Player Matchup

Cerberus
Cerberus
Belzeteub
Cerberus
Level 127
God Stats
2W - 0L
1,089 SR
Queue Stats
163W - 102L
1,531 Elo+
Party 1
Discordia
Discordia
The8thShadow
Discordia
Level 102
God Stats
6W - 5L
1,435 SR
Queue Stats
198W - 158L
1,464 Elo+
Party 1
Rama
Rama
captailimace
Rama
Level 27
God Stats
13W - 12L
1,631 SR
Queue Stats
70W - 40L
1,539 Elo+
Party 1
Team Averages
Level 85
1,385 SR
1,511 Elo+

VS

Team Averages
Level 18
1,534 SR
1,431 Elo+
Ra
Ra
Er0Zero
Ra
Level 7
God Stats
0W - 3L
1,482 SR
Queue Stats
6W - 8L
1,324 Elo+
Solo
Xing Tian
Xing Tian
FatQrva
Xing Tian
Level 18
God Stats
7W - 5L
1,622 SR
Queue Stats
55W - 61L
1,454 Elo+
Solo
Loki
Loki
Supo111
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belzeteub
Cerberus
15
6 / 0 / 8
11,374
758
16,581
16,972
18,476
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
The8thShadow
Discordia
14
4 / 1 / 8
10,131
675
8,695
6,644
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 3 / 10
10,134
676
9,406
11,013
3,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,222
548
5,922
9,229
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
FatQrva
Xing Tian
12
2 / 4 / 1
9,264
618
9,289
18,346
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Supo111
Loki
13
2 / 4 / 1
8,900
593
9,029
12,677
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
4
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Belzeteub
Cerberus
6
0
8
10
L
0
6
2
0.17
L
Xing Tian
FatQrva
Xing Tian
2
4
1
0.63
L
Loki
Supo111
Loki
2
4
1
0.63
W
Discordia
The8thShadow
Discordia
4
1
8
8
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
24,240
34,629
Taken
40,252
24,285
Mitigated
23,621
12,515
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Belzeteub
Cerberus
16,581
1,079
0
8,923
16,972
18,476
367
6,626
10,346
40,128
0
L
5,922
838
900
733
9,229
1,985
0
8,099
1,130
28,716
0
L
Xing Tian
FatQrva
Xing Tian
9,289
884
0
2,911
18,346
18,489
0
8,257
10,089
23,932
0
L
Loki
Supo111
Loki
9,029
1,692
0
2,095
12,677
3,147
0
9,893
2,784
0
27,949
W
Discordia
The8thShadow
Discordia
8,695
427
0
1,088
6,644
2,087
718
3,347
3,297
30,040
0
W
9,406
7,453
0
2,504
11,013
3,722
1,791
5,649
5,364
0
36,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
26,386
177
Minions Killed
137
4
Camps Cleared
8
830,112
Distance Traveled
789,123
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,374
758
73
5
0
303,371
4
L
Ra
8,222
548
55
4
1
263,074
1
L
Xing Tian
9,264
618
26
2
3
246,665
3
L
Loki
8,900
593
56
4
4
279,384
3
W
Discordia
10,131
675
46
3
2
295,648
7
W
Rama
10,134
676
58
4
2
231,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role