Player Matchup

Neith
Neith
Porterman4881
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
796 Elo+
Party 2
Hachiman
Hachiman
alyxrayne2418
Hachiman
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 21L
917 Elo+
Party 2
Janus
Janus
boyboyy14
Janus
Level 23
God Stats
0W - 1L
1,119 SR
Queue Stats
4W - 8L
1,208 Elo+
Solo
Team Averages
Level 14
1,373 SR
974 Elo+

VS

Team Averages
Level 15
1,344 SR
1,010 Elo+
Cthulhu
Cthulhu
Pigeion
Cthulhu
Level 16
God Stats
16W - 33L
1,382 SR
Queue Stats
40W - 119L
864 Elo+
Party 1
Scylla
Scylla
SweetiePine18
Scylla
Level 23
God Stats
3W - 12L
1,149 SR
Queue Stats
132W - 252L
1,081 Elo+
Party 1
Nemesis
Nemesis
TheAlexis007
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 26L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 6
11,883
594
6,946
13,863
4,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
alyxrayne2418
Hachiman
16
11 / 11 / 5
14,391
720
19,102
20,717
5,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
boyboyy14
Janus
16
5 / 12 / 10
14,451
723
14,092
13,823
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pigeion
Cthulhu
15
4 / 11 / 15
13,097
655
9,561
33,407
31,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
14 / 5 / 13
15,094
755
15,888
16,383
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TheAlexis007
Nemesis
18
17 / 4 / 4
16,259
813
12,551
15,698
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
18
Kills
35
35
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Pigeion
Cthulhu
4
11
15
1.05
L
2
12
6
0.42
W
14
5
13
4.1
W
Nemesis
TheAlexis007
Nemesis
17
4
4
4.75
L
Hachiman
alyxrayne2418
Hachiman
11
11
5
1.23
L
Janus
boyboyy14
Janus
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
38,000
48,403
Taken
65,488
13,818
Mitigated
42,766
3,445
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Pigeion
Cthulhu
9,561
791
0
6,018
33,407
31,241
747
4,546
28,861
32,166
0
L
6,946
6,149
0
222
13,863
4,275
76
7,864
5,999
0
18,430
W
15,888
1,877
0
3,680
16,383
5,125
1,622
6,182
10,201
42,599
0
W
Nemesis
TheAlexis007
Nemesis
12,551
4,701
0
1,779
15,698
6,400
577
5,455
10,243
0
48,793
L
Hachiman
alyxrayne2418
Hachiman
19,102
17,310
0
3,120
20,717
5,499
0
9,773
10,944
0
36,531
L
Janus
boyboyy14
Janus
14,092
1,309
0
103
13,823
4,044
0
8,553
5,270
48,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
44,450
125
Minions Killed
147
4
Camps Cleared
7
780,289
Distance Traveled
969,499
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,097
655
37
2
1
303,861
0
L
Neith
11,883
594
30
2
0
192,543
2
W
Scylla
15,094
755
58
3
0
286,717
0
W
Nemesis
16,259
813
52
3
6
378,921
1
L
Hachiman
14,391
720
38
2
1
297,221
0
L
Janus
14,451
723
57
3
3
290,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role