Player Matchup

Ra
Ra
DiscoLettuce684
Ra
Level 69
God Stats
5W - 6L
1,482 SR
Queue Stats
206W - 236L
1,345 Elo+
Solo
Vulcan
Vulcan
jimbo1202
Vulcan
Level 109
God Stats
4W - 9L
1,311 SR
Queue Stats
431W - 443L
1,502 Elo+
Party 1
Bastet
Bastet
theDI0brando
Bastet
Level 98
God Stats
1W - 1L
1,823 SR
Queue Stats
350W - 360L
1,511 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,453 Elo+

VS

Team Averages
Level 64
1,599 SR
1,434 Elo+
Ah Puch
Ah Puch
TobesMacguire
Ah Puch
Level 41
God Stats
6W - 2L
1,478 SR
Queue Stats
42W - 53L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
grabrear8
Gilgamesh
Level 57
God Stats
94W - 116L
1,574 SR
Queue Stats
447W - 474L
1,474 Elo+
Party 2
Medusa
Medusa
lighting 5nake
Medusa
Level 95
God Stats
20W - 7L
1,744 SR
Queue Stats
185W - 227L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
11,004
647
8,057
11,780
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
jimbo1202
Vulcan
12
0 / 5 / 3
9,373
551
7,511
9,349
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
6 / 7 / 2
11,583
681
14,471
13,539
5,857
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 3 / 8
11,479
675
7,119
10,716
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
grabrear8
Gilgamesh
17
11 / 1 / 4
12,668
745
11,738
14,373
13,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 5 / 9
11,535
679
10,806
15,830
5,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
17
17
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Ah Puch
3
3
8
2.33
W
Gilgamesh
grabrear8
Gilgamesh
11
1
4
13
L
Vulcan
jimbo1202
Vulcan
0
5
3
0.3
W
3
5
9
1.5
L
Bastet
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
29,663
34,668
Taken
40,919
13,199
Mitigated
22,316
5,456
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
28
1,430
3,385
11,780
4,108
0
2,344
9,436
42,407
0
W
Ah Puch
7,119
234
99
2,328
10,716
3,484
627
3,157
7,559
41,208
0
W
Gilgamesh
grabrear8
Gilgamesh
11,738
2,877
0
1,570
14,373
13,109
624
5,566
8,807
0
43,463
L
Vulcan
jimbo1202
Vulcan
7,511
4,564
0
641
9,349
3,234
0
2,282
7,067
38,366
0
W
10,806
4,126
0
4,765
15,830
5,723
1,054
7,626
8,204
0
54,021
L
Bastet
14,471
2,706
0
0
13,539
5,857
6
2,758
10,781
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
35,682
185
Minions Killed
240
4
Camps Cleared
10
960,163
Distance Traveled
939,965
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,004
647
103
6
1
326,138
4
W
Ah Puch
11,479
675
101
6
0
308,533
2
W
Gilgamesh
12,668
745
41
2
8
340,511
4
L
Vulcan
9,373
551
58
3
2
294,342
3
W
Medusa
11,535
679
98
6
2
290,921
2
L
Bastet
11,583
681
24
1
1
339,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role