Player Matchup

Fenrir
Fenrir
DemonDogWolfHog
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,098 Elo+
Solo
Cerberus
Cerberus
Spider-Ninja06
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
pocket-flint
Chronos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 65L
1,252 Elo+
Solo
Ratatoskr
Ratatoskr
xBrookster96
Ratatoskr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 118L
1,293 Elo+
Party 1
Loki
Loki
xR4Z0Rx_Legend
Loki
Level 28
God Stats
5W - 6L
1,166 SR
Queue Stats
96W - 120L
1,344 Elo+
Party 1
Team Averages
Level 18
1,433 SR
1,297 Elo+

VS

Team Averages
Level 17
1,441 SR
1,277 Elo+
Olorun
Olorun
Fishteefh9453
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,017 Elo+
Solo
Loki
Loki
Jon_Gallagher
Loki
Level 29
God Stats
181W - 193L
1,520 SR
Queue Stats
188W - 203L
1,418 Elo+
Solo
Bellona
Bellona
MxXSiXeLx 47
Bellona
Level 20
God Stats
6W - 4L
1,184 SR
Queue Stats
60W - 82L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrueDeano1984
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Ne Zha
Ne Zha
blood_stone247
Ne Zha
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 100L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 15 / 11
14,487
966
17,184
33,121
26,407
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
17
0 / 2 / 0
10,885
726
683
2,104
684
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
pocket-flint
Chronos
20
10 / 12 / 12
16,280
1,085
27,036
27,290
13,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
xBrookster96
Ratatoskr
20
3 / 7 / 8
13,776
918
9,636
20,161
20,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 8 / 10
16,310
1,087
28,474
25,565
12,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 16
14,695
980
16,165
18,709
8,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 3 / 28
16,518
1,101
13,716
19,908
11,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
MxXSiXeLx 47
Bellona
20
18 / 2 / 8
17,775
1,185
32,437
23,671
15,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
TrueDeano1984
Morgan Le Fay
20
0 / 8 / 9
12,337
822
2,178
11,286
4,484
20
17 / 7 / 16
17,802
1,187
35,536
20,230
9,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
28
Kills
43
44
Deaths
28
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
15
11
0.7
W
4
8
16
1.5
W
4
3
28
6
W
Bellona
MxXSiXeLx 47
Bellona
18
2
8
11
L
Cerberus
0
2
0
0
W
Morgan Le Fay
TrueDeano1984
Morgan Le Fay
0
8
9
0.56
W
17
7
16
3.57
L
Chronos
pocket-flint
Chronos
10
12
12
1.33
L
Ratatoskr
xBrookster96
Ratatoskr
3
7
8
1
L
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,013
Damage
100,032
108,241
Taken
93,804
74,149
Mitigated
49,222
9,756
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,184
7,585
0
856
33,121
26,407
0
7,310
25,811
0
29,638
W
16,165
10,139
408
4,946
18,709
8,077
0
5,601
13,108
39,949
0
W
13,716
2,923
0
0
19,908
11,403
0
4,850
15,058
0
38,306
W
Bellona
MxXSiXeLx 47
Bellona
32,437
18,321
0
5,676
23,671
15,799
0
6,731
16,940
0
60,362
L
Cerberus
683
319
0
31
2,104
684
0
0
2,104
3,236
0
W
Morgan Le Fay
TrueDeano1984
Morgan Le Fay
2,178
585
297
577
11,286
4,484
0
2,918
8,368
11,411
0
W
35,536
22,802
0
5,037
20,230
9,459
0
7,619
12,611
0
45,156
L
Chronos
pocket-flint
Chronos
27,036
14,500
0
4,926
27,290
13,632
0
5,230
22,060
55,232
0
L
Ratatoskr
xBrookster96
Ratatoskr
9,636
4,623
0
34
20,161
20,966
0
2,617
17,544
0
24,602
L
28,474
11,981
0
3,909
25,565
12,460
0
3,186
22,379
0
59,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
79,127
194
Minions Killed
186
5
Camps Cleared
8
1,016,387
Distance Traveled
1,258,843
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,487
966
22
1
0
256,889
0
W
Olorun
14,695
980
44
3
7
192,426
0
W
Loki
16,518
1,101
30
2
0
325,888
6
W
Bellona
17,775
1,185
77
5
1
293,545
0
L
Cerberus
10,885
726
3
0
1
34,980
1
W
Morgan Le Fay
12,337
822
14
1
0
162,029
3
W
Ne Zha
17,802
1,187
21
1
0
284,955
1
L
Chronos
16,280
1,085
58
4
2
274,467
0
L
Ratatoskr
13,776
918
44
3
0
199,438
0
L
Loki
16,310
1,087
67
4
2
250,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role