Player Matchup

Sobek
Sobek
NuffSaid720
Sobek
Level 67
God Stats
3W - 2L
1,656 SR
Queue Stats
67W - 83L
1,306 Elo+
Solo
Rama
Rama
SourChillyDOG
Rama
Level 152
God Stats
17W - 23L
1,497 SR
Queue Stats
579W - 677L
1,521 Elo+
Solo
Vulcan
Vulcan
mipapi
Vulcan
Level 89
God Stats
47W - 61L
1,465 SR
Queue Stats
71W - 100L
1,464 Elo+
Solo
Team Averages
Level 103
1,539 SR
1,430 Elo+

VS

Team Averages
Level 108
1,558 SR
1,383 Elo+
Jormungandr
Jormungandr
Quimblites
Jormungandr
Level 107
God Stats
8W - 4L
1,583 SR
Queue Stats
142W - 186L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
baconrider150
Ah Puch
Level 139
God Stats
8W - 9L
1,500 SR
Queue Stats
241W - 277L
1,376 Elo+
Solo
Charybdis
Charybdis
threefirstnamez
Charybdis
Level 78
God Stats
12W - 8L
1,591 SR
Queue Stats
141W - 179L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,604
565
5,879
24,221
13,190
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 5 / 1
12,088
711
11,364
15,934
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
mipapi
Vulcan
11
0 / 2 / 0
8,832
520
3,315
3,517
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Quimblites
Jormungandr
14
1 / 5 / 9
10,952
644
10,383
18,365
19,247
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
15
5 / 1 / 3
11,445
673
16,868
6,955
2,464
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
threefirstnamez
Charybdis
14
5 / 3 / 2
11,474
675
9,904
11,763
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
8
Kills
11
11
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jormungandr
Quimblites
Jormungandr
1
5
9
1.1
L
7
5
1
1.5
W
Ah Puch
5
1
3
6.5
L
Vulcan
mipapi
Vulcan
0
2
0
0
W
Charybdis
threefirstnamez
Charybdis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
37,155
43,672
Taken
37,083
19,797
Mitigated
25,812
5,888
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,879
468
0
2,165
24,221
13,190
0
14,541
9,680
20,480
0
W
Jormungandr
Quimblites
Jormungandr
10,383
2,040
519
3,230
18,365
19,247
990
3,348
14,877
29,332
0
L
11,364
8,685
125
2,988
15,934
5,518
0
11,557
4,377
0
38,327
W
Ah Puch
16,868
349
638
3,137
6,955
2,464
676
2,771
4,118
49,208
0
L
Vulcan
mipapi
Vulcan
3,315
795
154
456
3,517
1,089
0
1,468
2,049
23,741
0
W
Charybdis
threefirstnamez
Charybdis
9,904
6,722
0
1,769
11,763
4,101
1,436
3,288
8,339
0
56,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
33,871
148
Minions Killed
217
8
Camps Cleared
8
762,876
Distance Traveled
923,434
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,604
565
38
2
0
311,575
0
W
Jormungandr
10,952
644
45
3
1
292,699
0
L
Rama
12,088
711
73
4
1
235,825
3
W
Ah Puch
11,445
673
73
4
1
306,244
0
L
Vulcan
8,832
520
37
2
7
215,476
9
W
Charybdis
11,474
675
99
6
6
324,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role