Player Matchup

Nu Wa
Nu Wa
BeanBlaster3000
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 3L
2,001 Elo+
Party 1
Ullr
Ullr
HelloNewPlayers
Ullr
Level 3
God Stats
2W - 0L
1,968 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 1
Fenrir
Fenrir
PeGaSui
Fenrir
Level 68
God Stats
4W - 3L
1,425 SR
Queue Stats
94W - 93L
1,458 Elo+
Party 1
Team Averages
Level 33
1,631 SR
1,749 Elo+

VS

Team Averages
Level 81
1,645 SR
1,627 Elo+
Chaac
Chaac
JesusoLMV
Chaac
Level 121
God Stats
3W - 3L
1,629 SR
Queue Stats
18W - 26L
1,499 Elo+
Solo
Medusa
Medusa
miztli10
Medusa
Level 8
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 1L
1,836 Elo+
Solo
Nu Wa
Nu Wa
xXChaChingXx
Nu Wa
Level 113
God Stats
13W - 12L
1,608 SR
Queue Stats
217W - 277L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 7
9,853
985
18,096
9,992
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 16
8,756
876
8,611
12,362
4,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
PeGaSui
Fenrir
12
4 / 1 / 11
8,187
819
4,403
10,981
7,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JesusoLMV
Chaac
10
1 / 7 / 5
6,809
681
6,912
12,524
8,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
miztli10
Medusa
10
6 / 9 / 0
8,030
803
8,604
12,495
3,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 7 / 5
6,467
647
6,921
9,030
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
7
7
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
W
5
5
16
2.6
L
Chaac
JesusoLMV
Chaac
1
7
5
0.5
W
Fenrir
PeGaSui
Fenrir
4
1
11
9.5
L
Medusa
miztli10
Medusa
6
9
0
0.67
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
22,437
33,335
Taken
34,049
15,274
Mitigated
14,593
7,871
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,096
5,564
150
3,257
9,992
3,356
596
1,745
7,977
41,770
0
W
8,611
3,546
0
2,516
12,362
4,443
1,770
2,439
9,663
0
23,655
L
Chaac
JesusoLMV
Chaac
6,912
322
0
1,781
12,524
8,143
0
8,806
3,718
0
25,092
W
Fenrir
PeGaSui
Fenrir
4,403
727
216
1,732
10,981
7,475
48
2,238
7,619
0
15,135
L
Medusa
miztli10
Medusa
8,604
4,228
0
767
12,495
3,706
0
5,776
6,719
0
17,710
L
6,921
1,526
0
382
9,030
2,744
0
3,881
5,149
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
21,306
127
Minions Killed
89
5
Camps Cleared
4
582,766
Distance Traveled
463,471
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,853
985
61
6
0
185,476
4
W
Ullr
8,756
876
45
5
1
187,275
3
L
Chaac
6,809
681
29
3
2
162,995
1
W
Fenrir
8,187
819
21
2
4
210,015
1
L
Medusa
8,030
803
18
2
1
150,969
4
L
Nu Wa
6,467
647
42
4
1
149,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role