Player Matchup

Hercules
Hercules
Chrite
Hercules
Level 119
God Stats
2W - 0L
1,264 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
DeadlyNaya
Yemoja
Level 8
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Mxnsters
Neith
Level 25
God Stats
7W - 4L
1,530 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Team Averages
Level 51
1,418 SR
1,463 Elo+

VS

Team Averages
Level 50
1,463 SR
1,327 Elo+
Sol
Sol
Fr1g1dFox
Sol
Level 55
God Stats
1W - 5L
1,264 SR
Queue Stats
11W - 24L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
VoidHunter94
Cthulhu
Level 18
God Stats
2W - 4L
1,578 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 2
Skadi
Skadi
tesacolaputa
Skadi
Level 78
God Stats
6W - 6L
1,547 SR
Queue Stats
49W - 74L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chrite
Hercules
12
1 / 1 / 11
9,056
697
8,300
16,403
21,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Yemoja
DeadlyNaya
Yemoja
12
4 / 2 / 5
8,723
671
7,158
9,335
7,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Mxnsters
Neith
13
8 / 3 / 5
9,797
754
12,255
10,734
4,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,073
621
8,549
9,726
3,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VoidHunter94
Cthulhu
11
1 / 6 / 4
7,906
608
9,851
14,608
10,209
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 2
8,649
665
9,408
8,621
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chrite
Hercules
1
1
11
6.5
W
Yemoja
DeadlyNaya
Yemoja
4
2
5
3.25
L
1
2
3
1.25
W
Neith
Mxnsters
Neith
8
3
5
3.5
L
Cthulhu
VoidHunter94
Cthulhu
1
6
4
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
27,808
36,472
Taken
32,955
33,513
Mitigated
16,759
12,609
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chrite
Hercules
8,300
2,192
0
7,334
16,403
21,827
0
7,200
9,203
0
15,140
W
Yemoja
DeadlyNaya
Yemoja
7,158
1,187
2,310
1,000
9,335
7,676
33
5,211
4,124
25,369
0
L
8,549
1,356
0
3,344
9,726
3,682
297
3,250
6,476
23,446
0
W
Neith
Mxnsters
Neith
12,255
5,565
0
1,965
10,734
4,010
694
6,112
4,622
0
33,045
L
Cthulhu
VoidHunter94
Cthulhu
9,851
329
79
818
14,608
10,209
0
2,604
12,004
25,446
0
L
9,408
3,853
0
0
8,621
2,868
20
1,811
6,810
0
30,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
24,628
106
Minions Killed
129
3
Camps Cleared
5
707,360
Distance Traveled
702,262
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,056
697
11
1
1
247,941
4
W
Yemoja
8,723
671
40
3
0
221,888
0
L
Sol
8,073
621
43
3
1
248,866
2
W
Neith
9,797
754
55
4
2
237,531
5
L
Cthulhu
7,906
608
40
3
0
235,517
5
L
Skadi
8,649
665
46
4
4
217,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role