
45
6
0
163,280
1
W
Xbalanque
4,396
550
34
4
0
146,420
0
L
Thanatos
4,737
592
52
7
0
154,280
3
L
Fafnir
4,240
530
16
2
0
134,910
0
L
Janus
4,139
517
38
5
0
153,854
0
W
Nox
4,950
619
42
5
0
150,022
1
L
Chernobog
3,270
409
18
2
0
72,206
2
L
Heimdallr
4,012
502
43
5
0
134,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role