Player Matchup

Neith
Neith
COBINA
Neith
Level 101
God Stats
81W - 89L
1,492 SR
Queue Stats
90W - 97L
1,400 Elo+
Solo
Chang'e
Chang'e
RinsakiOuO
Chang'e
Level 130
God Stats
6W - 2L
1,615 SR
Queue Stats
99W - 136L
1,407 Elo+
Solo
Cerberus
Cerberus
mildread
Cerberus
Level 141
God Stats
15W - 12L
1,553 SR
Queue Stats
381W - 413L
1,458 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,422 Elo+

VS

Team Averages
Level 77
1,191 SR
1,393 Elo+
Cabrakan
Cabrakan
HeTheMaddenGreat
Cabrakan
Level 6
God Stats
3W - 7L
1,017 SR
Queue Stats
10W - 17L
1,233 Elo+
Party 1
Zeus
Zeus
Wafflles
Zeus
Level 128
God Stats
3W - 4L
1,306 SR
Queue Stats
236W - 200L
1,463 Elo+
Solo
Set
Set
tjarri
Set
Level 98
God Stats
0W - 2L
1,250 SR
Queue Stats
37W - 37L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COBINA
Neith
16
5 / 1 / 14
11,723
733
14,927
9,644
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
RinsakiOuO
Chang'e
15
7 / 7 / 9
12,108
757
9,669
15,591
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mildread
Cerberus
16
9 / 3 / 9
13,155
822
12,645
19,819
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,450
591
5,385
17,879
9,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
14
8 / 8 / 1
11,367
710
23,142
10,846
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
tjarri
Set
13
1 / 6 / 6
9,647
603
6,057
14,530
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
11
11
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
COBINA
Neith
5
1
14
12
L
2
7
5
0.64
W
Chang'e
RinsakiOuO
Chang'e
7
7
9
1.64
L
Zeus
8
8
1
1.06
W
Cerberus
mildread
Cerberus
9
3
9
4.5
L
Set
tjarri
Set
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
34,584
45,054
Taken
43,255
21,931
Mitigated
21,083
21,559
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
COBINA
Neith
14,927
3,552
0
2,626
9,644
3,372
1,932
4,528
4,582
0
51,888
L
5,385
793
115
1,744
17,879
9,659
72
7,806
10,073
21,666
0
W
Chang'e
RinsakiOuO
Chang'e
9,669
301
4,040
6,402
15,591
7,457
321
11,328
3,653
34,187
0
L
Zeus
23,142
2,654
0
97
10,846
3,075
0
6,832
4,014
47,335
0
W
Cerberus
mildread
Cerberus
12,645
615
420
8,071
19,819
11,102
198
12,692
6,557
44,593
0
L
Set
tjarri
Set
6,057
2,099
0
1,393
14,530
8,349
0
7,932
6,598
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
30,464
226
Minions Killed
143
11
Camps Cleared
3
868,215
Distance Traveled
730,311
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,723
733
69
4
3
286,205
2
L
Cabrakan
9,450
591
37
2
0
252,751
0
W
Chang'e
12,108
757
56
4
4
281,025
0
L
Zeus
11,367
710
66
4
2
203,098
2
W
Cerberus
13,155
822
101
6
4
300,985
11
L
Set
9,647
603
40
3
1
274,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role