Player Matchup

Xing Tian
Xing Tian
DZ Bhalla
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,443 Elo+
Solo
Bacchus
Bacchus
GoodGodHeals
Bacchus
Level 24
God Stats
4W - 1L
1,496 SR
Queue Stats
48W - 51L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Kamina-no-Mikoto
Nu Wa
Level 76
God Stats
1W - 1L
1,297 SR
Queue Stats
295W - 263L
1,519 Elo+
Solo
Chiron
Chiron
Smaugebollen
Chiron
Level 104
God Stats
5W - 2L
1,814 SR
Queue Stats
258W - 222L
1,465 Elo+
Solo
Achilles
Achilles
kruelrafa
Achilles
Level 157
God Stats
2W - 2L
1,493 SR
Queue Stats
148W - 184L
1,441 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,460 Elo+

VS

Team Averages
Level 100
1,447 SR
1,430 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Blanc_Chimere
Chernobog
Level 20
God Stats
0W - 1L
1,464 SR
Queue Stats
40W - 30L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
Diamond_Luis16
Zhong Kui
Level 144
God Stats
0W - 3L
1,169 SR
Queue Stats
21W - 22L
1,376 Elo+
Solo
Chronos
Chronos
WhatTheEth
Chronos
Level 84
God Stats
1W - 3L
1,822 SR
Queue Stats
254W - 265L
1,470 Elo+
Solo
Sol
Sol
karssnost
Sol
Level 107
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DZ Bhalla
Xing Tian
17
3 / 4 / 25
10,742
826
6,416
16,346
22,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
GoodGodHeals
Bacchus
18
11 / 8 / 14
12,037
926
15,896
17,116
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 4 / 19
10,606
816
17,430
10,550
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
18
8 / 1 / 18
10,898
838
13,506
11,133
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
kruelrafa
Achilles
17
6 / 2 / 20
10,643
819
8,055
26,329
29,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 8 / 3
10,084
776
13,078
14,139
11,212
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Blanc_Chimere
Chernobog
18
5 / 7 / 7
11,151
858
11,333
13,472
5,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Diamond_Luis16
Zhong Kui
16
3 / 8 / 9
10,267
790
13,865
18,833
11,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
WhatTheEth
Chronos
14
0 / 8 / 9
8,350
642
7,629
11,503
3,977
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 2 / 8
10,307
793
12,487
8,721
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
33
Kills
19
19
Deaths
33
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
8
3
0.81
L
Chernobog
Blanc_Chimere
Chernobog
5
7
7
1.21
W
Xing Tian
DZ Bhalla
Xing Tian
3
4
25
3.88
L
Zhong Kui
Diamond_Luis16
Zhong Kui
3
8
9
0.94
W
Bacchus
GoodGodHeals
Bacchus
11
8
14
2.25
W
5
4
19
3.63
W
Chiron
8
1
18
17
L
Chronos
WhatTheEth
Chronos
0
8
9
0.56
L
6
2
8
5
W
Achilles
kruelrafa
Achilles
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,303
Damage
58,392
81,474
Taken
66,668
72,423
Mitigated
35,111
30,801
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,078
1,461
1,166
2,025
14,139
11,212
324
7,529
6,504
0
27,990
L
Chernobog
Blanc_Chimere
Chernobog
11,333
5,625
2,575
2,599
13,472
5,926
1,096
6,912
6,445
0
29,115
W
Xing Tian
DZ Bhalla
Xing Tian
6,416
533
803
1,543
16,346
22,209
200
4,296
12,050
14,424
0
L
Zhong Kui
Diamond_Luis16
Zhong Kui
13,865
723
387
6,240
18,833
11,202
180
11,184
7,437
26,555
0
W
Bacchus
GoodGodHeals
Bacchus
15,896
1,666
1,031
2,818
17,116
11,106
229
6,461
9,479
33,421
0
W
17,430
3,796
1,123
2,006
10,550
4,440
1,144
5,831
4,719
30,213
0
W
Chiron
13,506
3,001
4,959
4,176
11,133
4,911
1,581
6,290
4,843
0
32,646
L
Chronos
WhatTheEth
Chronos
7,629
1,325
766
185
11,503
3,977
0
7,114
4,301
15,406
0
L
12,487
2,518
0
2,782
8,721
2,794
1,947
7,138
1,447
28,011
0
W
Achilles
kruelrafa
Achilles
8,055
1,775
1,537
10,805
26,329
29,757
1,087
11,103
15,226
844
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,926
Gold Earned
50,159
136
Minions Killed
127
0
Camps Cleared
0
1,217,119
Distance Traveled
1,052,986
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,084
776
25
2
0
200,898
1
L
Chernobog
11,151
858
41
3
0
202,769
2
W
Xing Tian
10,742
826
11
1
0
252,041
2
L
Zhong Kui
10,267
790
16
1
0
184,798
3
W
Bacchus
12,037
926
42
3
0
218,201
0
W
Nu Wa
10,606
816
35
3
0
239,228
0
W
Chiron
10,898
838
39
3
0
246,693
0
L
Chronos
8,350
642
19
1
0
212,575
0
L
Sol
10,307
793
26
2
0
251,946
0
W
Achilles
10,643
819
9
1
0
260,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role