Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JARDaChurch
King Arthur
Level 104
God Stats
0W - 1L
1,212 SR
Queue Stats
8W - 11L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
LatinKiri
Nu Wa
Level 59
God Stats
6W - 8L
1,552 SR
Queue Stats
51W - 64L
1,374 Elo+
Solo
Neith
Neith
jackmayoff5
Neith
Level 26
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Bacchus
Bacchus
xXRed_DragonnXx
Bacchus
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Team Averages
Level 64
1,439 SR
1,372 Elo+

VS

Team Averages
Level 127
1,517 SR
1,460 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArChAnGeLUrZaEl
Cthulhu
Level 137
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KuwaiKuma
Guan Yu
Level 144
God Stats
1W - 1L
1,506 SR
Queue Stats
74W - 68L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Rashidi6
Baron Samedi
Level 99
God Stats
12W - 14L
1,480 SR
Queue Stats
126W - 152L
1,395 Elo+
Solo
Cernunnos
Cernunnos
xMagicalPanda8x
Cernunnos
Level 94
God Stats
11W - 7L
1,601 SR
Queue Stats
60W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 3 / 2
9,763
814
17,146
9,858
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JARDaChurch
King Arthur
12
0 / 7 / 0
6,501
542
4,471
11,634
8,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
LatinKiri
Nu Wa
13
1 / 6 / 3
7,555
630
6,618
10,830
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,480
623
4,056
7,287
2,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 4
7,087
591
4,877
12,222
10,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 1 / 9
11,229
936
13,394
10,911
4,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 10
8,938
745
5,078
10,876
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
KuwaiKuma
Guan Yu
15
4 / 1 / 15
9,908
826
12,140
12,868
18,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Rashidi6
Baron Samedi
15
3 / 1 / 9
9,004
750
6,475
7,275
3,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xMagicalPanda8x
Cernunnos
17
7 / 2 / 11
10,904
909
9,455
7,854
3,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
25
25
Deaths
6
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
2
1.67
W
Ullr
 
Ullr
10
1
9
14.5
W
1
1
10
6
L
King Arthur
JARDaChurch
King Arthur
0
7
0
0
W
Guan Yu
KuwaiKuma
Guan Yu
4
1
15
11.5
L
Nu Wa
LatinKiri
Nu Wa
1
6
3
0.42
W
Baron Samedi
Rashidi6
Baron Samedi
3
1
9
7.5
L
1
4
2
0.5
W
Cernunnos
xMagicalPanda8x
Cernunnos
7
2
11
6.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
46,542
51,831
Taken
49,784
28,418
Mitigated
39,491
5,421
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,146
4,803
167
1,887
9,858
3,172
0
3,392
6,466
49,904
0
W
Ullr
 
Ullr
13,394
5,207
0
3,222
10,911
4,553
1,987
7,330
3,381
0
43,083
W
5,078
417
67
0
10,876
9,632
175
5,785
4,959
22,317
0
L
King Arthur
JARDaChurch
King Arthur
4,471
557
0
197
11,634
8,713
0
1,830
9,804
0
11,361
W
Guan Yu
KuwaiKuma
Guan Yu
12,140
2,253
1,380
1,768
12,868
18,352
138
4,681
7,967
0
33,068
L
Nu Wa
LatinKiri
Nu Wa
6,618
2,164
198
1,017
10,830
3,336
0
2,141
8,689
20,781
0
W
Baron Samedi
Rashidi6
Baron Samedi
6,475
261
831
1,980
7,275
3,869
630
5,946
1,118
33,446
0
L
4,056
2,141
0
416
7,287
2,595
23
2,370
4,917
0
18,986
W
Cernunnos
xMagicalPanda8x
Cernunnos
9,455
6,557
0
1,028
7,854
3,085
2,969
4,339
3,371
0
34,419
L
4,877
197
531
1,008
12,222
10,602
0
2,208
10,014
11,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
49,983
215
Minions Killed
298
4
Camps Cleared
10
1,013,157
Distance Traveled
1,025,566
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,763
814
104
9
3
215,543
1
W
Ullr
11,229
936
84
7
4
208,435
1
W
Cthulhu
8,938
745
48
4
1
192,637
0
L
King Arthur
6,501
542
17
1
0
210,554
1
W
Guan Yu
9,908
826
34
3
2
227,210
3
L
Nu Wa
7,555
630
36
3
1
176,047
0
W
Baron Samedi
9,004
750
70
6
2
213,063
2
L
Neith
7,480
623
44
4
0
191,805
2
W
Cernunnos
10,904
909
62
5
1
184,221
1
L
Bacchus
7,087
591
14
1
0
219,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role