Player Matchup

Ravana
Ravana
ItsBearRick
Ravana
Level 125
God Stats
2W - 1L
1,508 SR
Queue Stats
105W - 77L
1,645 Elo+
Party 2
Medusa
Medusa
Juanvm989
Medusa
Level 142
God Stats
4W - 5L
1,476 SR
Queue Stats
286W - 266L
1,589 Elo+
Party 3
Merlin
Merlin
MillenniumXCain
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,682 Elo+
Party 2
Artio
Artio
UWUbean
Artio
Level 68
God Stats
4W - 8L
1,477 SR
Queue Stats
53W - 44L
1,550 Elo+
Party 2
Bacchus
Bacchus
andrebg414
Bacchus
Level 149
God Stats
10W - 5L
1,709 SR
Queue Stats
333W - 317L
1,589 Elo+
Party 3
Team Averages
Level 110
1,534 SR
1,611 Elo+

VS

Team Averages
Level 124
1,721 SR
1,614 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AkihiroHyp
Chang'e
Level 127
God Stats
26W - 19L
1,760 SR
Queue Stats
388W - 393L
1,580 Elo+
Party 1
Achilles
Achilles
LoneWolfRob1
Achilles
Level 100
God Stats
13W - 14L
1,548 SR
Queue Stats
397W - 349L
1,580 Elo+
Solo
Mercury
Mercury
aGDeluxe
Mercury
Level 127
God Stats
9W - 7L
1,906 SR
Queue Stats
204W - 205L
1,618 Elo+
Party 1
Ullr
Ullr
x JuiceBoxJim x
Ullr
Level 139
God Stats
0W - 1L
1,889 SR
Queue Stats
13W - 6L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 1 / 2
6,271
627
3,892
5,119
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Juanvm989
Medusa
11
5 / 2 / 5
6,303
630
7,254
6,962
2,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,576
558
2,368
4,178
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
UWUbean
Artio
10
0 / 0 / 0
5,772
577
2,375
4,527
3,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
andrebg414
Bacchus
10
5 / 1 / 7
6,166
617
5,641
7,024
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 6 / 2
4,515
452
1,920
7,885
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
AkihiroHyp
Chang'e
11
4 / 1 / 0
6,029
603
4,158
4,592
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LoneWolfRob1
Achilles
10
0 / 0 / 0
5,528
553
2,130
5,525
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
aGDeluxe
Mercury
9
0 / 3 / 3
5,440
544
3,703
6,048
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 4 / 0
4,623
462
4,480
7,264
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
2
0.17
L
Chang'e
AkihiroHyp
Chang'e
4
1
0
4
W
Ravana
3
1
2
4
W
Medusa
Juanvm989
Medusa
5
2
5
3.75
L
Achilles
LoneWolfRob1
Achilles
0
0
0
0
W
1
2
2
1
W
Artio
UWUbean
Artio
0
0
0
0
L
Mercury
aGDeluxe
Mercury
0
3
3
0.5
W
Bacchus
andrebg414
Bacchus
5
1
7
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
16,391
27,810
Taken
31,314
14,429
Mitigated
13,808
9,770
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,920
453
522
1,920
7,885
5,018
0
3,244
4,641
5,740
0
L
Chang'e
AkihiroHyp
Chang'e
4,158
324
367
1,933
4,592
1,513
198
1,162
3,430
32,396
0
W
Ravana
3,892
930
0
2,278
5,119
2,083
931
1,155
3,964
0
30,825
W
Medusa
Juanvm989
Medusa
7,254
3,908
0
1,542
6,962
2,133
362
910
6,052
0
37,805
L
Achilles
LoneWolfRob1
Achilles
2,130
845
0
2,146
5,525
3,868
0
2,323
3,150
0
27,026
W
2,368
217
0
790
4,178
1,206
325
2,349
1,829
25,747
0
W
Artio
UWUbean
Artio
2,375
408
0
2,591
4,527
3,685
62
0
4,527
25,570
0
L
Mercury
aGDeluxe
Mercury
3,703
1,588
0
170
6,048
1,596
0
1,204
4,844
0
30,248
W
Bacchus
andrebg414
Bacchus
5,641
1,288
0
2,569
7,024
5,322
0
1,664
5,360
10,103
0
L
4,480
1,979
0
1,334
7,264
1,813
0
2,399
4,865
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
26,135
268
Minions Killed
227
0
Camps Cleared
0
986,048
Distance Traveled
905,557
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,515
452
11
1
0
130,794
1
L
Chang'e
6,029
603
58
6
0
189,242
2
W
Ravana
6,271
627
67
7
0
208,452
3
W
Medusa
6,303
630
57
6
0
188,423
2
L
Achilles
5,528
553
61
6
0
191,221
4
W
Merlin
5,576
558
54
5
0
197,623
4
W
Artio
5,772
577
63
6
0
189,729
2
L
Mercury
5,440
544
63
6
0
214,916
3
W
Bacchus
6,166
617
27
3
0
201,821
0
L
Ullr
4,623
462
34
3
0
179,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role