Player Matchup

Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Baltrian_00
Fenrir
Level 59
God Stats
10W - 5L
1,680 SR
Queue Stats
295W - 304L
1,520 Elo+
Party 2
Chernobog
Chernobog
Inkasso-Harry
Chernobog
Level 113
God Stats
7W - 5L
1,500 SR
Queue Stats
201W - 218L
1,506 Elo+
Party 2
Ra
Ra
Jenny-Jinna
Ra
Level 156
God Stats
8W - 3L
1,565 SR
Queue Stats
559W - 599L
1,560 Elo+
Solo
Merlin
Merlin
micke98
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,431 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,503 Elo+

VS

Team Averages
Level 107
1,597 SR
1,467 Elo+
Cernunnos
Cernunnos
ATuKuH
Cernunnos
Level 108
God Stats
11W - 15L
1,405 SR
Queue Stats
422W - 424L
1,445 Elo+
Solo
Raijin
Raijin
LeonSsS
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,411 Elo+
Solo
Eset
Eset
Luminda24
Eset
Level 129
God Stats
5W - 5L
1,690 SR
Queue Stats
268W - 247L
1,469 Elo+
Solo
Merlin
Merlin
Merlin808
Merlin
Level 86
God Stats
5W - 3L
1,818 SR
Queue Stats
307W - 303L
1,498 Elo+
Solo
Sol
Sol
loix925
Sol
Level 88
God Stats
4W - 1L
1,571 SR
Queue Stats
193W - 203L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 3 / 14
9,724
695
7,572
18,930
19,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
6 / 4 / 8
10,902
779
8,433
24,321
24,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Inkasso-Harry
Chernobog
17
4 / 4 / 12
10,248
732
8,578
13,877
6,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 12
10,306
736
12,128
10,424
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
micke98
Merlin
16
2 / 4 / 12
9,858
704
9,817
11,041
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ATuKuH
Cernunnos
17
8 / 4 / 7
10,205
729
17,355
11,871
5,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
LeonSsS
Raijin
14
0 / 4 / 7
8,267
591
6,507
7,849
3,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
16
0 / 4 / 10
8,822
630
7,197
10,656
4,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Merlin808
Merlin
16
4 / 6 / 9
9,776
698
16,169
10,234
4,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
19
6 / 1 / 10
10,554
754
19,420
10,777
4,687
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
19
Kills
18
18
Deaths
19
58
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
14
3.33
L
Cernunnos
ATuKuH
Cernunnos
8
4
7
2.88
W
Fenrir
6
4
8
2.5
W
Chernobog
Inkasso-Harry
Chernobog
4
4
12
2.5
W
4
3
12
3.33
L
Raijin
LeonSsS
Raijin
0
4
7
0.88
L
Eset
0
4
10
1.25
L
Merlin
Merlin808
Merlin
4
6
9
1.42
L
Sol
6
1
10
11
W
Merlin
micke98
Merlin
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
66,648
78,593
Taken
51,387
59,118
Mitigated
22,020
37,825
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,572
326
1,942
2,554
18,930
19,684
124
12,853
6,077
12,731
0
L
Cernunnos
ATuKuH
Cernunnos
17,355
9,691
234
2,218
11,871
5,498
424
6,016
5,855
0
27,943
W
Fenrir
8,433
708
2,346
9,065
24,321
24,189
200
11,713
12,608
0
11,037
W
Chernobog
Inkasso-Harry
Chernobog
8,578
3,790
1,936
1,755
13,877
6,024
103
11,123
2,754
0
25,587
W
12,128
0
11,712
3,857
10,424
4,444
636
6,466
3,958
36,188
0
L
Raijin
LeonSsS
Raijin
6,507
844
703
354
7,849
3,180
58
5,470
2,379
16,742
0
L
Eset
7,197
669
2,146
1,801
10,656
4,373
0
6,320
4,336
21,161
0
L
Merlin
Merlin808
Merlin
16,169
505
301
1,461
10,234
4,282
0
5,236
4,998
32,431
0
L
Sol
19,420
3,015
1,514
5,123
10,777
4,687
0
6,475
4,302
36,104
0
W
Merlin
micke98
Merlin
9,817
370
791
1,867
11,041
4,777
684
7,138
3,903
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
47,624
151
Minions Killed
145
0
Camps Cleared
0
1,305,726
Distance Traveled
1,184,774
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,724
695
10
1
0
241,246
0
L
Cernunnos
10,205
729
27
2
0
198,030
0
W
Fenrir
10,902
779
4
0
0
298,257
0
W
Chernobog
10,248
732
48
3
0
262,889
0
W
Ra
10,306
736
52
4
0
285,972
3
L
Raijin
8,267
591
24
2
0
207,274
1
L
Eset
8,822
630
30
2
0
262,479
2
L
Merlin
9,776
698
26
2
0
226,891
2
L
Sol
10,554
754
38
3
0
290,100
0
W
Merlin
9,858
704
37
3
0
217,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role